Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
There's no "small rockets" as far as I can tell? Both of her tactical attack squadrons use Tiny Tims? Have you accidentally queued with a different carrier that has "small" AP rockets (which won't light fires)?
Are you just firing the rockets at stuff that a teammate's already lit on fire; or that has DCP active already (clearing a sub's pings, for example)?
It's certainly possible you're just getting unlucky with RNG if you're firing at high tier targets whose base fire resistance will cut down the base 33% chance significantly.
If not, consider uploading a replay file of you striking stuff in Ops / Asym so we can see for ourselves how many rocket hits you're getting against vulnerable targets and thus how few fires you're getting.
I'm pretty sure you should be getting multiple fires per match if you're getting good hits against valid targets, though.
Mind that fire chance gets reduced by the enemy ship tier, plus any captain skills, ship upgrades and flags they may be using.