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Zgłoś problem z tłumaczeniem
Also, why do you have only 7k damage and 10 hits after 9 minutes? That's very low. The Donskoi should be able to shoot at enemies after 3 or 4 minutes, and you shouldn't have any issue hitting enemy cruisers or BBs at 15km, and the Colbet shouldn't even be able to hit you at 15km+.
I think if you focus on improving yourself, you would have less issues with fighting ships like the Colbert and more fun if you have to face those. :)
Take a look at this video for tipps and recoomendations for the ship:
https://www.youtube.com/watch?v=IJgIl9PVcIQ
Otherwise I can't see it threatening anything other than destroyers. To get such a rapid rate of fire the guns have to be puny.
It doesn't just start fires. It maintains them better than anything and acts like a constant stream of tracer fire.
You call me a "di*ck" for trying to help you? Way to go mate. You dealing not enough damage is not an issue with the Colbert. If you enjoy the game the way you play, it's fine. But you have a lot of room to improve and you might have simply more fun if you do so. Even if you have to fight ships that seem to be OP.
But we simply don't know if the ship is OP. You can die easily. Easy citadels from all angles, HP like a t7 cruiser. Worse HE penetration than the IJN gunboats. And there are no public stats of the ship yet. It might even be too weak at the current state (although i doubt it).
And as i said, to test a ship, testers HAVE to play it in PvP. There is no way around that.
127mm. No improved penetration. Extremly deadly against lightly armored cruisers and destroyers (at short range, since it's really hard to hot moving ships at 15+ km distance), but almost no damage against heavy armored cruisers and BBs. But it's a very good fire starter atm to compensate for the lack of HE pen.
I'll take my Wooster over Colbert any day.
Except for the non-stop fires, constant distraction from non-stop stream of shells, and a tracer-fire yellow brick road leading right to the target..... ALL which the blocked apologist conveniently ignored.
I hope they balance it. Broken atm. A game changer.
However, I would be surprised if it is released in it's current form.
Be careful, he'll block you for not agreeing with his point of view and for saying that a semi-competent cruiser player can deal with the ship (since he wasn't able to deal with it). :P
As i said, statistics of test ships are not public yet, but imo the Stalingrad is still more powerful than the Colbert. Too bad that ship won't get nerfed anytime soon.
But it's far, far from broken the game.
Its not that mobile, not that fast and can be citted from any angle by anyone who can aim with AP.
As others have said, this ship excels in some roles and others it is worthless. If you find yourself under constant fire from a stationary target, then I would say you misplayed. Flank the island or move away from it. If you can't do that then the red team is just better than your team.
I have a lot of experience in the Atlanta, I know how it plays and what it's weaknesses are. It is FAR from an invincible ship. Yes it can be annoyingly lethal in the right hands. It can also be completely useless in the wrong maps or situations.
I am much more worried about the Smolensk than the Colbert, it has it's own smoke consumable.
Colbert is like it, but turned up to 11 (but without the radar and torps). The spam is frankly hilarious - its always with regret that you take your finger off M1, and its undoubtedly one of the best AA platforms in the game if you spec for that. Is it OP tho? Not really. As mentioned above - good players will do well in it, but this was always the case in any ship.
Yep, Smolensk is a much more rounded ship, though it doesnt produce quite as many pretty rainbows as Colbert.