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On other nodes, it's RED. This gives the player an idea that it's not safe to logout from other nodes. However, the tutorial doesn't mention it.
If the players don't notice it, they'll start taking a lot of neural stress before discovering it.
So, when they notice the two text colours, they'll start jumping to the SAN to leave, without realising that the map screen itself let's you logout safely. This is because the button on this map has grey text. Please include it in the Knowledge base or change the colour.
Pros:
I like the human element to the game. Doing something outside feels a lot better than just walking back and forth from chair to the bed.
Fighting feels better.
The new way of gaining skills seems better, and more intuitive.
Moving to "Affording rent and food" is better than "forced contract to a company"
Cons:
The game (at least early game) is way more boring now.
- Codebreaking is super boring. I liked the old number puzzle. Now we just push a button.
- Getting through gates is boring, I liked the idea of being able to spoof a user or fight. Now it's just smack the gate til it goes down.
- The visual map is way more boring. Instead of freely being able to see the whole system, we're locked to one node at a time.
That flows into the next con, I hate the system map as a whole. More specifically, I hate that I might have to break into one node to get into an unrelated node. The "tiers" of the old system made way more sense. Especially when I'm triggering ICE just trying to explore.
The coding just doesn't seem to work at all. And if I'm somehow just messing up, then the tutorial / help needs a lot of work.
I'm not a fan of having to manually "Search System Summary Log" or whatever the file name, instead of being able to drag and drop. I know the files used to all be there and we had to search them out. Honestly, old system plus a simple filter would be best.
Should really give some contracts on the first day. Needing to sleep for no reason (and thus rack up debt) kind of sucks.
Sorry if this seems like a lot of negative vs positive. I love that the game has made progress, just frustrating when I know this game has a lot of amazing potential.