Life is Strange: Before the Storm

Life is Strange: Before the Storm

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TetraGamer79 Oct 17, 2017 @ 2:56am
Why has the controls been changed? Now I'm unable to play!
Why do I have to hold the mouse button down and press W/A/S/D Buttons to select something of the interaction menu? In life is strange I just had to point on the ones I want to select and release the mouse button. What kind of console crap is this?
I am disabled, similar to chloe in the last episodes and I am not able to press two buttons at once!

Please give me the old controls or my money back!

I'm extremly disappointed & angry!
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Showing 1-15 of 20 comments
Tzunny Oct 17, 2017 @ 3:40am 
For some this classic WASD is an improvment, more user friendly. There was some that had trouble playing with drag look click mouse mode in 1st game but once you get it is easy, but problem was the user because was not seen and/or read the tip tutorial message in top of screen, "tutorial tips" was not so great.
I've played this game with the Steam controller just because i hated to see WASD in a point & click game lol.
Also, you can ask for a refund i guess it works if you can't adapt.
Last edited by Tzunny; Oct 17, 2017 @ 3:40am
romllr Oct 17, 2017 @ 4:25am 
these new controls are way better wtf
also you don't have to hold 2 buttons
Arash The Great Oct 17, 2017 @ 8:51am 
Originally posted by Tzunny:
For some this classic WASD is an improvment, more user friendly. There was some that had trouble playing with drag look click mouse mode in 1st game but once you get it is easy, but problem was the user because was not seen and/or read the tip tutorial message in top of screen, "tutorial tips" was not so great.
I've played this game with the Steam controller just because i hated to see WASD in a point & click game lol.
Also, you can ask for a refund i guess it works if you can't adapt.
I agree with you!
With life is strange season 1 , i was stuck about how to interact with enviroment :S and that was very hard and quite annoying
and again with before the storm i hate that new style of selecting things but i got used to it!
give it a try and you will get used to it! :S
TetraGamer79 Oct 17, 2017 @ 2:31pm 
Maybe, but my disability won't let me play with this controls. I just wish I could switch to the old controls.
Jump to 01:49 to see it.
https://youtu.be/mtWaYadm5u4?t=94
Last edited by TetraGamer79; Oct 17, 2017 @ 2:36pm
76561198415905476 Oct 18, 2017 @ 5:29am 
What? Are you kidding? These new controls are waaaay better. I'm happy they changed it.
AshHinton Oct 18, 2017 @ 7:39am 
TetraGamer: have you tried contacting tech support, or raising an issue in the support forum? just thinking the techs might pick up on it and be able to help. Here we're just guessing where as tech support might be able to suggest workable solutions.

I can see what you're saying, both from your first post and your video.

I've thought of something which might help, but really I am just guessing so here goes:

Is there another/spare button/selection/key which could be configured to toggle holding down the mouse button?

Appreciate that would still be a lot more hassle than click-drag but I was thinking something like a customised config (if possible) for the game in your accessibility equipment?

For example a key not used in the game (such as Q or F) set to toggle holding down the mouse button?

So something like Q-W-Q to choose the option you'd select with the W key: Q toggle mouse button on, W selects the option, Q toggle mouse button off. Unfortunately the "Backtalk" challenges are timed, which could be an issue with that suggestion - you only get a short time to choose whatever answer Chloe comes out with.

TBH I could be talking rubbish as I don't know your equipment but I'm just thinking aloud incase it helps.

I really hope something works out and you're able to play it.
Last edited by AshHinton; Oct 18, 2017 @ 7:44am
TetraGamer79 Oct 18, 2017 @ 8:39am 
Maybe VoiceAttack could help me.
DanielW Oct 18, 2017 @ 9:23am 
When you use a controller you do not have to press two buttons to pick an action. So the game already has an input method that only requires one button (at the same time).

So some kind of remapping to an input method that works for you should not be impossible.
NeKryXe Jan 9, 2018 @ 10:59pm 
the controls were great on first life is change, this one is a mess, it feels like i'm playing on a ridiculous console with a bunch of huge letters on screen over the image. it's really horrible.

i'm trying to find a way to configure the commands like on first game.
Jeckenn Jan 10, 2018 @ 7:14am 
Yeah they are different, it took me like a minute or two to figure it out and I never looked back after that... *shrugs* though I did like the original LiS control scheme better but it is what it is..
Last edited by Jeckenn; Jan 10, 2018 @ 7:15am
Deusuum Jan 10, 2018 @ 7:20am 
I actually liked the new controls better. It is more precise and easier to operate.
CZBGR Icepick Jan 10, 2018 @ 9:16am 
Originally posted by NeKryXe:
the controls were great on first life is change, this one is a mess, it feels like i'm playing on a ridiculous console with a bunch of huge letters on screen over the image. it's really horrible.

i'm trying to find a way to configure the commands like on first game.
It doesn't work that way.

It's also a huge improvement to the original that people are underappreciating.

On LIS, you're forced to hold down the mouse, then drag that to the option you want. It doesn't always stick without a learning curve. It's clumsy.

In BTS, much better. It doesn't require the clickiing and dragging, so whatever you think you're doing is not going to match the keystrokes. All you have to do is just look at the thing, then press the corresponding button. Imagine dealing with this LIS style, during the timed backtalk. It would be worse for missing the pointer direction, or choosing the undesired option. It cuts the middle man of the concept of dragging to your option, something that frustrated new users at the time.

Then there's a matter of why was it "changed". Well, its fairly obvious: new game, different engine, different development team. You can't expect the entire project to be identical to the first, and not address certain shortcomings from the original.
Last edited by CZBGR Icepick; Jan 10, 2018 @ 9:17am
Battlekruse Jan 10, 2018 @ 1:59pm 
I never used the standard WASD or arrows keys for movement, but rather my own ESDF in stead.

I notices a strange bug, when I open/start LiS: BtS. I can move with ESDF, but I cant not choice any interaction with my new key config ESDF.

However if i rebind them back to WASD and walk a little around and then rebind them back ESDF then I can make interaction with ESDF.

Just a strange odd bug.
FleхAir Pootis Jan 11, 2018 @ 12:49am 
That's more comfortable for me tbh
DELTA Jan 11, 2018 @ 5:34am 
i like then new controls as it was hard for me to use old ones with my shakey hands, i'd oftern over shoot what i'd try to slect and miss making the dark room ep in the first one almost immposable
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Date Posted: Oct 17, 2017 @ 2:56am
Posts: 20