Life is Strange: Before the Storm

Life is Strange: Before the Storm

View Stats:
FedEx Noelle Oct 20, 2017 @ 7:04am
The Running/Walking Animation...
Soo...
What's up with the animation? I know they're trying to portray Chloe as "hard." Or something else... But they could've used another walking and running animation. The current one looks like a poorly done walking animation on NexusMods for a Bethesda game.
No offense, but it's BAD.
< >
Showing 1-5 of 5 comments
Jeckenn Oct 20, 2017 @ 7:08am 
Not sure why anyone is complaining about the animation of this game I think the whole thing is extremely well done, in fact I LOVE it all.
Arash The Great Oct 20, 2017 @ 7:18am 
I didn't see any problems :P except that bringing your hans up to see your objective is worse ! :S
Tzunny Oct 20, 2017 @ 7:40am 
Well, i don't know if is to blame budget or them employers skills, but i know fans that are making it look better...
& when so many complains about something then is a problem, in 2017 is unacceptable - unless is a early access game.
Hedvig Oct 22, 2017 @ 4:22am 
When Nathan walked out from backstage in the ending cutscene, he looked high as a kite? I wondered if something happened to him at first.
mysticfall Oct 22, 2017 @ 4:50am 
I also notice that animation quality is all over the place in BTS, from much improved facial expressions of Chloe (compared to the original), to simply ridiculous walking animations of some characters (i.e. Skip's).

I suspect that they were short on time/budget that they had to put their best animators only on important characters, while the others were left to less experienced people.

Or maybe their animators had to spend most of their time on doing animations for main characters, and found them short on time so simply rushed the other animations without fleshing them out.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Oct 20, 2017 @ 7:04am
Posts: 5