World of Warships

World of Warships

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Game needs rebalancing BADLY as Destroyers are just OP BS!
With every patch this game gets less balanced and destroyers just get more and more over powered it stupid... It's gotten to the point that if it was any reflection on the real world no one would of every built a Battleship! It takes less hits to sink a CA then it does a Destroyer. Just played a battle when I hit a DD 22 times with 8" high ex and reduced him to 1/2 health, and then sunk a full health CL with 12 hits, and that ♥♥♥♥ is happening every battle. Every Battleship driver knows that if a DD is within 8 kms and charging he WILL KILL YOU, because your main battery will barely damage him if it hits and your secondaries couldn't hit the moon if they were parked on it, which is ABSOLUTE BS! Oh and the never ending supply of torps, really! 4/5 of the guys I used to clan with have quit in the last 3 weeks due to this and I'm just about ready to join them...
投稿主: Donegali:
Just found an awesome post by pint_of_brew on Reddit that sums it up perfectly and reiterates what I'm saying about playing other classes, responding to a BB player that wants to learn how to play against DD's:


You admit to playing BB exclusively. You will not understand the reach and range of the destroyer without trying them to see what they are capable of.

I came in to say this, so I'm adding my weight and opinion to this guy. All the advice in the world won't change it. You can't counter classes you don't understand, and you can't understand classes you haven't succeeded in.

BBs suffer from two factors, which make them problematic for new players: (1) they have deceptively few tools, which makes it easy to misunderstand them and assume they are simple, and (2) they have an extremely long lead time to readjust when disrupted, which means by the time you realise you've made a tactical mistake, you're often unable to survive it.

If you get out of position and over-commit, you probably will not survive the time it takes you to extract yourself and redeploy. If you get impatient because you're bored of waiting, you'll become tempted to push where you shouldn't push, and will sail into a torpedo soup. If you see some juicy cruiser bait just out of reach and full-steam to get some citadels only to find yourself in a cross-fire it's port o'clock. BBs teach you crucial lessons very slowly, because you can't understand when looking at your performance and a CC's uploaded commentary video why they're raking in the devstrike 250k+ games and you're getting sent to port with 32k worth of overpens. The answer is not in what they do, but in what they don't do. They don't put themselves in compromising situations, but they do that by reading the battlefield, which takes a lot of games to learn.

You become a good BB player by reading the battlefield, and knowing where you will be safe enough based on where your instincts and experience tell you the threat is coming from. Not from knowing some kind of recipe "if [torp DD] then [find island]"

Seriously dude, this game is absolutely stinking full of inexperienced players who play BBs exclusively, many of which struggle to get out of potato salad state. Shake it up, learn some other playstyles find out where a Pensacola hides, find out how an Ognevoi dodges, find out how a Shiratsuyu prowls, find out how a Myoko tanks. When you know they're sailing against you, you'll know what they'll try to do and when. Get out of your comfort zone and sail in a softer target, something that forces you to take dangerous decisions and forces you to fight out of them.

Original post If you actually want to learn read it and absorb it.

It is a team game, all the other classes matter, once you accept that you will quickly realise there isn't one OP unbalanced class.
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Do you have a replay or screenshot of your 22 hits? If you've only just played it, it should be one of your latest replays. Can't think of any DD with enough health to withstand that unless damage saturated, even then...

Apart from the release of the Benham and French line of destroyers, I really can't think of anything that has changed with regards to destroyers. There hasn't been any non-CV related DD buffs recently.

There will be an increase in DD's in game due to the release of the French line, but this happens every time a new line is released, give it a few weeks and they should return to normal levels. Then you will have a cruiser influx when the Italian line comes out, which will be good for BB's.

As I always say to players that say DD's are OP, pick a DD line and level it, past tier 4 you will soon find that DD's are far from overpowered and once they start meeting radars can actually be a very frustrating class to play.
The Deacon の投稿を引用:
Every Battleship driver knows that if a DD is within 8 kms and charging he WILL KILL YOU
I have to dispute this as a BB main. This sounds like suicide with a DD, and nobody I've seen does it at any tier above 4, because it is indeed suicide, unless they're going to die anyway.

Also, staying bow-on will either force them to take longer to hit you with a full salvo or force them to shoot a spread that isn't going to hit with everything. If you've got HE loaded, at that range, you can get a good number of hits and blow away large portions of their HP.

Not that I like getting stuck facing off against DDs alone, since at that point you're absolutely not going to be able to even spot a DD that doesn't make a major mistake, but that situation really shouldn't happen most of the time.

Also, my second most used ship is a DD that only has 8 km torp range (no, I don't have a choice for longer range torps with this particular ship). I sure as hell am not going to be charging anything down with that thing unless I've got an island between me and my target on the approach vector. Otherwise it's scouting and stealth torping all day every day. Well, on the days I actually take her out for a spin anyway.


Reload time in a BB you'll get 2, may be three salvos off if you're lucky add in BB gun dispersion you'll be lucky to get 25% on target, secondaries lol lucky if you get 2-3 hits that has you maybe reducing a same tier DD to 1/4-1/2 health as he drives past you out of your turret arks and slams
you with the 10th set of torps he's fired that battle.... Reality ONE 14" shell basically destroyed the USS Roberts of Taffy 14 in WW2, and basically no destroyer carried reload torpedoes. So summation BB guns are basically ineffective against DD's due to accuracy and rate of fire, secondaries are a joke with range and accuracy that are laughable and most Battleships don't have radar (teir 6 and up ALL should have radar(well expect the ♥♥♥♥). Destroyers are able to take and survive a stupid amount of fire, have infinite torpedoes and are so stealthy they can just ripple fire torps OVER AND OVER from stealth. I believe that would be the definition of Over Powered and Unbalanced! Used to love this game it was fun, it's just not any more due to this and other balance issues.
It's an arcade game not a simulation, in reality, you would have something like a 3-5% hit ratio compared to the 30% you should have in game. Yes, a single shell would destroy a DD, but good luck actually hitting it, just like a single torp would cripple a BB. I can't see many people enjoying a game like that, because thats what this is, a game. The only thing semi-realistic are the ship models.

Also, a DD is a direct counter to a BB, just like a BB is a direct counter to a cruiser and a cruiser is a direct counter to a DD. You need balance, whereas you are asking for BB's to dominate all classes, which would make for a very boring game for everyone except BB players. Just look at when the CV rework was first released. BB's are still the strongest class in game, they have the largest HP pools, heals and the ability to spec to mitigate damage. If you're having a problem with DD's either your team didn't screen enough for you, or you pushed when you shouldn't have.

It sounds like you only play BB's, expand your ships classes a bit more, play each class and you will understand each classes strengths and weaknesses and should realise that your claim is far from the truth.
最近の変更はDonegaliが行いました; 2019年8月28日 6時37分
My claim is 100% accurate... Want to test a theory push it to it's absolute limits... 10 BB's vs 10 DD's do the DD's even lose a ship?!?!? No they don't the BB's will never even see them while the DD's just fire wave after wave after wave after wave after wave of torps... So like I said UNBALANCED and OP, the game should have every class being about the same strength you know BALANCED just obviously getting there in different ways... But since it's my opinion feel free to rag on it, but ever time you watch BB's king of the seas (prior to the CV) at what 50000+ tonnes running from a 5000 tonne DD that in real life they SWATTED in every engagement EVER recorded, because they have no choice, ask your self is that really a balanced out come?!?!? If you answer yes I question your honesty!
Please play the game more before complaining about balance, game mechanics, and other nonsensical topics, because you seem to have not heard of positioning, situational awareness, and the WASD hack. DDs are at a very good spot compared to how they dominated the meta in the past; radar is used keep DDs in check. Some of the problems WG is focusing on now are CV and AA balance, as well as IFHE penetration values.

Like Donegali has said, the classes have a rock-paper-scissors meta. BBs can overmatch cruiser armor, cruisers can radar DDs, and DDs can torp BBs. Save for CVs, it's quite balanced if not campy.

You seem to desire instant-gratifcation. In that case, this isn't the game for you, as it is a very long grind and takes thousands of battles to get to unicum level due to the difficulty of the game mechanics. Watching others play and reading guides will cut that learning time by 70%, but you could just stop playing the game altogether since you don't seem keen to learn from your mistakes.
最近の変更はDestaツが行いました; 2019年8月29日 1時45分
inb4 the lock

Go complain on official wows forums and see how people react
最近の変更はDestaツが行いました; 2019年8月29日 1時47分
The Deacon の投稿を引用:
My claim is 100% accurate... Want to test a theory push it to it's absolute limits... 10 BB's vs 10 DD's do the DD's even lose a ship?!?!? No they don't the BB's will never even see them while the DD's just fire wave after wave after wave after wave after wave of torps... So like I said UNBALANCED and OP, the game should have every class being about the same strength you know BALANCED just obviously getting there in different ways... But since it's my opinion feel free to rag on it, but ever time you watch BB's king of the seas (prior to the CV) at what 50000+ tonnes running from a 5000 tonne DD that in real life they SWATTED in every engagement EVER recorded, because they have no choice, ask your self is that really a balanced out come?!?!? If you answer yes I question your honesty!

As explained already, this game works on a paper, rock, scissors mechanic, each class has a counter. Setting up a battle between a class and it's direct counter gives no meaningful results without there being counters to the counter class. By only playing BB's you are limiting your knowledge of the game and lose a vast amount of knowledge of how to play against your counter class.

Also as explained before, this is an arcade game, not real life, so stop using real life examples, it has no relevance to WoWs whatsoever as it is not a realistic simulation.

As for your last sentence, I don't need to question my honesty as I look at the game with a broader perspective than you, not from the perspective of 1 class because I play ALL classes.

Destaツ の投稿を引用:
Go complain on official wows forums

I do actually suggest doing this, there is a much broader spectrum of players on the main forums.
この掲示板のモデレーターがこの投稿を元のトピックへの回答としてマークしました。
Just found an awesome post by pint_of_brew on Reddit that sums it up perfectly and reiterates what I'm saying about playing other classes, responding to a BB player that wants to learn how to play against DD's:


You admit to playing BB exclusively. You will not understand the reach and range of the destroyer without trying them to see what they are capable of.

I came in to say this, so I'm adding my weight and opinion to this guy. All the advice in the world won't change it. You can't counter classes you don't understand, and you can't understand classes you haven't succeeded in.

BBs suffer from two factors, which make them problematic for new players: (1) they have deceptively few tools, which makes it easy to misunderstand them and assume they are simple, and (2) they have an extremely long lead time to readjust when disrupted, which means by the time you realise you've made a tactical mistake, you're often unable to survive it.

If you get out of position and over-commit, you probably will not survive the time it takes you to extract yourself and redeploy. If you get impatient because you're bored of waiting, you'll become tempted to push where you shouldn't push, and will sail into a torpedo soup. If you see some juicy cruiser bait just out of reach and full-steam to get some citadels only to find yourself in a cross-fire it's port o'clock. BBs teach you crucial lessons very slowly, because you can't understand when looking at your performance and a CC's uploaded commentary video why they're raking in the devstrike 250k+ games and you're getting sent to port with 32k worth of overpens. The answer is not in what they do, but in what they don't do. They don't put themselves in compromising situations, but they do that by reading the battlefield, which takes a lot of games to learn.

You become a good BB player by reading the battlefield, and knowing where you will be safe enough based on where your instincts and experience tell you the threat is coming from. Not from knowing some kind of recipe "if [torp DD] then [find island]"

Seriously dude, this game is absolutely stinking full of inexperienced players who play BBs exclusively, many of which struggle to get out of potato salad state. Shake it up, learn some other playstyles find out where a Pensacola hides, find out how an Ognevoi dodges, find out how a Shiratsuyu prowls, find out how a Myoko tanks. When you know they're sailing against you, you'll know what they'll try to do and when. Get out of your comfort zone and sail in a softer target, something that forces you to take dangerous decisions and forces you to fight out of them.

Original post If you actually want to learn read it and absorb it.

It is a team game, all the other classes matter, once you accept that you will quickly realise there isn't one OP unbalanced class.
最近の変更はDonegaliが行いました; 2019年8月29日 8時35分
FYI been playing for over two years, have ground up to Lvl 8 BB, CA and DD's in ♥♥♥ and German and lvl 9 US, and I did it without buying my way, oh and stats say 22% in DD's 39% in BB's and 40% in CA. I just don't play much DD any more as I find them to be ♥♥♥♥♥♥♥♥♥ and generally boring! So keep talking down like you are some "expert" and i'm a noob I'm not some forum expert like you guys I admit i'm a 50/50 player in battle wins, but hey as you say it's a team game and I can count on one hand the games I didn't hold my own in the last 6 months. I posted an opinion, and not one of you has actually said I'm wrong, just basically "that's how it's meant to be" just accept it. Cheers for the contempt, demonstration of how assumptions make an ass out of you key board warriors, demonstration of respect and positive community... Peace Out.
Ok, DD's are not OP and unbalanced. There you go. As for the rest of your post, I don't even know how to respond, people try to help and you call them keyboard warriors treating you with contempt?!?
Well, time for the contempt then.

Thought experiment:
What happens if you put 10 CCs against 10 DDs? The CCs will dominate them every time, Therefore CCs are OP and need to be nerfed.

What happens if you put 10 BBs against 10 CCs? The BBs will dominate them every time, therefore BBs are OP and need to be nerfed.

What happens if you put 10 Graf Zeppelins against 10 tier 8 carriers of any other type? The Graf Zeppelins will group up for an AA screen and cap/hold objectives with their superior secondaries while aircraft are shot down by the heavy AA provided by blobbing up. We can thus gather that Graf Zeppelin is the strongest carrier in the game because of her secondaries, despite all the non-dumb contrived scenario evidence suggesting otherwise.


Also,
The Deacon の投稿を引用:
I admit i'm a 50/50 player in battle wins, but hey as you say it's a team game and I can count on one hand the games I didn't hold my own in the last 6 months.
This is a giant doubt from me. I'm a 55% win rate player (for now), and I definitely can't count the number of games where I've made a dumb mistake and had to get carried on just one hand (or even two!) in the last six months over the course of hundreds of matches.

This sounds like the claim of a player that's completely oblivious to the mistakes they're making and just chugging along without attempting to improve, instead just opting to blame the game rather than looking inward for improvement.
最近の変更はLavianが行いました; 2019年8月30日 7時44分
Can't be helped. I have nothing more to say; 'tis a waste of time.
Ryuu 2019年8月30日 8時44分 
Coming asking for advices or opinions would be more constructive. But making up one's mind before that — yeap, makes hard to convince the other way from the start.

So OP, if you ever need advice and want to actually try to follow it — then forum users are very helpful. But if you think you know everything better than anyone else — sorry.
最近の変更はRyuuが行いました; 2019年8月30日 8時44分
So this thread is about a bad player complaining about how bad he is because he gets farmed like a bot?
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投稿日: 2019年8月27日 7時38分
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