Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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Do choices matter?
in a meaningful way, like change the ending, determine life or death of major characters, and things of that nature.
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Showing 1-8 of 8 comments
Du-Vu Feb 23, 2020 @ 6:18am 
Yes. It's a very nonlinear game with multiple paths to the end and various vying factions you can side with or against. It's not quite as open-ended as Fallout New Vegas, but that's the Obsidian game it most reminds me of.
DocCovington Feb 23, 2020 @ 1:52pm 
Nothing matters regarding the outcome of the main plot, but choices with your companions and alliances you make matter for the future of the NPCs and the Deadfire.
psychotron666 Feb 23, 2020 @ 1:56pm 
Originally posted by DocCovington:
Nothing matters regarding the outcome of the main plot, but choices with your companions and alliances you make matter for the future of the NPCs and the Deadfire.

The future of the deadfire is the main plot (hence the name Pillars of eternity 2 deadfire) The cosmic overarching plot between the gods is really the only thing you have no control over, which makes sense as you're just a mortal and these gods have ultimate power they can kill a mortal on a whim.

And even then, your choice matters a bit, as in if you try to fight an ultimate god, they instantly kill you. Had you not made that choice, your character would survive
Last edited by psychotron666; Feb 23, 2020 @ 1:58pm
DocCovington Feb 23, 2020 @ 1:59pm 
Originally posted by psychotron666:
Originally posted by DocCovington:
Nothing matters regarding the outcome of the main plot, but choices with your companions and alliances you make matter for the future of the NPCs and the Deadfire.

The future of the deadfire is the main plot (hence the name Pillars of eternity 2 deadfire)
I didn't want to post spoilers, but since you are forcing me: choices only matter regarding the powers in the region. Not a single choice matters regarding Eothas and the breaking of the Wheel, which has an impact on the whole of Eora and the future of kith - you can't do anything about that, and that, to me, was the main plot, not so much the future of the Deadfire's powers.
Last edited by DocCovington; Feb 23, 2020 @ 2:00pm
Du-Vu Feb 23, 2020 @ 2:24pm 
You could post the spoilers behind [ spoiler ] [/] tags, for the OP's sake.
psychotron666 Feb 23, 2020 @ 2:37pm 
Originally posted by DocCovington:
Originally posted by psychotron666:

The future of the deadfire is the main plot (hence the name Pillars of eternity 2 deadfire)
I didn't want to post spoilers, but since you are forcing me: choices only matter regarding the powers in the region. Not a single choice matters regarding Eothas and the breaking of the Wheel, which has an impact on the whole of Eora and the future of kith - you can't do anything about that, and that, to me, was the main plot, not so much the future of the Deadfire's powers.

The game is called deadfire, not the beyond or eothas, etc.


Like I said, why should a mortal with a semi unique power be able to single handedly alter the pantheon?
The other gods make it clear you're only there to observe and have no power to make them do anything, as they can (and will in at least 3 different occasions in the game) kill you with a single thought.

You can make choices in every facet of the game, and even choose how you deal with the cosmic threat, but sometimes, like real life, no matter what you do you can't change something that's 100% out of your control.

The game is called deadfire because the story and theme revolve around the deadfire, and the player gets to single handedly control the fates of all the factions vying for power and can forever alter the future of the deadfire. To say the player has absolutely no impact on the plot is not only misleading, but an outright lie.

One aspect of the plot is the only part the player has no control over. Kind of how like in dragon age Origins, no matter your choices and role play, you have to embrace the grey wardens and their goals, there's no way around it (though if you compare that to deadfire, there's far more reasons why you can't control the cosmic plot line than why you can't reject the grey wardens or even embrace the arch demon and let yourself side with the blight in the end, especially considering a grey warden is part blight in nature)

Last edited by psychotron666; Feb 23, 2020 @ 2:37pm
DocCovington Feb 23, 2020 @ 2:50pm 
Originally posted by psychotron666:
Originally posted by DocCovington:
I didn't want to post spoilers, but since you are forcing me: choices only matter regarding the powers in the region. Not a single choice matters regarding Eothas and the breaking of the Wheel, which has an impact on the whole of Eora and the future of kith - you can't do anything about that, and that, to me, was the main plot, not so much the future of the Deadfire's powers.

The game is called deadfire, not the beyond or eothas, etc.
Because it takes place in the Deadfire Archipelago and because anything else would have given away too much.

And I agree, most of what we do in the game has nothing to do with the Eothas story arc, and that's a true blessing, because the main plot is majorly boring and the worst part of the game - yet, those are all side quests, not the main quest, and that was my point.
kaymarciy Feb 24, 2020 @ 1:44am 
Originally posted by DocCovington:
Originally posted by psychotron666:
The game is called deadfire, not the beyond or eothas, etc.
Because it takes place in the Deadfire Archipelago and because anything else would have given away too much.
Fans of TES4:Oblivion feel something wrong with this statement :lunar2019grinningpig:
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Date Posted: Feb 22, 2020 @ 10:26pm
Posts: 8