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There's pros and cons.
Some pros: There's more player interaction between ships and planes; more skill indexing in the use of secondaries; and it adds more immersive content to the game.
Some cons: It doesn't solve the fundamental issue with CV-plane interactions: If the AA is good enough to negate CV strikes, the entire class becomes useless;
and that while people are off playing Beachhead minigames, they're getting dunked on by other ships.
Having manual secondaries on CVs is a concept being tested in the CV rework - TBH I think it's a bad idea as a boobie prize for getting yourself deplaned. Because again, it's not going to be balanced reasonably. Either your CV has secondaries worth using and it ruins DDs days and thus it's a straight upgrade to the most impactful class in the game; or they're an ineffectual jokey gimmick that baits bad players into wasting their time pretending to be a BB.
Manual secondaries on BBs and some cruisers isn't necessarily a terrible idea, but it would mean rethinking the game's balance from the ground up - because every single battleship would have to have its secondary battery re-evaluated for ease-of-use and damage potential when being manually controlled.
You can't just have the dire base accuracy of secondary batteries under player control, otherwise it would be such a spammy innaccurate mess that it would be a pointless frustrating disaster to even try and play.
You end up with a weird situation where you have to create fantasy secondary batteries for CVs that simply don't have them just so that they're not massively handicapped vs the ones that do; or you need to improve planes to compensate, etc, etc.
The ideas aren't terrible - IIRC Warthunder has some degree of manual control over AA, and being able to use dual-purpose main batteries for AA might be funny (especially Yamato's ill-conceived beehive shells) - but while it might not seem so, such a widespread change would be as big an upheaval as the change from RTS CVs was. Arguably even bigger because very few people played RTS CVs extensively, whereas pretty much everyone plays ships with AA and some sort of secondary guns.
Wow, someone who remembers Beachhead. I thought I was one of the dying few. Provided its the 1983 Beachhead and not the new versions.