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If you don't have 21 perception on every character, and a priest and wizard to lower enemy defenses and tons of buffs, you will miss, a lot and it only gets worse the higher level enemies you fight.
So yeah, enjoy that.
The fights aren't harder, they just take 30x longer on potd than they do on normal and veteran. Because some genius thought that inflating enemy stats = fun and interesting gameplay.
I wish there was a mode that had potd enemy variety and enemy placement with normalized stats across the board.
So it isn't a tedious slog.
Pathfinder provides many more options to fine-tune and min-max your character stats. I play on the second to last difficulty, and all it takes to 100% hit is to apply related buffs before starting a combat.
There are less options to increase accuracy in PoE2, although I still think that accuracy is not an issue unless you're fighting megabosses that require you to analyse their defenses and choose relevant debuffs for a successful approach.
I have started a turn based playthrough in poe2 lately and lots of people seem to have problems with the megabosses. Could anyone explain please whats wrong with them? Havent played the dlc yet, so dunno whats up with hose guys :D
I used console commands to set everyones perception to a whopping 25. And Im still missing an obscene amount of hits. Thinking of setting it to 50 just to be done with this irritation, but Im guessing itll break the difficulty.
Its clearly not fun at all.