Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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Kaos Jan 2, 2019 @ 1:27pm
Wizard + Druid
Is that a combo worth doing? I love shape changing and picking out the grimores. Plus I want something for my second play through that's a little different from my straight wizard. Something that can fight better than her, which might be difficult as she's a pretty good melee fighter, at least for a wizard.
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Briggs Jan 2, 2019 @ 1:44pm 
Originally posted by Vezta:
Is that a combo worth doing? I love shape changing and picking out the grimores. Plus I want something for my second play through that's a little different from my straight wizard. Something that can fight better than her, which might be difficult as she's a pretty good melee fighter, at least for a wizard.
Its doable, but whether its fun or not is another story. I enjoy Cypher + Wizard, which is somewhat similar in that you have two caster classes, but with some melee (went soul blade, which was a mistake).
Raggle Fraggles Jan 2, 2019 @ 2:57pm 
It's fun when Fassima does it anyhow, even if her Wizard spells are limted due to her conjuror subclass. Wizard/Druid is like having a skill tree for damage and another for heals/buffs.
Kaos Jan 3, 2019 @ 7:55am 
Originally posted by Raggle Fraggles:
It's fun when Fassima does it anyhow, even if her Wizard spells are limted due to her conjuror subclass. Wizard/Druid is like having a skill tree for damage and another for heals/buffs.

Oh right! That's why Fassina had so many weird spells! I just, ah! I couldn't figure out if it picked random or if the devs was like "Let's make a wizard who chooses spells while high as ♥♥♥♥. And has a depression. ♥♥♥♥ yeah!"
Shifthappens Jan 3, 2019 @ 8:44am 
pure Wiz is much better, and u get high tier spells faster and more...
Briggs Jan 3, 2019 @ 8:50am 
Originally posted by Sh1tHapens:
pure Wiz is much better, and u get high tier spells faster and more...
It isn't a question of which is better. . .
Kaos Jan 3, 2019 @ 11:35am 
Originally posted by Sh1tHapens:
pure Wiz is much better, and u get high tier spells faster and more...

I know, but I just played through the game as a pure wizard. And I kinda wanted some of the elements from that class, but wanted a more melee focused build, that could also benefit from the staff of the wood thingy of something foresty. Still trying to put together the build.
Briggs Jan 3, 2019 @ 11:44am 
Originally posted by Vezta:
Originally posted by Sh1tHapens:
pure Wiz is much better, and u get high tier spells faster and more...

I know, but I just played through the game as a pure wizard. And I kinda wanted some of the elements from that class, but wanted a more melee focused build, that could also benefit from the staff of the wood thingy of something foresty. Still trying to put together the build.
If you are building around a single weapon, then why not go Devoted?
Raggle Fraggles Jan 3, 2019 @ 12:15pm 
You meen

Originally posted by Vezta:
I know, but I just played through the game as a pure wizard. And I kinda wanted some of the elements from that class, but wanted a more melee focused build, that could also benefit from the staff of the wood thingy of something foresty. Still trying to put together the build.
You mean that staff you get from the Dark Cupboard? It initially boosts +2 Polwer Level Plant/Beast spells which is great for an Ancient Druid as they already get aboost to those spells. You can further enchant it to +3 Power Level Plant/Beast or +2 Power Level Plant/Beast/Rejuvunation (healing spells).

So can't really go wrong with that staff if you're being part Druid.
Kaos Jan 4, 2019 @ 6:46am 
Originally posted by Krovoc:
Originally posted by Vezta:

I know, but I just played through the game as a pure wizard. And I kinda wanted some of the elements from that class, but wanted a more melee focused build, that could also benefit from the staff of the wood thingy of something foresty. Still trying to put together the build.
If you are building around a single weapon, then why not go Devoted?

Because I ALWAYS end up using other weapons.
vinzi Jan 4, 2019 @ 4:59pm 
You can focus on shifting and the wizard selfbuffing spells. Extra attack speed, more accuracy and improved defenses are very welcome for the shifter and since they last a while, you can just cast them before you shift and refresh when your spiritshift runs out. Llengrath's spellbook is probably what you want.

When you aren't tearing faces in melee you can still cast a bunch of good damage and cc spells(chill fog, relentless storm...).

Not being able to cast spells while shifted isn't as much of a nonbo as it might seem since you can cancel your spiritshift at anytime.
Last edited by vinzi; Jan 4, 2019 @ 5:00pm
Sam Jan 4, 2019 @ 6:40pm 
I have heard that Enchanter + Druid is fairly powerful. Self-buffs apply even when shapeshifted, and are quick to cast typically (tough to interrupt, leaves time for druid spells to also be cast). The Enchanter subclass partially accounts for multiclass penalties, since enchantment spells are cast at a higher power level (but you don't gain access faster with an enchanter, so it is only a partial correction to the multiclass downside). That said, you will lose access to 2 schools of magic.

Another perk of being an Enchanter + Druid is that you really only need Intellect for the Enchanter subclass, the rest of your points can be what you want for your Druid (which Intellect will also benefit).

So, that is something you might consider, assuming you want a hand-to-hand combat Druid + Wizard...if you wanted a ranged build with this combination, I am much less familiar with builds along those lines.
vinzi Jan 4, 2019 @ 8:55pm 

Originally posted by Sam:
I have heard that Enchanter + Druid is fairly powerful. Self-buffs apply even when shapeshifted, and are quick to cast typically (tough to interrupt, leaves time for druid spells to also be cast). The Enchanter subclass partially accounts for multiclass penalties, since enchantment spells are cast at a higher power level (but you don't gain access faster with an enchanter, so it is only a partial correction to the multiclass downside). That said, you will lose access to 2 schools of magic.

Another perk of being an Enchanter + Druid is that you really only need Intellect for the Enchanter subclass, the rest of your points can be what you want for your Druid (which Intellect will also benefit).

So, that is something you might consider, assuming you want a hand-to-hand combat Druid + Wizard...if you wanted a ranged build with this combination, I am much less familiar with builds along those lines.

For the love of Berath do **NOT** go for enchanter!

The self buffs dont get stronger with more powerlevel but only get longer duration. But they have more than enough duration baseline and even more so if you have int investment. Its simply no benefit.

Whats worse is you loose access to some of the best self buff spells. For example lengrath's displaced image which is a huge boost to your defense you will no longer be able to cast. Also chill fog, possibly the best level 1 spell in the game, is a transmutation and you wont be able to cast it anymore.

And thats just two examples. You loose so much from not having access to two schools of magic and gain pretty much nothing in return.
Ixoliptis Jan 5, 2019 @ 11:36am 
druid (fury) + wizard is a good multiclass.

Druids have great AoE and support capabilities, coupled with wizard's equally good AoE (plus Chill Fog is the easiest way to apply AoE-blind, and it's one of the first spells a wiz gets) makes for a great CCer, also since you'll be killing most of the mobs with your AoEs, you will extend the duration of your elemental spiritshift ( =more DPS).
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Date Posted: Jan 2, 2019 @ 1:27pm
Posts: 13