Mysterium

Mysterium

helix2 Oct 4, 2018 @ 8:45pm
Opened minded reading is important!
I've enjoyed the game in general, but people seem to have, either intentionally or not, limited the ways they can read cards.
The most common of these is people who simply refuse to use color as a clue. Obviously if you have a more obvious card you go with that, but to not allow color as a possible clue seems a petty distinction.
The other is word play, If the picture doesn't connet directly to something, consider the words you see in there, and find if there is some connection there I know this doesn't work so well if you don't speak the same langauge as someone, but in general my games are all English speaking.
Are there any other ways to read the cards people have found useful?
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Showing 1-4 of 4 comments
Rabid Urko Oct 7, 2018 @ 4:56pm 
Sometimes the opposite, it is usually better to use something in the picture than a colour.
helix2 Oct 7, 2018 @ 6:08pm 
Originally posted by RabidUrko:
Sometimes the opposite, it is usually better to use something in the picture than a colour.

But if there is nothing in the pictures, then color is the next level, isn't it?
Comric Oct 8, 2018 @ 3:06pm 
Indeed everything is relative, you are right both.
The use of color should be used as a last resort, although I must admit that many players take it into account. I personally, when I did the ghost, preferred to use other combinations, rather than the color of the background but I must admit that there are some vision cards that lend much to this aspect (example: the vision card of dirigible whales is excellent for the pink color). Once I happened to use the color clue but I was in such a situation that I had no other way to use (short time left, bad cards, zero Crows :hugin:).
Then anyway it all depends on how much a person has imagination and knowledge, also taking into account how psychic player can be insightful or intelligent, which the ghost player should analyze based on the behavior of the answers given previously.
Regarding this question
Originally posted by helix2:
Are there any other ways to read the cards people have found useful?
Yes there is, and it is something that amazed me very much because it is something that theoretically should do all ghosts but instead I've seen it do very few times. (which I do if possible, especially in the points matches).
When you get to the final choice, the ghost should choose three cards that possess, at least, elements that affect all three clues each. More than once I lost a match because the ghost had preferred to assign a specific card for each clue, creating then havoc or strong doubt in the psychics, especially when the ghost is super fast and doesn't think that in the cards vision there can be very strong elements for more than a suspect.
Chatting then about this last aspect that I had noticed, I was told by some who had also noticed this strangeness, that those who came from the board game were more prone to commit this error, infact the mechanics of board game differ slightly from the digital version.

I forgot, there is another quick way to create references with the vision cards, use references to books/stories :scrapbook: very very very famous, otherwise the psychic player doesn't understand. (once happened that I lost because a player didn't understand a very clear reference to "Alice in Wonderland":steammocking: )
The books that I used more to create the references are:
  • Alice in Wonderland
  • Fables by Phaedrus :samorost_mouse:
  • Grimm's fairy tales
  • Peter Pan
Last edited by Comric; Oct 8, 2018 @ 3:43pm
helix2 Oct 8, 2018 @ 9:08pm 
Originally posted by Comric:
Indeed everything is relative, you are right both.
The use of color should be used as a last resort, although I must admit that many players take it into account. I personally, when I did the ghost, preferred to use other combinations, rather than the color of the background but I must admit that there are some vision cards that lend much to this aspect (example: the vision card of dirigible whales is excellent for the pink color). Once I happened to use the color clue but I was in such a situation that I had no other way to use (short time left, bad cards, zero Crows :hugin:).
Then anyway it all depends on how much a person has imagination and knowledge, also taking into account how psychic player can be insightful or intelligent, which the ghost player should analyze based on the behavior of the answers given previously.
Regarding this question
Originally posted by helix2:
Are there any other ways to read the cards people have found useful?
Yes there is, and it is something that amazed me very much because it is something that theoretically should do all ghosts but instead I've seen it do very few times. (which I do if possible, especially in the points matches).
When you get to the final choice, the ghost should choose three cards that possess, at least, elements that affect all three clues each. More than once I lost a match because the ghost had preferred to assign a specific card for each clue, creating then havoc or strong doubt in the psychics, especially when the ghost is super fast and doesn't think that in the cards vision there can be very strong elements for more than a suspect.
Chatting then about this last aspect that I had noticed, I was told by some who had also noticed this strangeness, that those who came from the board game were more prone to commit this error, infact the mechanics of board game differ slightly from the digital version.

I forgot, there is another quick way to create references with the vision cards, use references to books/stories :scrapbook: very very very famous, otherwise the psychic player doesn't understand. (once happened that I lost because a player didn't understand a very clear reference to "Alice in Wonderland":steammocking: )
The books that I used more to create the references are:
  • Alice in Wonderland
  • Fables by Phaedrus :samorost_mouse:
  • Grimm's fairy tales
  • Peter Pan

Thanks for the well thought out answer. I have tried to use word play on occassion, but this seldom works. The object was a stamp, and the closest I could find was the marching boots, because people stamp around in boots. I also used ships for the shears because both can be called clippers.
One thing I always do as the ghost at the end is look thru all the options before picking the one I think I have the best clues for. During the earlier rounds I look at all the options and try if possible not to use a clue that could have multiple answers.
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