Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I hope it helps you. Just choose what you want really.
For regular classes.
Melee DPS: Cipher (Soulblade) / Paladin (Bleakwalker). Race is variable as well, though I like Death-Godlike just because of the whole dps = death fantasy.
Ranged DPS: Rogue (Assassin) / Ranger (Sharpshooter). Race can be any, but Elf is the most stereotypical for bows, Dwarfs and Orlans work as well if you go with firearms.
Support: Priest (Magran) / Chanter (Troubadour). Race is variable as well, but I like Dwarf as it gives the image of a beer-brawling, loud mouthed son of a gun (literally, Magran's weapons is a sword and gun!).
Blaster: Wizard (Evoker). Race is your choice again, but Pale elf or Fire-Godlike with elf build is my favored choices. Pale Elf with the Ice-spells flavor, and the Godlike for the obvious Fire-spells. Death-Godlike might work for corrode spells as well!
Since gear is not counted when shifted you don't need to worry about gear or weapons. Down right scary damage when focused into lightning.
With the Nalpazca drugs are the tits 500+ second super drugs are great. You never have to worry about wounds again. Don't think you NEED to be high for every fight either. The -100% healing debuff is only applied when an active drug effect ends and you trigger the drug crash debuff. If you don't take a drug at all you can't crash. Though you do still suffer the wound degradation.
Or Fighter/Wizard. No subclasses. Pretty much spirit lancer build. Playing it right now. Pros, it is a tank with melee aoe or live draining attacks. Cons, you are still a wizard and it feel very wierd to play like that, when you have good attacking spells. You want just blast everything, but it would be a bad idea with this build.
Female Rogue ! lol
Moon god touched Crusader (paladin: goldpact/ Fighter: Devoted (sword).
Awesome tank that will hardly ever get touched by mid game and can still do some damage.
Lemurian's advice is a great character but you sounded like you didn't want to mess with spells.
That's a good one to go with. Except unbroken... Almost through all content with one right now as main. The other one I mentioned above I used a hireling for. Pellagina pally/chanter arcana expert. Eder rogue or merke rogue/monk. Rekke fighter monk explosives expert. I doubt they have done a full pass of the later game fights because that setup just absolutely wrecks stuff.