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Of course that could be overkill for your tastes. I don't believe I saw a mod increasing level up points on the nexus or anything sadly.
Rogues in this game ARE highly skilled at their roll of dealing a bunch of damage and debilitating effects to a single target. Highly skilled doesn't have to mean a bunch of skill points.
There's no reason any one class should get more skills than the others, but if you want to cheat for points, I'd look at Nexus for PoE2 mods.
Also, skilled means, "having or showing the knowledge, ability, or training to perform a certain activity or task well."
And PoE2 Rogues perform their roll as a single target DPS/control class well, so they must be highly skilled. What skilled doesn't mean is, "Getting lots of skill points in an RPG." : p
This is not how all games operate. It's not even how all games with Rogues operate. Your limited experience does not account for the general, please stop using it as the basis for objective realisty.
We don't have to pretend.
There are entire game lines out there that draw no inspiration from D&D. There are even some that go "what does D&D do, let's not do that".
And once again you are not really reading what I said. D&D is still the basis for many of these games, you take games that are the exception and try and use that to prove a point? POE is definitely inspired by D&D, they even say as much in some of the articles about it. And they may not use the type of rules but you canot say they dont do what D&D does if its in a fantasy setting with magic and elves and dwarves and such and the typical theme of adventurers fighting some epic evil.