Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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Jason May 13, 2018 @ 2:41pm
Fast travel vs edge of map
Can we do away with this archaic walk to the edge of the map to transition business? I mean you guys are almost there with the really cool fast travel system around town. The ability to travel to a specific building within a town district is really cool.

If we could just open up the map then go to world map and travel from anywhere within a distict it would eliminate the need for unnecessary load screens and tedios walks to the edge of the screen.

Consider traveling to see the queen in neketaka, thats 4 load screens to get out of her palace plus a longish run to a travel point on the edge of the map. I feel the functionality is already there and waiting.....
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Kai Heilos May 13, 2018 @ 2:48pm 
One day, the game will just move us directly from NPC to NPC and then to battle. All this traveling and exploring and what not is for the birds
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Date Posted: May 13, 2018 @ 2:41pm
Posts: 1