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Edit: The Orlan ability requires attacking the same thing as another in your party. Also If you have low perception you'll have low hit %. If you don't hit you can't crit.
Max perception.
When you make 100 swings at the enemy, let us say that 25% are misses and out. 20% are grazes and out. 45% are normal hits and 10% are crits. If you convert 40% of hits to crits, that would be calculated off the 45% normal hits, which are 18 hits. That means 28 critical hits instead of 10, while you might expect 40.
There is an ability that converts 50% of grazes to normal hits (fighter). If they fall then under the normal hit to crit ability I don't know. It might well be that abilities work off the natural hits and misses. But if they would then become partially converted to crits, it would be a means to get more crits, because you would have more hits to work with - of the 20% grazes in my example, you would turn 10 into normal hits, of which 4 would graduate to crits.
Those numbers are completely bogus, I put them in just for the demonstration - if you have your real numbers, you can replace them. I have not parsed any fights and have no idea what the hit-to-miss ratio really is, and how often you graze.
Atm I have excellent accuracy, so I don't think that's the issue. I'll do some more testing tonight and see how it all works out.
Did you ever get to do the testing you needed? If you need anything else please let me know!
Thanks,
-Caleb