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you don't check the framerate at all when starting up a new game? i always just assumed basically anyone with a semi decent gpu and beyond does this w/o even thinking. it's just a habit by now to hit my frame rate toggle key to check temps, frame rate, etc.. crazy how would notice the usage and heat, but not notice the insane frame rate at the same time.
I noticed the heat first because my fans very rarely kick on loud enough for me to hear and I heard them going full blast. Heat. I wondered what was running high so I went into task manager and saw the 100% GPU which normally sits around 40. Usage. Not that crazy that those were the two things that let me know something was up. Besides it's a Turn Based game, I wasn't expecting some crazy FPS bomb in a game where FPS isn't a big deal.
- Yes, no game is going to make your hardware overheat if you have a proper cooling setup and sensible case airflow.
- This game isn't graphically demanding per se, but I wager it's an unrestrained case of the opposite: the graphics are so easy to render for a high-end GPU that it can process hundreds of frames per second in the absence of any caps. That can ramp up heat just as well.
- The suggestion to underclock the GPU after a certain temperature point is valid, yet not the best solution in this case.
Whenever your GPU can easily render more FPS than your monitor's refresh rate (Hz), just toggle VSync, which caps the former to the latter. You're only wasting processing power (and generating excess heat) if you allow your GPU to render more frames than your monitor can show.
If you're expecting uneven performance, look for Adaptive VSync on your graphics card control panel. It caps your framerate as long as it'd otherwise exceed your refresh rate, and automatically disables VSync whenever the former falls under the latter (without causing the FPS halving of conventional VSync).
although your specs are higher than mine, mine was running just a bit laggy which i dont think is to do with its graphics, probably the weird blur effects they have, my machine generally doesnt like blurr, causes too many issues and slowdowns
If you experience driver crashes. Or some other kind of random crashes and freezes run it windowed. Adaptive VSync seems to have little effect.
For me I have a lot less issues running this windowed at 1080p vs running it fullscreen same resolution. I have two monitors 1080p and 1440p.
Now it only crashes becouse of other bugs..... But thats a different story. When running fullscreen it kept crashing the drivers randomly. There is something wrong with the code.
This issue has been plaguing many releases lately.As an example it took some patching for Battletech to fix this. Before those patches it was close to unplayable for many ppl. And the game ignored built in VSync and the gpu forced VSync. But running it windowed forces it cap framerates for reasons probably connected to the windows low level software stack. Dont know not a DirectX person.... What I do know is that windowed mode and fullscreen mode are treated very differently by windows. So I also had to play Battletech windowed until they patched this.
In most cases this has nothing to do with heat as I mentioned in my earlier post. A GPU will thermal throttle before it overheats and wont cause a crash. Modern GPUs and CPUs are built around dynamic voltage and clock speeds. They are pretty good at thermal managment.
Now when the drivers crash thats another story......
It looks similar it will just freez maybe make one of your monitors go black but generally the system undearneath remains responsive.
Now a heat crash in 90% of the cases if it is truly heat related will triger an emergency shutdown meaning a hard reset usually followed by a blue screen and memory dump.
So unless your PC is force restarting itself (this can be caused by a driver crash too but very rarely) chances are high the crash has nothing to do with heat. Just some sort of software glitch. (I am excluding overcklocking and messing with voltage as that can cause all sorts of funky stuff)
In those rare 10% the heat crash usually hapens when too much heat gets trapped in the case and some other component bugs out not the CPU or GPU but maybe one of your harddrives or some chip on your MOBO or some PCI card like sound or what ever you have in there. That can lead to a softfreez with no forced restart
With PostProssesing at low, and all other graphic options at maximum, my GPU is working with constant changing from 'peaks' of 100% to 'low' of 30% (jigsaw diagram), and GPU temperature is meintained at about 60-70 celcium (my pc normal behaviour with high-end games with taxing graphics). Still not justified by the games graphics since my ASUS R90 290 card can easylly handle way more 'aye candy' games, but its OK for my Phantom Doctrine gamethrue.
That helped, thank you! Even with vsync on GPU was at 95% load and constantly annoyed me with fan noise. With PP set to low it dropped to 40%, with no noticeable visual difference.
I had to activate VSync + deactivate GSync.
It took some time until I recognized that in my case "GSync" is causing the problems.
My GPU temperature now is stable at 68 with maximum details.