Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/gid/103582791462402458/announcements/detail/3297082448870125874
This game's combat is heavily inspired from the bests rpg games on snes,if you play in a emulator the secret of mana or secret of evermore,terranigma,secret of mana 3,illusion of gaia etc etc...they are 4-way combat focused with 8-way movement.
Combat is deceptively slow, but gets hectic with a room full of enemies. Most of the time you can't go gung-ho and hack at enemies because they're designed to work in synergized teams to attack you. There are no unlockable skills, but your weapons and gears get modified when you encounter Ember Forges in every run.
Satisfaction for me is clearing a room chock full of enemies and not getting even a single hit. On the flip side, successive mistakes will still end your run.
In beta we finally relented on making dashes 8 way, because for a long time considered them an attack/ability instead of movement. Because of this, even the item that lets your dashes do damage still is an 8 way dash. The Spellsword charge attack or Rogue kick is still 4 way, as they're more attack than movement.
Here be the mandatory touchscreen question! Does the current version of the game support it?
And if NOT, do you plan on updating it to work like it did on ios version?