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If you wait a few turns without stabilizing, they bleed to death. Once dead you can't pick them up anymore. Only Agents bleed when you use Takedown. Soldiers/cops/civilians are just knocked out.
For later in the game: Drug everyone with every available compound you find.
Keep in mind you can not capture some story-related agents which you have to kill - this is probably not the case here when the mission says "capture".
As far as I know, you are going for a kill when fighting soldiers and cops. It is only mentioned specifically for civilians that they are not hurt, i.e. just knocked out.
Does not make a huge gameplay difference, but a roleplaying difference. I always imagine I silently take down ( = just knocking out) police and civilians (who are just doing their busywork and it's not their fault I have a covert operation there) while going hard on the actual "bad guys". Even in a firefight I try to use takedown on the police officers because my agents are the good ones :D
First you need to have more HP than the enemy agent to attempt a takedown. Second all you have to do is move your agent behind them before you do the takedown so you dont enter their red cone.
Not that different from how you approach them for a point blank pistol shot.
if you have an agent with the 'Actor' talent, then its even easier. You can take them down from any direction without breaking concealment. (Obviously assuming you're not in view of someone else)
I've given up trying to capture them unless I know I've cleared out all of map and even then only if I can knock them out.
From when you first start playin you'll notice that game won't let you melee kill other agents but as game progresses you might find this changes.