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2. Anytime you feel you have spare cash.
3. Depends on the item in question since the only type of enchant that's shared between items is quality upgrades, and you can't enchant non-unique items anyway. Definitely 100% look up a list of uniques in the game because some weapon types are swimming in unique items such as swords/sabres/greatswords, yet other weapons only have one or two, as that'll greatly influence you enchantment decisions.
1. The ship news are incredibly useful; I have been wondering, because the naval battle intro always tells me I have the better ship --
All I need are upgrades to The Defiant, then?
2. Straightforward. ;) I like.
3. I'll look up the list of unique items -- I've already blundered by choosing bad weapon skills for my party; I should have clearly gone for swords, for example, as you point out.
2. Try dig ships first, you don't need enchant beside exclusive that are cheap.
What do you mean by "dig it" and "dig ships"? :)
I would like to purchase a larger ship, honestly; I have to flee everything bigger than my boat because I simply cannot survive eight cannons and 20+ attackers on a Junk...
The boarding combats are quickly repetitive, but do a few worth it. At first some enemy ships could be a bit rude. For boarding combat a trick is to ensure enemy first attacks are spread on more than one character. If you recruit more companions they will bring reinforcement during a boarding combat.
The game has already many standard combats, so it's fun to try some boarding combats but it's hardly interesting after a few. At reverse, even if ships combats are a lot more simple, there's a good effort on having them rather diversified, through ship attributes, crew, captain level or perhaps some captain are specific, but the AI varries.
The best is start with first ship bounties, enemy captains are rather weak and don't have ships well equiped. One combat ship UI element worth a quote because I don't think it's intuitive, at bottom center you have the relative position of both ships, if you click on it you'll see full details of both ships.
EDIT: A bad aspect is it seems boarding combats bring more bounty than sinking ship, it's an awful design decision, but skip ship combats (not boarding) isn't a good idea, at least not before have invetigate them a bit.