Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Aimbots aren't necessary.
This game has aiming which is trivially easy if with even just a little practice.
Aimbots aren't necessary.
This game has shell travel time; aimbots cannot premptively read people's minds to know which direction they will sail their ship after the shells have been released.
Aimbots aren't particularly effective.
Aimbots do not allow a ship to overmatch thick armour protecting a citadel; they do not stop people hydroing and juking torpedoes; they do not provide vision on undetected ships.
Aimbots aren't particularly valuable.
While there are aimbots for any game, in *this* one they're pretty redundant because the game isn't indexed around aiming precision or skill.
They only work if the target is either sitting perfectly still. Or keeps moving at the ever same speed and in a perfectly straight line. Both being absolute rookie mistakes that any player with a modicum of skill will punish regardless of whether they have any aiming help installed or not.
If you as the target as much as slightly vary your speed and/or direction, any of those illegal mods will actually help you in dodging the incoming salvo. Seeing as someone who has them installed is very likely to put full trust in them.
So if people do keep on hitting you even at long distances without fail. it's because you either are moving too predictable. Or because they are just that good/lucky in predicting what you're about to do.
if you are getting deleted early every match then its more than likely due to you wandering round at a constant speed and heading and making yourself an easy target.
As always: knowing how to aim correctly is not a cheat. L2P.
A guy in an Edinburgh was sailing laterally early in the game, got spotted by our DD so panicked and dropped his smoke. Naturally he has to stop in his smoke - so I see him slowing to a halt, estimate where he'll stop and fire and... pop! 100% HP Gone.
The point is, players doing stupid predictable things can make it easy even for people with potato aim like me.
Using priority target helps if you're in a cruiser and if someone is aiming at you, for God's sake don't sail in a straight line across the map or.. stop.
Use your Mini Map - the game has aim Assist built in so a 3rd party tool offers jack all more!!!
Good Luck!
As for knowing where to aim, minimap is the easiest tool here actually. So don't make it too small. You can always see a line showing the target ship's current heading and a small circle showing the exact point your guns are currently aimed at. If you just learn to work with that, any illegal aiming bot will become superfluous.