Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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MONST3R May 7, 2018 @ 4:43am
Monk with 2 Blunderbuss and skill Swift Flurry
I've been reading thought some skills trying to find a nice build and this combo got me thinking-

so 2 Blunderbuss fireing shoot 8 bullets and Swift Flurry says +20% Action Speed for 10.0 sec, Quick for 10.0 sec

The monk's hands become a frenzied blur of attacks, increasing their Action Speed for a brief period and granting them the Quick Inspiration.

(Swift Flurry) - While active, weapon Critical Hits have a chance to trigger another attack instantly

so if you stack some crit hit chance will this end up just being duel handed machine guns for 10secs or am i miss reading it?
Last edited by MONST3R; May 7, 2018 @ 4:59am
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Showing 46-60 of 64 comments
Bijat May 7, 2018 @ 9:41am 
Well Swift Strike seems to only work for unarmed, maby swift flurry only works for melee? Seems like you gotta try it out first. Have a hard time beliving it woud work...but if it works some hearth orlan accuracy build (prob devoted/monk) coud dish out some real pain.
Bijat May 7, 2018 @ 9:52am 
I found a later ability Heartbeat Drumming, that give you 25& melee crits leads to another attack https://pillarsofeternity2.wiki.fextralife.com/Heartbeat+Drumming

And most other monk abilites is tied to melee weapons or simply state weapons....so guess no :/
pain3000 May 7, 2018 @ 9:52am 
Originally posted by Bijat:
Well Swift Strike seems to only work for unarmed, maby swift flurry only works for melee? Seems like you gotta try it out first. Have a hard time beliving it woud work...but if it works some hearth orlan accuracy build (prob devoted/monk) coud dish out some real pain.
No this is not the case. Swift Strikes work with everything https://pillarsofeternity.gamepedia.com/Swift_Strikes To be 100% sure i also tested it in beta with a one-handed sword. It is not just for unarmed attacks.
Bijat May 7, 2018 @ 10:47am 
Originally posted by pain3000:
Originally posted by Bijat:
Well Swift Strike seems to only work for unarmed, maby swift flurry only works for melee? Seems like you gotta try it out first. Have a hard time beliving it woud work...but if it works some hearth orlan accuracy build (prob devoted/monk) coud dish out some real pain.
No this is not the case. Swift Strikes work with everything https://pillarsofeternity.gamepedia.com/Swift_Strikes To be 100% sure i also tested it in beta with a one-handed sword. It is not just for unarmed attacks.
Oh i guess i missunderstood the desciption..it´s not really clear..sounds like unarmed attacks..had to logon to my char in PoE 1 to test...and yea it dose seem to work in PoE 1 and prob will for PoE 2 aswell then...

But if all blunderbuss have -10 accuracy like they did in PoE 1 i guess it will be harder to get crits. They also seem to have a trait, blunted criticals in PoE 2 (-25% crit damage) But if you get it working it woud be super fun to see a vid of a machinegun blunderbuss xD.
Last edited by Bijat; May 7, 2018 @ 10:48am
pain3000 May 7, 2018 @ 11:40am 
Originally posted by Bijat:
Originally posted by pain3000:
No this is not the case. Swift Strikes work with everything https://pillarsofeternity.gamepedia.com/Swift_Strikes To be 100% sure i also tested it in beta with a one-handed sword. It is not just for unarmed attacks.
Oh i guess i missunderstood the desciption..it´s not really clear..sounds like unarmed attacks..had to logon to my char in PoE 1 to test...and yea it dose seem to work in PoE 1 and prob will for PoE 2 aswell then...

But if all blunderbuss have -10 accuracy like they did in PoE 1 i guess it will be harder to get crits. They also seem to have a trait, blunted criticals in PoE 2 (-25% crit damage) But if you get it working it woud be super fun to see a vid of a machinegun blunderbuss xD.
Ok so i was checking Blunderbuss for POE 2. A lot of changes from https://pillarsofeternity.gamepedia.com/Blunderbuss (POE). First of all as you sai the crit dmg penatly is reduced. Second its 4 projectiles and not 6 as it was in the first game. And there is NO accuracy penalty. Also note that with a character with 10 Dex and 0 recovery armor the attack speed is 1.1 sec (base) and the reload time 7 sec (base)..WWWWhat???!!???
Last edited by pain3000; May 7, 2018 @ 11:44am
djinnxy May 7, 2018 @ 12:05pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1380570515

here's a swift flurry crit triggering a second shot with pistols.

Last edited by djinnxy; May 7, 2018 @ 12:08pm
Bijat May 7, 2018 @ 1:01pm 
But i guess a more accuracy focused wep will be better (get more crits). Rapier got a native +5 accuracy and got a modal that gives +20 & 50% increased recovery time. normal rapier is 0.5 attack speed, 0.75 with that modal. Compare to 1.1sec + 7sec for 4 attacks the rapier can get 10.8 attacks in at the same time. Sure maby blunderbuss is more front loaded but rapier will give more crits and more steady damage.

Also theres a ability in monk tree that give 25% of melee crits another hit.

Maby best build is picking the +1 weapon set and having 2 sets of blunderbuss and 1 set of rapier (when you shot off all the shots)
djinnxy May 7, 2018 @ 1:07pm 
Originally posted by Bijat:
But i guess a more accuracy focused wep will be better (get more crits). Rapier got a native +5 accuracy and got a modal that gives +20 & 50% increased recovery time. normal rapier is 0.5 attack speed, 0.75 with that modal. Compare to 1.1sec + 7sec for 4 attacks the rapier can get 10.8 attacks in at the same time. Sure maby blunderbuss is more front loaded but rapier will give more crits and more steady damage.

Also theres a ability in monk tree that give 25% of melee crits another hit.

Maby best build is picking the +1 weapon set and having 2 sets of blunderbuss and 1 set of rapier (when you shot off all the shots)

I agree. I just tested this to show the OP it works. I always have a melee option on a ranged build. I keep a two hand melee on my priest of wael/bleakwalker just in case FoD blasts aren't enough to finish the job and they get in close.
pain3000 May 7, 2018 @ 1:21pm 
Originally posted by djinnxy:
Originally posted by Bijat:
But i guess a more accuracy focused wep will be better (get more crits). Rapier got a native +5 accuracy and got a modal that gives +20 & 50% increased recovery time. normal rapier is 0.5 attack speed, 0.75 with that modal. Compare to 1.1sec + 7sec for 4 attacks the rapier can get 10.8 attacks in at the same time. Sure maby blunderbuss is more front loaded but rapier will give more crits and more steady damage.

Also theres a ability in monk tree that give 25% of melee crits another hit.

Maby best build is picking the +1 weapon set and having 2 sets of blunderbuss and 1 set of rapier (when you shot off all the shots)

I agree. I just tested this to show the OP it works. I always have a melee option on a ranged build. I keep a two hand melee on my priest of wael/bleakwalker just in case FoD blasts aren't enough to finish the job and they get in close.
Yeah tho you will need at least some armor if you are going melee too.Ofc as i said the base times (1.1 sec attack and 7 sec reload were with 10 Dex and 0 recovery armor). With a 19 Dexterity character and leather armor (20 % recovery penalty) you are at 0,8 sec attack and 6,5 sec reload time. So yeah 2 blunderbusses and 1 melee weapon (rapier?) seem a good solution with some leather armor , because you cannot be naked .
djinnxy May 7, 2018 @ 1:27pm 
Originally posted by pain3000:
Originally posted by djinnxy:


Yeah tho you will need at least some armor if you are going melee too.

with that build i agree. I'd keep some light armor handy. I tested it with +1 robe. with the FoD blast build i'll run all in cloth or robe. Very little melee goes on there.
MONST3R May 7, 2018 @ 11:05pm 
wow this is great thx for all the testing, looks like build is a go, do u feel ranger is a must as im stil strongly considering sub-classing with a Cipher Ascendant or just full monk, as for the link for drugs i was using this is the one for Gravestep - https://pillarsofeternity.gamepedia.com/Gravestep
djinnxy May 7, 2018 @ 11:13pm 
Originally posted by MONST3R:
wow this is great thx for all the testing, looks like build is a go, do u feel ranger is a must as im stil strongly considering sub-classing with a Cipher Ascendant or just full monk, as for the link for drugs i was using this is the one for Gravestep - https://pillarsofeternity.gamepedia.com/Gravestep

with the drugs to increasa accuracy and potion to increase ranged weapon speed it'll probably be ok because of the increased penetration with cipher. I didn't try that though. I feel you may have an easier time using the guns like you want with ranger. With the cipher you'll be more dependant on the cipher spells.
MONST3R May 7, 2018 @ 11:39pm 
thx for the fast reply, maybe not cipher first run then although this may be a geat way to ensure max focus, this build would use this combo mainly as a way to ensure this.

really like the Rapier idea with the skill Instruments of Pain ( +500% Melee Reach for 20.0 sec) and previously suggested skills this would still work well with the ranger build
Last edited by MONST3R; May 7, 2018 @ 11:41pm
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Date Posted: May 7, 2018 @ 4:43am
Posts: 64