The Golf Club 2™

The Golf Club 2™

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RAioD Jan 24, 2018 @ 11:45am
Any tips for a no0b?
Hi all the golfers out there, I just bought the game yesterday and Im loving it so far, feels challenging and seems it has a high learning curve, just what I was looking in a golf game all this years. Anyway would be nice to hear some tips from the pros mainly on the short game, looks really tricky to get the hang of those 10/40ish approach shots. Any help would be appreciated :thumbalift:
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Showing 1-5 of 5 comments
surdoux Jan 24, 2018 @ 12:53pm 
Practice area, practice area, then practice area. Be patient, it will come.
bcjiowa Jan 24, 2018 @ 1:22pm 
don't play until they fix the game
RAioD Jan 24, 2018 @ 3:50pm 
Originally posted by Panic:
Learn your clubs, no matter what level u play at. Example go to the driving range and use each club multiple times, write down the distance each one does. Do the same again but this time with max loft, again write down the numbers. Learn about height differences, example the tee is 10 ft higher, in general the club that would normally get u there is going to be short of the mark, so judging going a club up what that distance would be and gaging the difference. All taken into account wind and the pin location along with the slope of the green and the green condition ( hard or soft etc green speeds also).
Before u take a shot use the camera, pan ahead to where your ball is going to bounce and see the fairway, take into account fairway speeds and elavations changes. Golf is like chess the opening move will kill your game long term if u dont get it right.
Approach play is the toughest part of TGC2 , dont attack the tee/pin head on unless u know u can control the situation. If the shot at hand is 210 yards - dont use a club that drives 210 , generally the club below would say 200 yards but the distance prob travelled on the 200 yard club is more or less 15 yards on top of the 200 yards - given for wind and elavation.

Learn your lie, the ball impact is important on its lying condition , u will see soon enough that the ball lying on a slope will push of away from any kind of slope, u can conter this by using the shift and the w,a,s,d keys adding fade , draw , hooks etc or the other method is aiming away and manually eye gaging the change upon impact also taken into account conditions wind , greens , fairways speeds etc.

Taken all of this into account your now at the green. And if you have done your homework and tried and written down all chip , pitch, and flop lengths of all of your clubs at normal and full loft, its really easy to attack the green.

The last stage putting, this one is seriously complicated and totally and utterly untransferble to any form of written language because hb studios have done it in such a way only a jedi can FEEL any differance between 1.00000 millermeters and 1.00000000000001 millermeters. If u use a controller your prob better off as this game so sadly is formed around a controller. Am a mouse user.


Hopefully once u have mastered the above you will encounter people who have done none of above, cos its a dam sight easier to just use a trainer program apparently, scores that are worthy of the gods or devils (holes in one on every hole!)
U can then choose which "New Course" has been spam added to the new selection multiple times which will be left there for all eternity. Along with multiple versions of the same course except its been improved, named the same - but for some reason its always championship and now its thursday - wow
Hopefully u can engage with the developers on steam as most of us cannot, as they either only like new money or there constantly tied up in "legal matters" they cannot even throw a simple line of text occansionally to keep happy there old customers engaged, unless your prepared to go to theres site as steam seems to much for them to handle.


Supposedly incoming "big" annoucements sometime in or around feb , which i reckon its a new unneeded dlc or TGC3 which going off there last form means abandonware for TGC2.
Anyways theres my 2 cents worth. Gl and happy swinging.

Thank you very much for taking the time to write all this advises, really appreciate it. Yes Im playing it with mouse too but I dont find putting so complicated compared with trying to shoot those pitchs/chips/flops approach shots when the distance is in betwen clubs. Im gonna do what you say and write down the distances and see how it goes. Thanks againg!
NathaN Jan 24, 2018 @ 3:57pm 
Use your lofts to control distance.

If you have a shot of 35m to pin.
Chose a pitch of 40m and add a toich of loft, then full swing. The ball will fly shorten and stop quicker.

The opposite if you need to go 5m longer. Take some loft off. The ball will fly a bit further and run out a bit more. The same as real life.

Just need practice to work out how much loft to add/subtract to go certain distances.

With all your clubs, shot types, loft options. You have the perfect club for any distance with a full swing.

Small flops and chips are the only shots where I might do a half swing to get a short distance of 5-10m. These just take practice
jaws1948 Jan 24, 2018 @ 4:37pm 
Best advise. When asked for directions, "How do you get to Carnegie Hall?", The gentleman answered, "Practice." Chin up, it will come.
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Date Posted: Jan 24, 2018 @ 11:45am
Posts: 5