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What exactly did you to Rangers? I can't see it in the topic you linked.
For Rangers :
Sharpshooter :
+20% Range with all ranged weapons
Hobbling Shot :
Hobbled for 10s->15s
Heal Companion & Upgrade :
2 Bonds -> 1 Bond
Cast time : 3s/4s -> 0,5s/4,5s
Range 4m-> 10m
Note: I didn't follow Community Patch change for this one.
Revive Companion & Upgrade :
Revivewith 50 health -> 100 health
VengefulRevival : +20% damage -> +30%
Brutal Takedown : Interrupton Hit -> Interrupt on Graze
Deadly Surprise :
+100% damage -> +300%
Bonded Fury :
3 Bonds -> 2 Bonds
Cast time : 0,5s/4s ->0,5s/0s
Range : 6m -> 10m
Twinned Shot :
2 Bonds -> 1 Bond
Vengeful Grief :
Duration 15s -> Infinite (note that DEX and MIG affliction still dispell the Inspirations you get)
Heart Seeker :
20s Enfeebled -> Infinite Duration Enfeebled (but cancelled by CON Inspirations)
Shadowed Hunters :
Pet's first bite after using the ability apply a 30sDoT effect (20 raw damages per 3s tick). Note that first pet attack doesn't break invisibility (this is true in the base game).
Distracting Training :
6s-> 15s (note that this is the base duration. It will be lower in general because the ability use pet's Intellect)
Now applies on Miss from all attacks, not just melee ones.
Stunning Shot : add 10% chance Bond on Crit
Pet Abilities Keyword :
Added Beast Keyword to all pet abilities cast by the Ranger so they benefit from equipment with bonus to Beast abilities.
Applied to Heal Companion, Revive Companion, Bonded Fury, Master's Call, Shadowed Hunters & their upgrades.
Not applied to Takedown and Play Dead cause they are cast by pet themselves (and PL can be detrimental to Play Dead cause it rise its
duration)
So, as you can see :
- Under Tier 7, there is mostly A lot of buffs to pet supporting abilities.
- Above Tier 8, I buffed almost all abilities.
Stunning Surge small refund and Twinned Shots reduced cost are there to make SC Rangers more sustainable. Distracting Training and Enfeebled from Heart Seeker also help toward this goal by giving them lasting effects.
Vengeful Defeat and Bonded Fury have been buffed to make pets more powerful and/or much more convenient (basically negates Bonded Grief penalty).
The change about Salvation of Time doesn't make it less powerful. It is arguably better this way (it benefits from INT and PL). I targetted the combos, not the ability itself (there are always different ways of correcting issues).
I also nerfed Brilliant (can't regenerate Tier 4+ anymore, since Brilliant was more or less fine for martial characters), but even with this, there were still ways to abuse Salvation of Time through Tier 9 Chanter Invocation "His Heart Did Fill With the Light of the Dawn".