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It depends alot on what you enjoy playing? Do you like being a tank or do you want to play DPS? And if so do you like meele-dps or ranged?
What's good about this game is that you can usually when you first get a companion choose 1 of 2 classes or multiclass them. So if you for example are playing a Fighter then you can choose so that your companion will be a rogue insead. This way you don't have 2 people that have the same class.
In my game i am currently a Paladin(kind wayfarer)+Barbarian(Berserker) and that has been alot of fun so far.
truly is up to you but i am enjoying my mindstriker
Yeh, actually I've just started a mindstriker. Glad to know that you have fun with it.
But multiclass cannot reach top level skills, do you think it will affect the overall enjoyment?
For example my main is a swashbuckler (fighter/rogue). When you get your first companion, Eder, you get a choice to make him a fighter, rogue, or swashbuckler too. Obviously I didn't want two swashbucklers, and didnt need him to pick locks, so I kept him a straight fighter on a tanking shield build which is a bit different than my dual wielding Swashbuckler.
Long story short, companions have a lot more flexibility this time around, so play what you find fun.
So it is like Divinity origin sin 2 regarding class choice of party memebers.
One more question then: any chance to change class mid-game (like DOS2) ?
So I figured I'd roll a Priest because I was thinking that my character could replace Durance from the first game (whom I never liked and I did not know that Durance isn't even a companion in Deadfire... duh).
However, in the second area you travel to, you get a Priest companion who can also be turned into a Monk as an alternative (awesome thinking by Obsidian to give us alternative choices!) but I've never been a fan of the Monk class.
She seems like a cool character though and I wish it would have made sense to add her as my Priest/healer instead.
So I'm definitely going to restart with a different class and then let her join as a Priestess. I really like casters but Wizard will be covered by Aloth so I'm probably going to go with a Druid (yes, I know there is a Druid companion but I won't take that guy in my party permanently so might as well assume the role myself).
What is really kind of missing from the companion roster again, just like in the first game, is a pure Rogue so if you enjoy playing a Rogue then I would probably say that one is the most unique class with no redundancies.
You have the option to turn Eder into a Fighter/Rogue dual class though so that uniqueness might fly right out the window if that is your plan for good old Eddy.