World of Warships

World of Warships

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BlackViper Jan 15, 2024 @ 1:11pm
Can i take a commander from one ship to another?? and if i buy a ship...
when i try to buy a ship it says "Naval academy" and "basic training" it doesnt really show what the difference for me would be on either one except more expensive. could anyone explain the difference?? also can i not just take the commander from my premium german ship and put on another ship to lvl him up in the process?
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Showing 1-8 of 8 comments
Ace42 Jan 15, 2024 @ 1:17pm 
You always want to advance your commander to the new ship (of the same nationality) so that you preserve your progress.

You do not want to buy a new commander for new ships where possible - especially as you'll get unique commanders from events, promotions, campaigns, etc, etc as you go - making training up regular ordinary commanders a bit of a waste of time.

The captain will require "retraining" on the new ship, which turns his XP bar orange and disable his skills on the new ship until retraining is complete (he will still get full benefit from his skills on premium ships of his nationality - you can use them for the retraining without handicap)

You can spend doubloons to skip the retraining (if you have Elite Commander XP - the blue type that functions like FXP but for commanders - you can use that to pay off the orange bar, or just to help level the CO up faster); or you can just move him across for free, and play a few matches with him while he clears the orange bar and then resumes his normal levelling.
Last edited by Ace42; Jan 15, 2024 @ 1:20pm
BlackViper Jan 15, 2024 @ 1:21pm 
Originally posted by Ace42:
You always want to advance your commander to the new ship so that you preserve your progress.

You do not want to buy a new commander for new ships where possible - especially as you'll get unique commanders from events, promotions, campaigns, etc, etc as you go - making training up regular ordinary commanders a bit of a waste of time.

The captain will require "retraining" on the new ship, which turns his XP bar orange and disable his skills on the new ship until retraining is complete (he will still get full benefit from his skills on premium ships of his nationality - you can use them for the retraining without handicap)

You can spend doubloons to skip the retraining; or you can just move him across for free, and play a few matches with him while he clears the orange bar and then resumes his normal levelling.


so i can take a german commander and put it on a US boat.? or do i need the nationality of the commander to be the same as the boat.

also this is confusing.. youre telling me that if i lvl a commander up and spend skills ... then put him on the next boat... I have to lvl him up from Zero again?? and at the same time, not?...
Jackson Jan 15, 2024 @ 1:22pm 
Originally posted by BlackViper:
Originally posted by Ace42:
You always want to advance your commander to the new ship so that you preserve your progress.

You do not want to buy a new commander for new ships where possible - especially as you'll get unique commanders from events, promotions, campaigns, etc, etc as you go - making training up regular ordinary commanders a bit of a waste of time.

The captain will require "retraining" on the new ship, which turns his XP bar orange and disable his skills on the new ship until retraining is complete (he will still get full benefit from his skills on premium ships of his nationality - you can use them for the retraining without handicap)

You can spend doubloons to skip the retraining; or you can just move him across for free, and play a few matches with him while he clears the orange bar and then resumes his normal levelling.


so i can take a german commander and put it on a US boat.? or do i need the nationality of the commander to be the same as the boat.

also this is confusing.. youre telling me that if i lvl a commander up and spend skills ... then put him on the next boat... I have to lvl him up from Zero again?? and at the same time, not?...
No you can't switch nationalities.

You do not restart from 0. You just "retrain" him which is a set amount of xp based on how skilled he is.
Ace42 Jan 15, 2024 @ 1:24pm 
Originally posted by BlackViper:
so i can take a german commander and put it on a US boat.? or do i need the nationality of the commander to be the same as the boat.

Nationalities have to match.

also this is confusing.. youre telling me that if i lvl a commander up and spend skills ... then put him on the next boat... I have to lvl him up from Zero again?? and at the same time, not?...

When you move the CO to a new boat he keeps his skills and his progress - but his XP bar turns orange, and the skills he has are temporarily disabled.
You need to earn enough CO XP to clear that orange bar (it's a smaller amount, proportionate to however much it would take to level him up) before you get the benefits of the skills and resume levelling him up further.

So the progress is maintained and still there - you just have a temporary handicap with the skills disabled until you clear the retraining by clearing the orange XP bar.
Last edited by Ace42; Jan 15, 2024 @ 1:25pm
BlackViper Jan 15, 2024 @ 1:30pm 
Originally posted by Ace42:
Originally posted by BlackViper:
so i can take a german commander and put it on a US boat.? or do i need the nationality of the commander to be the same as the boat.

Nationalities have to match.

also this is confusing.. youre telling me that if i lvl a commander up and spend skills ... then put him on the next boat... I have to lvl him up from Zero again?? and at the same time, not?...

When you move the CO to a new boat he keeps his skills and his progress - but his XP bar turns orange, and the skills he has are temporarily disabled.
You need to earn enough CO XP to clear that orange bar (it's a smaller amount, proportionate to however much it would take to level him up) before you get the benefits of the skills and resume levelling him up further.

So the progress is maintained and still there - you just have a temporary handicap with the skills disabled until you clear the retraining by clearing the orange XP bar.


oh understandable.. so to unlock the next ship without using free xp i just buy my way down the armor pices?..

im going to go for both a german ship and the US subs.. so thanks for the help, <3
sadly i want the russian sub from the premium shop. but 36 without work and a full time care for a 2 year old is not the easiest way to get money. so let the gridning begin.
Ace42 Jan 15, 2024 @ 1:36pm 
Originally posted by BlackViper:
oh understandable.. so to unlock the next ship without using free xp i just buy my way down the armor pices?..

Yah - you research the module(s) between your current ship and the next one you're trying to get to, the white lines connecting them show the line you proceed down. Then you get the next ship and do the same.

sadly i want the russian sub from the premium shop.

It's nothing special. It's got particularly good concealment, and it's particularly good at duelling other subs because of the faster preparation time on its submarine detection consumable, but that's all.

Just grinding out any of the tech-tree subs will give you pretty much the same experience.
BlackViper Jan 15, 2024 @ 1:39pm 
Originally posted by Ace42:
Originally posted by BlackViper:
oh understandable.. so to unlock the next ship without using free xp i just buy my way down the armor pices?..

Yah - you research the module(s) between your current ship and the next one you're trying to get to, the white lines connecting them show the line you proceed down. Then you get the next ship and do the same.

sadly i want the russian sub from the premium shop.

It's nothing special. It's got particularly good concealment, and it's particularly good at duelling other subs because of the faster preparation time on its submarine detection consumable, but that's all.

Just grinding out any of the tech-tree subs will give you pretty much the same experience.

im extremely confused now... People keeps telling me to grind and buy the req hull for the next ship right... but,, WHY ?... look...

ship 1. buying the extra hull once i own that ship costs me 250 free xp. Unlocking the next tire from "ship 1" costs me 2200 stars when i click there, it shows free XP..

When i try to jump over the grind of ship 1, and buy ship 2.. it still shows me 250+2200 free XP...


Soo.. it means if i buy it before i lvl it up?? or it will Not cost me free xp if i lvl to that part?..

cause then what is the point of grinding ship 1,, if it costs the same to just skip it and buy ship 2 for 2600 free xp?
Ace42 Jan 15, 2024 @ 1:44pm 
Originally posted by BlackViper:
ship 1. buying the extra hull once i own that ship costs me 250 free xp.

It costs 250 *ship* XP to *research* that upgraded hull. You then spend credits to buy and mount that hull, which improves that ship's performance (usually health and rudder shift, but can improve other stuff too).

Once you have that *researched* you can then use your *ship*XP to research the subsequent ship(s) in the techtree that grow out from that component.

You can use *free XP* as a substitute for any other type of XP.
In this case you're using your FXP to replace the shipXP you'd normally use to upgrade the modules; and to research subsequent ships.

If you're skipping a ship - that ship has *zero* ship XP, because you've not played any games in that ship you're skipping, which means you've earned no shipXP on that ship via the battles.

So you have to use FXP to substitute for *all* of that absent shipXP - interim module plus researching the next ship.

You're supposed to buy ships, play games on ships, earn shipXP on ships, use that shipXP to upgrade their modules and to unlock higher tier ships in their branch of the tech tree.
Last edited by Ace42; Jan 15, 2024 @ 1:49pm
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Date Posted: Jan 15, 2024 @ 1:11pm
Posts: 8