Dream Quest

Dream Quest

imuyloco Apr 16, 2017 @ 3:19pm
Seems impossible to beat this game
No matter what I do or how good my build seems to be, I always run into a boss that counters everything I've done so far or an enemy who counters everything I do

No matter the class also, I seem really strong then by the third boss I'm dead because my HP is too low from fights and the enemies don't give enough EXP to level me up, It's always something

Not so much hard because the mechanics are easy and the enmies are simplistic, It's more so that the RNG in this game is just absurd

Pretty annoying game but pretty fun nonetheless, I play on grizzly bear and it still seems impossible
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Showing 1-13 of 13 comments
Tariff Sheriff Apr 17, 2017 @ 9:13am 
I know how you feel. After dozens of hours I finally eeked out my first win just yesterday. If it helps, I was playing the Druid which I unlocked through achievement points. My build was to pare down the Wolf deck to mostly just Rends (had like 6 of them) and made the Druid deck with a lot of poison damage, with two Nature's Blessing cards and a lot of +HP bonuses.

Third boss for me was the Titan iirc, and I managed to draw a card through the Deck of Wonders that allowed me to destroy the sword he uses to boost his dps dramatically, phew.
Tariff Sheriff Apr 17, 2017 @ 9:14am 
Another game that is way easier and heavily inspired by Dream Quest is the new Monster Slayers game that came out. Still, despite it having better graphics, it just is missing something that I can only get from DQ. Still fun for variety though.
imuyloco Apr 17, 2017 @ 3:15pm 
Yeah I know what you mean, I have monster slayers and it's good but doesn't have the right "touch" that dream quest has

most likely because it's graphics and such are not as simplistic but nonetheless it's alright, hopefully I can beat dream quest at least once before i move on to dream quest 2.0 so to speak, thanks for the advice it should help a lot in my quest for my first win
A Friendly Dog Apr 20, 2017 @ 8:25am 
The game is hard but definitely beatable. I've cleared the dungeon with every class, and it isn't just an issue of favorable RNGs, though there are some unlocks (Heal as a first talent, Sublime as a third) that I think have a huge impact on win percentages.

General advice for not running out of health:
--Never waste health packs by picking them up at maximum health unless you absolutely have to; this is what many of the class dungeon abilities are for, like Smash, Teleport, and Portal.
--Since leveling up heals you, I often try to fight a somewhat tougher enemy as the final enemy of a level if I have sufficient health (e.g. fighting a level 6 enemy when I'm at level 5 with 20/25 EXP).
--The first level talent Heal is great (heal all health, cooldown 5) and can be unlocked by clearing the dungeon as a Priest or by paying 2000 points. I recommend picking this roughly every time.
--If you're at low health but close to leveling up, remember that you can buy EXP at lemonade stands to make it over the hump (usually I just get health, but this is a worthwhile move if you're in a desperate spot).
--Similarly, ideally you only use the healing pools for the one free max heal, but if necessary you can use one to convert gold to health.
--You should be level 4 when you fight the first boss, level 7 when you fight the second, and level 10 when you fight the third. If you are on the second or third floor, only the boss is visible, and you aren't high enough level, you missed an invisible enemy; check every square of the map and every chest. It's possible to miss invisible enemies on the second floor so that you can't hit level 10 before fighting the third floor boss; this is very bad, so check for those enemies. Similarly, you should try to mop up any remaining level 7 elites that you may have left on the second floor after beating the boss, since you might need the EXP on the third floor.
--Some bosses can really wreck particular decks, like the Kraken stopping action chain Thieves. If you're really worried about that, you can take the second floor Polymorph talent (unlock by dying 100 times or paying 1000 points), and try to shuffle the boss into a more amenable form.

That's all pretty basic, but managing the timing of combats is a huge part of the game. As you get to know the enemies better, you'll know which ones are most dangerous to your deck (almost universally Hags, Hands of Glory, and Sphinxes, but others are trouble for specific decks) and get better at arranging the order of your fights.

Also, I recommend everyone play at Velociraptor: the difficulty isn't that much higher, you're playing the "real game" and can fight the actual final boss, and you get twice the points for unlocks/respawns.
Last edited by A Friendly Dog; Apr 20, 2017 @ 8:26am
Tariff Sheriff Apr 20, 2017 @ 9:03am 
Thanks for the advice! Will definitely put these into practice.
SybotCB Apr 20, 2017 @ 10:04am 
I like the portent ability as well, which gives you information about all the bosses you are going to see in your seed, as well as the disposition of the final dream boss.
imuyloco Apr 24, 2017 @ 10:58pm 
finally beat the game today on velociraptor difficulty, won with the professor class after stealing 2 fly cards from the griffon enemy

thanks for the advice guys, helped alot
A Friendly Dog Apr 26, 2017 @ 11:25am 
Congratulations! One great synergy you might not have noticed is taking the first-floor talent Flee on Professor, so you can keep returning to the same enemy to copy cards. There are a lot of very interesting and powerful decks you can make this way.
imuyloco Apr 26, 2017 @ 10:54pm 
thanks!

sounds cool i'll try it out and see if i can win a little more easily this time
Munkleplays Apr 29, 2017 @ 3:38pm 
Originally posted by imuyloco:
No matter what I do or how good my build seems to be, I always run into a boss that counters everything I've done so far or an enemy who counters everything I do

No matter the class also, I seem really strong then by the third boss I'm dead because my HP is too low from fights and the enemies don't give enough EXP to level me up, It's always something

Not so much hard because the mechanics are easy and the enmies are simplistic, It's more so that the RNG in this game is just absurd

Pretty annoying game but pretty fun nonetheless, I play on grizzly bear and it still seems impossible

I am having this issue with the 1st boss, no matter what class I try. I can get the boss down to like 5 or under hp, but it is still guaranteed to beat me,
Grand Inquisitor Sep 17, 2021 @ 10:04am 
Originally posted by Otter:
Another game that is way easier and heavily inspired by Dream Quest is the new Monster Slayers game that came out. Still, despite it having better graphics, it just is missing something that I can only get from DQ. Still fun for variety though.
The major flaw with deckbuilding games is the whole "discard hand at end of turn" bs. That's why Dream Quest and Night of the Full Moon are my favorites (seemingly the only ones that don't except maybe Blood Card but I can't remember). If Monster Slayers didn't dump your hand at the end of the turn it would make it near perfection.
Floyd R. Turbo Mar 14, 2024 @ 10:20am 
Originally posted by A Friendly Dog:
If you're really worried about that, you can take the second floor Polymorph talent (unlock by dying 100 times or paying 1000 points), and try to shuffle the boss into a more amenable form.

Finally, an achievement in this game I stand a chance at getting. 22 hours of game play and I've never even seen the fourth floor.
TARTrazine Mar 16, 2024 @ 2:52pm 
Originally posted by Floyd R. Turbo:
Originally posted by A Friendly Dog:
If you're really worried about that, you can take the second floor Polymorph talent (unlock by dying 100 times or paying 1000 points), and try to shuffle the boss into a more amenable form.

Finally, an achievement in this game I stand a chance at getting. 22 hours of game play and I've never even seen the fourth floor.

What classes have you been playing? Monk is probably easiest. Paladin is good too.

And beware that the Polymorph talent can make it impossible to win, such as by turning the boss into a Lich when you have no way to destroy his Phylactery. Immortal is probably the best level 3 talent to take, especially on Velociraptor difficulty. I'm often tempted by the siren song of other talents, "I should take a talent that will make me more powerful, instead of that lame emergency heal talent!" and then I end up losing the run because of my hubris.
Last edited by TARTrazine; Mar 16, 2024 @ 3:02pm
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