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On top of that, it launched immediately after the First subscription price change announcement(including no longer honoring grandfathered subscriptions and giving free copies to existing subscribers), giving it its own death sentence. Nobody's going to care about Vicious Circle when even the most loyal of fans have been effectively alienated. When it didn't sell well...at all, it went F2P, dropped all DLC announcements and support, and issued refunds after only 3 months. Which renders one perk to subscribing to First or (ugh)First+ completely moot. Goodwill is one thing, but that's just embarrassing.
Both of you are actually correct. Toxic players who abused the game's mechanics, and the lack of a player base outside of the RT community due to a failure of advertising outside of the RT community. Video wise if you go back, and look even RT/AH barely played the game in livestreams, or video's. It's quite sad. I wish this game stayed up even if only as self-server hosting for players or at least have allowed bots so people could still enjoy the game offline.
Thats actually totally fair aswell, it wasn't advertised well at all and I was never sure if that was by design or not. Sometimes I think RT overestimate their fanbase. Ah well I'm not too bothered myself because I got mine for free it's just a shame because it was actually a somewhat original premise for an online shooter in a world of BR games
That being said, this game was never going to be a hit. The push that RT half-heartedly gave it, including that awful livestream where the biggest accomplishment was wasting food, was never going to be enough to lure players away from better and already established games.
They gambled big on their fanbase being able to sustain it, they lost. Assuming the entire RT Games division wasn't shut down shortly after this flopped, the next thing they aim for needs to have more planning behind it if they want it to succeed.
Their Twitter handle is gone and their official website, games.roosterteeth.com, doesn't operate anymore. It's pretty safe to say RT Games is dead.
Toxic people should never be considered the norm, trash talk and being an ♥♥♥♥♥♥♥ are two completely different things. This wasn't nearly as big an issue 20 years ago and it's exactly that "deal with it" attitude that has let it become the issue it has.
A shame because they clearly had some talent for making a working game, but you just cannot alienate your community and expect to do well.