Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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Quacksalber 2019 年 10 月 8 日 上午 2:27
Rambling thoughts on Aloth
I played this game a few times when it came out, and recently bought the DLC's, so I'm replaying it. They made some decent changes, and in general I still love this game and feel it's underrated.

My main gripe was and is Aloth. Why was he butchered like this. In POE1 you could play the character you wanted to play, within reason, and get along with him fine. In Deadfire he's picky to the point of it being nauseating. I can about cope with not recruiting or not taking the female companions with me, as all three of them annoy me, but I struggle to ditch Aloth, both for old time's sake and because I don't want to play mage on my main character. His incredibly superficial, passive aggressive and judgy reputation behaviour just winds me up so much lmao. I get he's meant to act like a person who lacks self confidence, but it's just hella overdone. I'm still in Act 1, and he's at pages of negatives for Sera and Tekehu, although neither of them have much of an opinion of him, and I only have about 4 points with him since apparently it was "prideful" to ask him to introduce me to his buddy in the tavern ... (which also didn't pop up on screen, so I didn't reload, like I did the time he thought telling Makeha, or whatever she was called, beating up a wimpy merchant isn't fair - was "traditional").

Aloth acts intelligently when you have a personal conversation with him, but his reputation makes him come across as superficial, hypocritical, self-involved and not really suited to adventuring at all. Having him like duty makes him constantly approve of people doing stuff they are told to or think they are supposed to do, when he's meant to be a fan of thinking for oneself, yet at the same time he thinks people who do stuff due to tradition are idiots. He has no sense of humour and judges people only on banter as opposed to actual values. Plus he himself engages in skullduggery in both POE's, and in Deadfire you can have him happily do so too in at least 1 quest. While all companions judge you on talk rather than actions, it's particularly obvious with Aloth because he has so few things he likes and the things he hates seem to pop up disproportionately often, so you can play a character that doesn't actually do anything he objects to and lots he likes, yet he's indifferent to you at best unless you go out of your way to play a character whose personality is tailor-made for him. I'm probably reading too much into it, but it feels like replicating a codependent relationship in a game :steammocking:
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正在显示第 1 - 15 条,共 23 条留言
Fendelphi 2019 年 10 月 8 日 上午 6:22 
He has his set of priorities, which certain party members often ends up going against. He dislike whimsical/irresponsive behaviour, so characters that act like that gets a stare from him.
He likes when people act out of duty, responsibility or higher purpose. Mindless traditions are not responsible.

The reason why he is a bit unconfident is due to his past experiences and his intelligence. He is trying to do what is right, but can also see that the result is not always what he had intended or wished for. He feels he has a duty to "get things done" because he has the knowledge that many lack and the means/ressources to act on it, but is afraid if the choices he makes in the name of "doing the right thing" really is the right thing for those he is trying to help, or his to make at all.
It is quite philosophical. Just because you think that you know better, does not give you the right to change other people's lives. Even if it could be to their benefit.

It fits perfectly with a highly intelligent person who is also aware of his own fallibility. A less intelligent person would just do what they think is right and dont care about the consequences afterwards.
Thaos made the mistake of thinking he knew better, and Aloth does not want to make the same mistake.
R E Q U I E M 2019 年 10 月 8 日 上午 10:45 
I think his voice pitch is higher in the new game, I used to like his smooth voice. Other than that, I don't have much negative opinions towards him. There are some very nonsense negative reactions of him. He finds things irresponsible (actually he only rolls his eyes and it appears negative in logbook) that don't have anything to do with irresponsibility. If you are having hard time getting along, you should argue with him, seriously. When you annoy him, he suddenly starts to speak very rational, the dialogues between watcher and him are epic. Both of you start to speak logical. Way better than dialogues on positive rep and any dialogues with the companions imo. Besides, your disposition with him doesn't affect the ending slides. By the way, in the end if you choose the text "I wanted to prove Woedica wrong" or something similar Eothas mentions that Woedica has been very active since Thaos' fall and looks at Aloth. He might turn to a super villain lol I am looking forward to it actually. It would be great.
Diomedes 2019 年 10 月 8 日 上午 11:32 
I liked Aloth in the first game.. Aloth comes off as a prick in the second game, especially when he is conversing with your other group members.
Its funny too because even the game acknowledges it through Modwyr, in saying she would have no problems maiming Aloth for free.
Its because of this I get him out of the group as fast as possible.
最后由 Diomedes 编辑于; 2019 年 10 月 8 日 上午 11:33
psychotron666 2019 年 10 月 8 日 下午 2:12 
引用自 plays-too-much
I think his voice pitch is higher in the new game, I used to like his smooth voice. Other than that, I don't have much negative opinions towards him. There are some very nonsense negative reactions of him. He finds things irresponsible (actually he only rolls his eyes and it appears negative in logbook) that don't have anything to do with irresponsibility. If you are having hard time getting along, you should argue with him, seriously. When you annoy him, he suddenly starts to speak very rational, the dialogues between watcher and him are epic. Both of you start to speak logical. Way better than dialogues on positive rep and any dialogues with the companions imo. Besides, your disposition with him doesn't affect the ending slides. By the way, in the end if you choose the text "I wanted to prove Woedica wrong" or something similar Eothas mentions that Woedica has been very active since Thaos' fall and looks at Aloth. He might turn to a super villain lol I am looking forward to it actually. It would be great.

I believe this changes depending on how his story ends in the first game. It depends how his quest ends in Poe 1 whether he's pro or anti leaden key , and wether he's become more assertive or not and either has his other personality (the girl who insults everyone).

If he's pro leaden key he's trying to reform the leaden key, who are woedica worshippers, but if he's anti leaden key he hates them and wants them destroyed.

Aloth and Eder will also butt heads of aloth is pro leaden key, but will get along of aloth is anti leaden key
Quacksalber 2019 年 10 月 8 日 下午 2:13 
引用自 plays-too-much
I think his voice pitch is higher in the new game, I used to like his smooth voice. Other than that, I don't have much negative opinions towards him. There are some very nonsense negative reactions of him. He finds things irresponsible (actually he only rolls his eyes and it appears negative in logbook) that don't have anything to do with irresponsibility. If you are having hard time getting along, you should argue with him, seriously. When you annoy him, he suddenly starts to speak very rational, the dialogues between watcher and him are epic. Both of you start to speak logical. Way better than dialogues on positive rep and any dialogues with the companions imo. Besides, your disposition with him doesn't affect the ending slides. By the way, in the end if you choose the text "I wanted to prove Woedica wrong" or something similar Eothas mentions that Woedica has been very active since Thaos' fall and looks at Aloth. He might turn to a super villain lol I am looking forward to it actually. It would be great.

Really? I take it you need an pro Leaden Key Aloth for that to happen? Unfortunately for me I'm a wuss and too attached to Aloth from PoE 1 to go the negative rep route with him and would rather not recruit him at all. :steamsad:


引用自 SmashStomp
I liked Aloth in the first game.. Aloth comes off as a prick in the second game, especially when he is conversing with your other group members.
Its funny too because even the game acknowledges it through Modwyr, in saying she would have no problems maiming Aloth for free.
Its because of this I get him out of the group as fast as possible.
Haha. How do you get her to say that? There's also the symbol on the achievement for maxing negative rep, which is clearly Aloth. And yeah, his passive aggressive comments to Tekehu and Serafen in particular annoy me.

引用自 Fendelphi
He has his set of priorities, which certain party members often ends up going against. He dislike whimsical/irresponsive behaviour, so characters that act like that gets a stare from him.
He likes when people act out of duty, responsibility or higher purpose. Mindless traditions are not responsible.

The reason why he is a bit unconfident is due to his past experiences and his intelligence. He is trying to do what is right, but can also see that the result is not always what he had intended or wished for. He feels he has a duty to "get things done" because he has the knowledge that many lack and the means/ressources to act on it, but is afraid if the choices he makes in the name of "doing the right thing" really is the right thing for those he is trying to help, or his to make at all.
It is quite philosophical. Just because you think that you know better, does not give you the right to change other people's lives. Even if it could be to their benefit.

It fits perfectly with a highly intelligent person who is also aware of his own fallibility. A less intelligent person would just do what they think is right and dont care about the consequences afterwards.
Thaos made the mistake of thinking he knew better, and Aloth does not want to make the same mistake.

I'm talking about his reputation behaviour and remarks to to companions he's all judgy about, not the private convos you have with him, which are fine. Also I disagree abut duty. Doing something because it's tradition isn't more stupid than doing something because a superior ordered you to, or you think your god wants you to do it. Doing something because you feel responsible is a different kettle of fish, though, but he's usually approving of the former two examples.

Aloth himself is far from a perfect, and your Watcher may well have accepted him in spite of his weirdness and forgiven him for spying on you through half of the first game, which is far worse than anything Serafen or Tekehu do as far as I know, so who is he to judge them so harshly.

He's probably okay if you are playing a character that acts in a way that goes down well with him and pick the companions that he thinks are great - but if you don't he's a super tedious wet blanket whose constant passive aggressive banter is great for messing up the team spirit.
Quacksalber 2019 年 10 月 8 日 下午 2:17 
引用自 psychotron666
I believe this changes depending on how his story ends in the first game. It depends how his quest ends in Poe 1 whether he's pro or anti leaden key , and wether he's become more assertive or not and either has his other personality (the girl who insults everyone).

If he's pro leaden key he's trying to reform the leaden key, who are woedica worshippers, but if he's anti leaden key he hates them and wants them destroyed.

Aloth and Eder will also butt heads of aloth is pro leaden key, but will get along of aloth is anti leaden key
I've often wondered if the issues with Aloth are partly related to the amount of variables he can exist as in PoE2 based on 1. As in, it was too complicated to cover it all so they just made him grumpy.
Gilgamesh 2019 年 10 月 8 日 下午 3:25 
"Aloth rolls his eyes from the text of this thread.*
Diomedes 2019 年 10 月 8 日 下午 4:34 
You get a dialogue tree with Modwyr asking about what she thinks of the companions.. And she says she would have no problem giving Aloth more scars for free.
Another great one is about Xoti, saying she half expects to see her climb into my tent when I'm not looking.
最后由 Diomedes 编辑于; 2019 年 10 月 8 日 下午 4:36
Quacksalber 2019 年 10 月 9 日 上午 5:47 
引用自 SmashStomp
You get a dialogue tree with Modwyr asking about what she thinks of the companions.. And she says she would have no problem giving Aloth more scars for free.
Another great one is about Xoti, saying she half expects to see her climb into my tent when I'm not looking.
Oh, lol. Do you have to keep her for this to trigger?


引用自 Gilgamesh
"Aloth rolls his eyes from the text of this thread.*
EH! sighs through its nose.
R E Q U I E M 2019 年 10 月 9 日 上午 6:10 
Goes opposite for me, and for you too, you just don't know. Try not recruiting him and suffer the consequences in mid-game, haha I bet you'd load to Port Maje. Well, if you want to stay on good sides of him then you should accept him as he is. I did the same and it was not that hard since he is a terminator in combat, I can't help but go easy on him. Also when I did not keep him in my party, I felt something missing. I do understand you, really. Some of those negative points are not appropriate. I was expecting for him to be strict but not this much. I still suggest you to at least check on Youtube the dialogues with him on low disposition and not recruiting him videos they're amazing.

Yes, I wanted him to lead the Leaden Key (because I wanted to see him achieve something, and other reasons I'm not gonna talk about now), suppressed Iselmyr (I would do that even to my enemy, nobody deserves a psychological torture like this, she definitely is a parasite), and advised him to stay true to his duties (for the same reason I explained at first) This is my conversation with Eothas if you are curious:
You - "I wanted to prove Woedica wrong. She thinks mortal cooperation is destined to fail." Eothas - "Woedica has been especially active since the downfall of her favourite operative. Have you ever considered that she is mentoring his replacement?" His gaze lingers on Aloth for a moment before turning back to you. You then have three options: 1- "That's a... troubling thought." 2- "Interesting. I won't dismiss the idea entirely." 3- Say nothing. This I find very interesting because he never tells you about it. Looks like he keeps his mysterious attitude from the time he met with Watcher. If I knew it before, I'd secretly put Woedica's book in his pocket before sending him away hahaha

Companions are highly unspecial comparing to you and this bothers me. Why not, exactly? You are with them in whole game and they are very good at their job. In my opinion, they should also be prioritized, such as earning a huge support from a god or other things to make them shine. I saw this an opportunity for Aloth. Companions lack of many things. I am not looking for useless hours of party banters. More influence, good background, distinct character evolvement, more quests and not in linear pattern where you know how it is going to end. I said Aloth as a villain would be good because there's a plot twist. It's just an example. You'd have options like killing him, convince him or help him I dunno. I only want an impact so taking companions with you would have more meaning.
Quacksalber 2019 年 10 月 9 日 上午 10:24 
引用自 plays-too-much
Goes opposite for me, and for you too, you just don't know. Try not recruiting him and suffer the consequences in mid-game, haha I bet you'd load to Port Maje. Well, if you want to stay on good sides of him then you should accept him as he is. I did the same and it was not that hard since he is a terminator in combat, I can't help but go easy on him. Also when I did not keep him in my party, I felt something missing. I do understand you, really. Some of those negative points are not appropriate. I was expecting for him to be strict but not this much. I still suggest you to at least check on Youtube the dialogues with him on low disposition and not recruiting him videos they're amazing.
Well I'm intrigued now. What happens if you don't recruit him? I did once start a reckless playthrough where I just let his rep plummet, but I ended up ditching it. I normally just lug him around laboriously trying to get his rep up, and reloading his sneers to pick another option or to temporarily deposit him in the broom cupboard while engaging in the behaviour he deems abominable. This time I actually resorted to using a mod that makes him a tad less grouchy, but I'd have been better off doing it at the beginning.

I tend to banish Iselmyr too. But I read somewhere she can romance Eder, and now I wonder what that's like. Sounds very strange, especially assuming you manage to also romance Aloth :cozycrashfish:

Companions could be more spectacular, but Tekehu has a that going on with him, and I get the feeling something like that may have been intended for Rekke, though we'll likely never see that now. Durance was supposed to have been significant too.
R E Q U I E M 2019 年 10 月 9 日 上午 11:51 
引用自 EH!
引用自 plays-too-much
Goes opposite for me, and for you too, you just don't know. Try not recruiting him and suffer the consequences in mid-game, haha I bet you'd load to Port Maje. Well, if you want to stay on good sides of him then you should accept him as he is. I did the same and it was not that hard since he is a terminator in combat, I can't help but go easy on him. Also when I did not keep him in my party, I felt something missing. I do understand you, really. Some of those negative points are not appropriate. I was expecting for him to be strict but not this much. I still suggest you to at least check on Youtube the dialogues with him on low disposition and not recruiting him videos they're amazing.
Well I'm intrigued now. What happens if you don't recruit him? I did once start a reckless playthrough where I just let his rep plummet, but I ended up ditching it. I normally just lug him around laboriously trying to get his rep up, and reloading his sneers to pick another option or to temporarily deposit him in the broom cupboard while engaging in the behaviour he deems abominable. This time I actually resorted to using a mod that makes him a tad less grouchy, but I'd have been better off doing it at the beginning.

I tend to banish Iselmyr too. But I read somewhere she can romance Eder, and now I wonder what that's like. Sounds very strange, especially assuming you manage to also romance Aloth :cozycrashfish:

Companions could be more spectacular, but Tekehu has a that going on with him, and I get the feeling something like that may have been intended for Rekke, though we'll likely never see that now. Durance was supposed to have been significant too.
He dies miserably during his quest, in Ori o Koiki Sanctum. They don't even care about disposing his corpse so you can give yourself a moment and draw a lesson from it.

Eder is a psychopath, then. This is clearly a harassment. And he is everyone's favourite companion...

Yeah but Tekehu did not develop until the end and we couldn't get enough information, this is not even close to my suggestion. Durance was a great character (he was my henchman dammit) and his story, he had great potential for next games, now that his writer is gone we'll never be able to witness. There are so limited things about Rekke so I can't speak anything about him. Maybe has bounds with one of those unrevealed gods, is what you are trying to say?
ppaladin123 2019 年 10 月 9 日 下午 4:35 
Eder, Pallegina, Xoti are all pretty testy. Tekehu is deeply annoying and tends to get into fights with pretty much everyone. And of course the game gives you companions from different factions and in the end it is hard not to piss off at least one companion and have them leave.

Far too much drama given the stakes in the main plot. Often feel like I'd rather go the icewind dale approach and just build my own party from scratch.
Quacksalber 2019 年 10 月 10 日 上午 3:44 
引用自 ppaladin123
Eder, Pallegina, Xoti are all pretty testy. Tekehu is deeply annoying and tends to get into fights with pretty much everyone. And of course the game gives you companions from different factions and in the end it is hard not to piss off at least one companion and have them leave.

Far too much drama given the stakes in the main plot. Often feel like I'd rather go the icewind dale approach and just build my own party from scratch.

I know what you mean. I can't remember Eder being too fussy - maybe if you play a character that doesn't help everyone all the time and/or pick more dismissive responses? Tekehu I felt made sense, as he dislikes people representing factions he thinks shouldn't be there, and outspokenly unreligious people, what with him being the son of Ondra and all. One can agree or not, of course, but it's not irrational or hypocritical. I've just given up trying to get them all to get along entirely and only pick the characters that fit with my main character (or basically, don't annoy the crap out of me), except Aloth, whose nose is in the air even if you play a benevolent character who doesn't actually do anything he's opposed to. Basically, just not picking the answers he approves of is enough to have him stuck at 0 approval with you the entire game, which isn't hard if you aren't playing the type that harps on about "duty". If you laugh at the odd joke about Tekehu's antics, you'll even have to go out of your way to pick those types of responses just to keep Aloth from tipping into negative rep.

In general companions in games are usually too skewed in the direction of "do what I want or I'll ditch you and the world can go to pot". They don't get the concept of team spirit or putting the main goal above personal peeves. Wynne, in DAO, who is supposed to be "good", will try to kill your Warden more often than any other companion if you do or even say stuff she deems inappropriate. It's always annoyed me, because you are supposed to be some kind of leader, yet to keep your team happy, you basically have to suck up to them and do stuff behind their backs all the time, which doesn't say a lot for them as people in general lmao. I quite liked the approach in DA2, where you could at least achieve loyalty / respect from companions while disagreeing with them openly, but its execution leaves you metagaming anyway, unless you opt to not bother with some of them.

In Deadfire though, you could just use the sidekicks at least I suppose.





引用自 plays-too-much
He dies miserably during his quest, in Ori o Koiki Sanctum. They don't even care about disposing his corpse so you can give yourself a moment and draw a lesson from it.

Eder is a psychopath, then. This is clearly a harassment. And he is everyone's favourite companion...

Yeah but Tekehu did not develop until the end and we couldn't get enough information, this is not even close to my suggestion. Durance was a great character (he was my henchman dammit) and his story, he had great potential for next games, now that his writer is gone we'll never be able to witness. There are so limited things about Rekke so I can't speak anything about him. Maybe has bounds with one of those unrevealed gods, is what you are trying to say?
Oh dear, that sounds awful. Poor Aloth's life is always dependent on the Watcher, yet he's still so grumpy xD

It does shed new lights on Eder - it's very strange behaviour - but he's less "nice" than people generally think anyway. His treatment of Aloth in 1 was already pretty iffy, and he seems to think of Orlans as pets, or something. Still, it's an interesting aspect of the game. Anyway, I found this if you are interested: https://www.youtube.com/watch?v=0ZZ1_amzX7I

I'm very fond of Durance too. He's an interesting character and was one of my favs from the first game, along with Aloth and the monk whose name I've forgotten, lol. Rekke I just feel was meant as a preview of the next game as he speaks an unknown language, comes from an unknown place and appears to be some kind of priest or monk serving an unknown deity. All of that seems a lot of effort to stuff into a sidekick if the narrative isn't going to go anywhere after that.
ppaladin123 2019 年 10 月 10 日 上午 9:00 
I actually meant Aloth not Eder. Eder is a pretty relaxed character as he was in POE1. Happy to have him along.
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发帖日期: 2019 年 10 月 8 日 上午 2:27
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