A Fisherman's Tale

A Fisherman's Tale

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How to light the match in the lighthouse
I'm not sure if its a bug but I cannot see the match when I'm holding it at all. I just see a match floating in the distance. I tried striking the invisible match on the match box but I can't get it to light up or do anything at all. Help.
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Showing 1-15 of 21 comments
Peh Jan 27, 2019 @ 9:10am 
You have to give the match to yourself through the puppet in the middle.
radpipes Jan 27, 2019 @ 8:54pm 
Originally posted by Peh:
You have to give the match to yourself through the puppet in the middle.

Yeah, how does that work?

Vertigo Games Jan 28, 2019 @ 5:17am 
Pass it through the small opening in the glass lighthouse in the middle, and note that the actions of the other fishermen are inverted this time around :)
Findus Nov 4, 2019 @ 11:04pm 
Is it intentional that the match is only visible in one "layer"? (You have to pick up and manipulate an invisible match at times, only guessing/inferring its position from the model)
jas722 Jan 19, 2020 @ 11:09pm 
Originally posted by Findus:
Is it intentional that the match is only visible in one "layer"? (You have to pick up and manipulate an invisible match at times, only guessing/inferring its position from the model)

Yes this, its not very intuitive as it appears you are not holding anything at all but actually should be holding the match.
Findus Jan 24, 2020 @ 5:30am 
If it's intentional, I think the main problem is they changed more than one "game rule" at once and though I suspect the mirrored actions were introduced so the puppets don't cover the match, it's often out of focus or view or visually blocked.
DonSeismo Jan 26, 2020 @ 12:00am 
For me the final scene has really bad design decisions and caused a lot of frustration.
Especially with glitching through objects and movement in this small space of the lighttower. Ruined for me a bit of the good impression of the game.
123 Sep 5, 2020 @ 12:34am 
Yah this scene was overly frustrating and costed me more time than the entire rest of the game which ran smoothly so far... I almost gave up before it worked, finally.

It is not only that you get constant warnings that you're inside deco and got no space for teleport (and the music is repetitive, annoying after spending alot of time in there...).
The match is also not really sticking to the middle and small guy's hands. It dangles around, gets stuck everywhere and falls off. I had to repeat the process with fiddling it through the openings several times to re-light it, before I got all the lights on.

However, for those searching strategy:

The big guy got the matchbox already, he needs the match. I managed to give the match first to the small guy, I think, then to the middle guy via the openings, placing it on the ledges/rims.
Then I passed it to my big self which then actually could see it, finally (while when either the small or middle guy handles it, it's invisible for you, which was majorly confusing).

So the match and matchbox laid on the big opening with the stars, I could light it easily grabbing both from there with my big self. Then you can lighten up the lights in big guys area. Then I placed the burning match back on the ledge, where the middle guy can grab it to lighten his lights (again you steer him, not seeing the match on your big guy anymore). From there with alot of teleporting around, have the middle guy place it onto the ledge of the smallest opening. There the small guy can grab it, lightening his final lights.

(And as said I dropped it several times, passing it back to the big guy to re-lighten it -.- )
Last edited by 123; Sep 5, 2020 @ 12:42am
VastGirth Feb 10, 2021 @ 2:34pm 
I loved the game despite it only be an hour and half long, but the final lighthouse bit with the match was just awful. The rules were inconsistent and it was fiddly as ♥♥♥♥. I got very frustrated with it and it tarnished what was otherwise a very good experience.
necrophonic Jul 10, 2021 @ 2:17pm 
I agree that the "invisible match" was a bit annoying. I placed it on the hatches to the next bit but then couldn't see it so for awhile wasn't sure if I could grab it out or not.

Would be good if it did appear on both shelves when you place it.
SuperDre Jan 22, 2022 @ 4:27pm 
This really REALLY was one of the most frustrating parts of a game I've played in a really long time, such a shame for such a great game otherwise.
Seawolf Apr 29, 2022 @ 3:46pm 
I found this part to be easy. I understood that you needed to pass the match to yourself multiple times over
Caddie Jul 9, 2022 @ 11:01am 
Sorry, i like the game very much, but this part is not okay. i light up all three lights outside the box and two inside the box. but it is not possible to find a way to light up number three inside. i tried it for more than an hour but it is absolutely frustrating. so i can not finish the game and makes me realy sad.
Last edited by Caddie; Jul 9, 2022 @ 11:02am
anthrax64 Mar 30, 2024 @ 12:05pm 
I finished chapter 4. I lit the lamps on each floor once I realized that I could use the puppet to place the match in the window, then walk to the opposite side of the model and grab it for real.
redmiata98 Mar 31, 2024 @ 1:47pm 
Match thing STILL sucks, spent an unproductive hour trying to get the last inside smallest lamp lit las night and finally gave up in frustration! The match doesn’t line up with the window and JUST when I finally get the lit match into the smallest area … it drops, can’t pick it up AND then IT TIMES OUT and I am back to square one again. Frustrating and this is obviously a coding problem. I have tried using both the Vive and Valve Index and neither works well. Lose sight of the match, it drops and can’t pick up, etc. THIS PROBLEM RUINS A GREAT LITTLE GAME!
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