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The most likely scenario is that it is indeed impossible.
Steam Achievement Manager (quick and dirty)
or
Cheat Engine (slow and dirty).
I've given up even trying to get all achievements for Pillars 1&2 ever since they decided to punish players by including a backer only achievement. This company just doesn't understand what achievements are for.
The second game doesn't have any achievements that are impossible to get. The ultimate isn't a steam achievement for this game, it's just an impossible challenge. They learned their lesson with the achievement for Kickstarter in the first game
but do you really need to complete it i mean - rewards not too great - your name in obsidian office ? - rofl
if they want this kinda challenge happen just give us a million dollars and maybe (maybe) someone crazy mother ♥♥♥♥♥♥ do it
i really agree but why should we even care about ultimate - no achiev - no profit
also vela is the main purpose why ultimate is impossible - remove vela and ultimate is kinda easy with solo monk even without pause (you can use turn based with slow mode)
so really dont bother yourself and just play some really new games
i myself if i need to just test my skill take some action rpg like ys and just play it on nightmare and its really challenging and kinda impossible but at least its balanced in the way
thats why most western developers are really dont get a grip where to stop theory and start practice
It would take extra playtest games to deal with the Wael challenge by having such clear knowledge of all of the info you won't see with that challenge on, and there are bugs that slow the game down too much in turn-based, which I use for some fights.
As I said earlier in this thread, the other issue, besides the potential impossibility, is that it would be something like a full time job for months, if not a year, to do this. I might consider it for a $100,000 reward, or at least somebody else might.
Maybe to make the challenge truly impossible, you should be required to spell each of the dragon's names...
Do you just switch modes on the fly? Won't that mean that in a "real" attempt some fights won't work out so well due to differences between the two modes?