Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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xru May 25, 2018 @ 11:41pm
Behavior script ghost ranger spirit pet
Hi. I need some aid. I am not that smart.
I like my druid/ranger when getting in combat (auto attack) mode to get the spirit pet out FIRST so it can attack enemy also. But as it is now the character starts with spell and shapshiftts etc... Pet doesnot come out. I tried ranger aggr template with Always true Lion companion ontop of list.

Hehe. behavior scripts are a bit too complicated, but i like to learn it. (play test in storymode)

so any can give some insight how to do this?
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Showing 1-6 of 6 comments
Sombrero May 26, 2018 @ 3:07am 
If you have issues with scripts I can only recommend you to read my guide on the topic, it should help you out.

https://steamcommunity.com/sharedfiles/filedetails/?id=1392162466

As for your current problem you need to make a custom Behavior with your Ghost Lion summon on top of the list. You can let Always True but put a timer on it so it matches with the duration of your summon (or your character will spam the spell like a madman, unless this spell is special I'm not sure if it has a failsafe).

It's best to make your own Behavior from scratch instead of copying the ones already premade as they are pretty terrible. The Ranger one is likely the less terrible of them all as Rangers have very few spells that can be put on Script anyway but overall it's best to make your own scripts. It's not that complicated when you understand the basics.

And when you made a script (or just duplicated one that you then modified) make sure to toggle it in the panel where you can choose two Behaviors. I am pretty sure you let the old basic one instead of setting up the duplicated you made. The best way to be sure is by giving them original names so you are sure to know which is which.
Hey sombereo, sorry to ask here, is there a way to set eder to delay his check before using discipline barrage before xoti gets off the blessing?

Currently eder is
Always true
Does not have perception buff

And it works well, except because it's instant he gets it off before xoti can cast the accuracy spell?

Sorry for not using exact words, I'm at work :)
Sombrero May 26, 2018 @ 3:47am 
Originally posted by =NK= Col. Jack O'Neil:
Hey sombereo, sorry to ask here, is there a way to set eder to delay his check before using discipline barrage before xoti gets off the blessing?

Currently eder is
Always true
Does not have perception buff

And it works well, except because it's instant he gets it off before xoti can cast the accuracy spell?

Sorry for not using exact words, I'm at work :)

I'm not entirely sure I understand your problem. You want Edér to cast Discipline Barrage only after Xoti casts a spell ?

For that specific case you have to be a bit more creative. First of all you don't need to put always true, only your does not have perception buff is enough. Secondly you can set something like "Self has at least 1 enemy at range" so you are sure that Edér can't cast immediately the spell at the start of a battle. Or doing it when he has engaged someone, when his health is beloiw 90%. There's plenty of creative ways you can do that.
xru May 26, 2018 @ 4:35am 
tx
Ahh yeah 1 enemy in melee is genius, and I guess makes sure there isn't downtime!

Cheers! :)
Sombrero May 26, 2018 @ 4:55am 
Originally posted by =NK= Col. Jack O'Neil:
Ahh yeah 1 enemy in melee is genius, and I guess makes sure there isn't downtime!

Cheers! :)

You welcome. If you have other questions I'm here if needed.
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Date Posted: May 25, 2018 @ 11:41pm
Posts: 6