World of Warships

World of Warships

View Stats:
 This topic has been pinned, so it's probably important
WG_Mistychu  [developer] Feb 4 @ 9:26am
Waterline 2025 & DevBlog
Captains!

It's time to take a look at what's coming to World of Warships in 2025. We're excited to share our plans and goals for the year, including:
  • New types of mechanics and ships, as well as provide more ways to play the ships you already have.
  • Work on evolving the PvP aspect of World of Warships and expand the PvE content.
  • Put more focus on historical and navy-based content.
  • Implement changes to the aircraft carrier and AA mechanics.

Here's a quick overview of other things that were discussed—read the Waterline article [worldofwarships.com] for more details!

  • Classified Documents
  • Operations with Flagships
  • Experimental Ships
  • Tech Tree Ships
  • Changes to Aircraft Carriers and AA
  • Respawn Event
  • Convoy Operations
  • Mastery Badges and Marks of Excellence
  • Customization
  • Event Pass
  • Historical Content
  • Collaborations
  • Future Plans

Also check out the DevBlog for more details [blog.worldofwarships.com] about new ships, mechanics, and features coming to our game!


Please leave any and all feedback that you may have related to the Waterline or the Development Blog in this discussion thread!
Last edited by WG_Mistychu; Feb 4 @ 9:27am
< >
Showing 1-15 of 25 comments
Rikkus Feb 4 @ 9:52am 
Very exciting!My 1st year and this game is expanding already!Thanks WG for a such a fun and exciting game,and thank you for continued development!
Ace42 Feb 4 @ 10:05am 
Classified Documents
Operations with Flagships

Two things which give blanket buffs to a ton of similar ships, thereby watering down any ship's unique and specific balance of strengths and weaknesses.

Experimental Ships

Needlessly complicated content churn that goes against the expressly stated design goal of 'simplifying the game by moving away from opaque gimmicks'.

Changes to Aircraft Carriers and AA

I mean, gotta keep iterating until there's something to show for it, I guess?
Do we have any idea how hybrids are gonna work with these changes?

Respawn Event

Lowering the skill floor and making squishy / annoying ships way more of a hassle to deal with.

Mastery Badges and Marks of Excellence

Meh. Is Arms Race still in the Random queue? Because that's totally going to break the stats if people are getting lucky with those matches and pick-ups compared to people who are not.

Historical Content
Fair Enough.

Most promising thing was streamlining the low tiers, especially introducing low-tier Ops for PvE focused players, in order to generate some value for them. Especially useful for people brute-forcing the Research Bureau regrinds.

Not sure there's a lot of point trying to make low tiers worth playing unless you let people grind Dockyard / Event missions out in them, or add more depth to them - as you're still only going to have noobs or seal-clubbers spamming them out unless it feeds into the progression system meaningfully.
Just the prospect of the low tiers always being a bot-filled ghost-town creates the self-fulfilling prophecy of no-one wanting to queue for them unless they have to.
But I guess removing at least some of the "none of the mechanics are realised at low tiers, so it's very facile compared to high tiers" problems would be a step in the right direction; as would giving the balance a good pass to make things more sensible.
Superczar Feb 4 @ 10:09am 
New types of mechanics
Classified Documents
Operations with Flagships
Experimental Ships

Please no.
juujbee Feb 4 @ 2:53pm 
not a fan of the respawn if I blow a ship up he can go into a new game right away why do you need respawn also if I get blown up I can start a new game right away why respawn you don't need it
Haven't had the time to go in deeper so far. But from first view:

- Classified Documents in Operations looks quite interesting, I like it. The same in Random games looks like an utterly terrible idea.
- Respawn Event as a special, temporary event? Sure, why not. As a system to be introduced into the base game modes? Oh, heck NO!
- A new USN DD line? Looks interesting. But apparently completely inventing ships instead of taking from the still available unused (or at least unused for tech tree) classes? That is very bad.
Originally posted by christof:
- A new USN DD line? Looks interesting. But apparently completely inventing ships instead of taking from the still available unused (or at least unused for tech tree) classes? That is very bad.

I'd rather have every ship in game that was real during WWII even if there were 50 of the same damn ship with no differences than have the stupid gimmicky BS WG has been doing the last few years.
Banzai Feb 4 @ 5:07pm 
Originally posted by Superczar:
Originally posted by christof:
- A new USN DD line? Looks interesting. But apparently completely inventing ships instead of taking from the still available unused (or at least unused for tech tree) classes? That is very bad.

I'd rather have every ship in game that was real during WWII even if there were 50 of the same damn ship with no differences than have the stupid gimmicky BS WG has been doing the last few years.
I get where you are coming from, but there would be a LOT of identical ships if that was the case and it wouldnt really promote diverse gameplay.

Some years ago my father gifted me the programme of events from a post WW2 Royal Navy fleet review that happened on the Solent (the stretch of water between the Isle of Wight and mainland UK). Heres a scan I did of the ships deployed in it.

https://steamcommunity.com/sharedfiles/filedetails/?id=3421285295

A lot of familiar names :) You really want that many cloned RN CVs for example?

For any history buffs, heres the front cover:

https://steamcommunity.com/sharedfiles/filedetails/?id=1789280930

I uploaded this one a few years ago before Queen Elizabeth IIs death so obviously the description is inaccurate now.
Last edited by Banzai; Feb 4 @ 5:19pm
is the video like a wind up or is it real? Watched it twice now and not sure!
Okay, having heard the full extend (they offered so far) of the Classified Documents for PvP, I don't think it will be as bad as I feared. But I'm still certain it's a bad idea for PvP and most people will love to see it go again after 14.6.

For Operations however, I fully support the concept.
The fact we got an EXPERIMENTAL USS Oregon made-up ship before the ACTUAL USS Washington (with all her notoriety from the duel with Kirishima) is a travesty :)
~T~D~ Feb 5 @ 1:49am 
Not a fan of most,

More maps more good PVE content where you need one radar etc to actually do stuff.
IS Feb 6 @ 6:59am 
"Put more focus on historical and navy-based content." - Are you serious? The game is filled with ships and commanders of never existed (until recently) Chinese navy, it is not historical, it's HILARIOUS. This game has nothing to do with history or reality. But it's just a game, so go on and make your fantasy and the weirder the better!
Jackson Feb 6 @ 8:45am 
Originally posted by IS:
"Put more focus on historical and navy-based content." - Are you serious? The game is filled with ships and commanders of never existed (until recently) Chinese navy, it is not historical, it's HILARIOUS. This game has nothing to do with history or reality. But it's just a game, so go on and make your fantasy and the weirder the better!
So putting more focus on it would be good, yes?
r0tty Feb 6 @ 10:45am 
Hard 'NO' to respawn.
IS Feb 6 @ 11:48am 
Originally posted by Jackson:
Originally posted by IS:
"Put more focus on historical and navy-based content." - Are you serious? The game is filled with ships and commanders of never existed (until recently) Chinese navy, it is not historical, it's HILARIOUS. This game has nothing to do with history or reality. But it's just a game, so go on and make your fantasy and the weirder the better!
So putting more focus on it would be good, yes?
They can do whatever they want. it's their game after all. Just don't call it "historical and navy based"
< >
Showing 1-15 of 25 comments
Per page: 1530 50