Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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Arkane Mar 6, 2024 @ 4:58am
DLCs too hard?
Is Forgotten Sanctum DLC supposed to be this hard with level 20 characters? The enemies literally 1 shot kill, and I mean LITERALLY kill, my characters, even though my characters have no injuries, when the enemies kill me I get the "X has died". I also tried playing the Slayer DLC at like level 18, and those enemies were also hard asf. Is this a balance problem or just a me problem??
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Showing 1-9 of 9 comments
psychotron666 Mar 6, 2024 @ 5:11am 
The only enemy I know that can one shot you in the dlc is the spore boss which charms you and then kills you, if you can break the charm it will stop it from killing you
Arkane Mar 6, 2024 @ 5:28am 
Originally posted by psychotron666:
The only enemy I know that can one shot you in the dlc is the spore boss which charms you and then kills you, if you can break the charm it will stop it from killing you
all the spore enemies, and also the other floating enemies one shot kill me, is it a bug or something??
Tomcraft Mar 6, 2024 @ 9:08am 
Вы чего, игра с DLC слишком легкая, даже на путях проклятых. А вот мега боссы, слишком тяжелые. Разница между ними колоссальная, но я прошел.
Last edited by Tomcraft; Mar 6, 2024 @ 9:09am
RACHMANOVSKI Mar 6, 2024 @ 6:50pm 
Not bug. A little bit of game balancing problem and a little bit of skill issue too.

They bumped the difficulties a bit, I'm guessing to add extra pad to gamehours.

They made the enemy a little bit more annoying (i.e. more protection, harder to hit and hit harder), to force player to play slowly and react.

You should gain max level and come back. Grind some pirate ship and do bounty.

Max level means = non-combat solution viable. And Forgotten Sanctum give you some option to sneak your way out to solution.
wespe___o=/;;;:* Mar 15, 2024 @ 12:53pm 
Originally posted by arkuns:
Is Forgotten Sanctum DLC supposed to be this hard with level 20 characters? The enemies literally 1 shot kill, and I mean LITERALLY kill, my characters, even though my characters have no injuries, when the enemies kill me I get the "X has died". I also tried playing the Slayer DLC at like level 18, and those enemies were also hard asf. Is this a balance problem or just a me problem??
Yes. If you don´t care too much about Equipment & Party composition, the DLCs become a reality check :AetherRay:
-> It´s highly advised to be Lv16-19, if you Multiclass. Even then you need proper Gear + AR + Healing ...(like @Rachmanovski suggested Pirate Ships are great.. especially to farm Superior items and earn enough money to unlock traits of your UNIQUE items)

New players should read this, understanding mechanics makes the game MUCH more enjoyable :cosmopig:
https://steamcommunity.com/sharedfiles/filedetails/?id=2581749394
Last edited by wespe___o=/;;;:*; Mar 15, 2024 @ 1:00pm
puppet74 Mar 19, 2024 @ 12:52pm 
They are harder because there mostly all end game content. Im glad they are hard as alot of the base game really isn't that hard , not including the uber bosses ofc. You really dont need to min max in the dlc, you just need a good understanding of mechanics, unlike the base game
aclyte Mar 25, 2024 @ 1:20am 
Probably yes, DLCs are harder - it was the same in PoE1 - white march (especially this damn odra monks) was much harder than main game - after beating DLCs i killed final boss like typical mob and waited for it's FINAL FORM but nope - it was the last boss - game finished.
&rew Apr 8, 2024 @ 5:44am 
Originally posted by puppet74:
They are harder because there mostly all end game content. Im glad they are hard as alot of the base game really isn't that hard , not including the uber bosses ofc. You really dont need to min max in the dlc, you just need a good understanding of mechanics, unlike the base game

The thing is, this game has those difficulty ratings next to each quest, and doing quests at the recommended level has been the butter zone for me for base game stuff. If the DLC quests are intended for max level, I wish the difficulty rating in the quest journal would reflect that. And if they're going to enforce, for instance, that The Messenger is supposed to be beaten via the game's interrupt system, it would be nice if they telegraphed that, for instance, since interrupts are a mechanic I've barely thought about for 40 prior hours of the game, let alone one that I hadn't been bothering to build my team around.
Pinkspring Apr 11, 2024 @ 1:52pm 
Well, a whooooole lot will depend on the quality of your gear, and the game does expect you to take potions, food buffs ect in these kinds of content.

As well as a properly balanced party. So there might be something there, too many flimsy party members or not enough buffs.
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