World of Warships

World of Warships

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i want a refund for NIORD
What a joke. I grind the whole dockyard, pay 6000 dubloons, and it cant hit a destroyer from 5km and the torpedo tubes get PERMANENTLY destroyed every game, and they are the only way to cause damage. I want a refund
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Showing 1-15 of 41 comments
my first thought is learning curve
Hiei Jan 28 @ 5:43pm 
Don't buy something you don't look into.
Battleship dispersion is wonky sometimes.
Originally posted by gsamuel:
What a joke. I grind the whole dockyard, pay 6000 dubloons, and it cant hit a destroyer from 5km and the torpedo tubes get PERMANENTLY destroyed every game, and they are the only way to cause damage. I want a refund

HAHAHA Are you SERIOUS! ????

It has great dispersion, decent torps, and good speed!!

The only reason "it cannot hit" another ship is your aim!

Please Share replays!
Last edited by R[e]venge®-uk*; Jan 28 @ 6:16pm
christof Jan 28 @ 6:06pm 
I have played the Niord. If you can't hit a DD at 5km, that almost certainly was not an issue with the ship. There ARE the rare RNG-corks-you instances. That could have happened. But those are rather rare, you should land at the very least one or two hits at that distance even at bad angles. So if such misses happen to you regularily... Not a ship issue.
A). You need to research what you are buying, like with anything in life. B) Its a decent ship. There is nothing wrong with it, its just not over powered. C) When you researched the ship you should have found out its a torpedo brawler. D) I have it. Its done damn well for me in Asym. I have not pvp;d in it yet so cant comment but on paper it looks fine. Its got one of the lowest reload's on a BB at t9. Yes the guns are small, but thats even better for you to deal with DD's.

You not killing a DD in 5 kil and he hasnt torpedo'd you is a failure of play. We all suck at some points. I suck as much as I make good plays so I am not insulting you. YES, dispersion could have shotgund your shells all around his hull but that is so unlikely that it is in no way probable.
Jackson Jan 28 @ 7:48pm 
Originally posted by gsamuel:
What a joke. I grind the whole dockyard, pay 6000 dubloons, and it cant hit a destroyer from 5km and the torpedo tubes get PERMANENTLY destroyed every game, and they are the only way to cause damage. I want a refund
You can contact support. Good luck! I've heard they don't refund ships that have been played though.

Still, as the others have said or insinuated, it's not bad. You just need to learn it.
I'd like to add that almost every single dockyard ship is whatever. Most of the appeal of dockyard ships is not the ship but the building animation and awards along the grind. Wisconsin is the notable exception from what I hear, partly because it has "I existed IRL" buff.

So if Niord joins all the other forgotten dockyard ships, not surprised at all.
Jackson Jan 28 @ 8:23pm 
Wisconsin is very good as is Schroder. But the rest are mostly fairly forgettable. They're generally not bad, but they don't stand out.
Originally posted by Jackson:
Wisconsin is very good as is Schroder. But the rest are mostly fairly forgettable. They're generally not bad, but they don't stand out.

I think the Wis is very very good. Im super happy with mine. I also like mike, for some reason. I missed Schroder and ill always be sour about that.

To the OP :Its hard to judge the Niord because there are not many torpedo brawlers to compare. Not to mention at its parameters. You will find many of the premium and dockyards are not meant to be the most powerful or best in class. They are meant to change up the play style or offer something different from the nation tree or both. If you are looking for OP ships the dockyard wont help you outside the Wis, which isnt OP in my opinion. Just very good.

I would like a way to get missed dockyard ships even if its a gamble box.
Last edited by Jaynoble55; Jan 28 @ 9:06pm
Jackson Jan 28 @ 9:09pm 
Yea, I agree on Wisky. I almost immediately set a new damage record for my account after she was released. 281,000 something.

I don't think Niord is supposed to be a brawler. The brawler version of her is Karl 14. That said I haven't actually played her yet. But considering Karl has the better secondaries and is otherwise very similar, coupled with the really good dispersion on Niord, yea... I don't think she's supposed to be a brawler.
Jaynoble55 Jan 29 @ 12:31am 
Originally posted by Jackson:
Yea, I agree on Wisky. I almost immediately set a new damage record for my account after she was released. 281,000 something.

I don't think Niord is supposed to be a brawler. The brawler version of her is Karl 14. That said I haven't actually played her yet. But considering Karl has the better secondaries and is otherwise very similar, coupled with the really good dispersion on Niord, yea... I don't think she's supposed to be a brawler.

You know, I didnt think so at first either. Then I watched the PQ video on the ship and he called it a Torpedo Brawler, which was matching his play style in the video. I can attest to its worth in a Asymetric but I am not good enough to try it in randoms like he did without screwing my team.
Ace42 Jan 29 @ 1:36am 
Niord's great as an Asym credit farmer[replayswows.com] for any new players that don't already have access to ships that can do similar:
https://youtu.be/ADLJk9HTrmg
Last edited by Ace42; Jan 29 @ 1:36am
You're seriously complaining about a BB with 4 x 5 86 km torps? 38km top speed? I'm here to complain about it too...but for the opposite reasons. This game has become a joke. We just need carriers now with torpedoes and Submarines with 16" guns. I mean why not? We got the NJORD and DD's that launch planes.

Seriously though... what does the OP expect... A ship with 20 86km torps AND accurate guns? I'm surprised it can't launch planes too.

To be fair (and honest) the OP is exactly the type of player they are marketing too... not players looking for a realistic sea contest... just MORE. MORE guns MORE planes, MORE, Torpedoes MORE secondaries...

edit: forgot to mention the torps have a FIFTEEN KILOMETER RANGE.
Last edited by Val Heimershmidt; Jan 29 @ 2:58am
Ace42 Jan 29 @ 3:05am 
Originally posted by Val Heimershmidt:
To be fair (and honest) the OP is exactly the type of player they are marketing too... not players looking for a realistic sea contest..

Uh... The World of Warships is an alien world. Maybe Earth in the post-apocalyptic far future (Masters of Waterworld; ST:TNG content; WH:40k content), maybe a totally different planet.
That's why you can see Bismarcks facing off against other Bismarcks, and there's so much space-themed content.

So yeah, if you're looking for "realistic sea contest" you've picked completely the wrong game.
This one is about enjoying vaguely naval themed gladatorial combat in the far far distant future, possibly in a galaxy far far away, possibly with genetically mutated ninja turtles created to kinda-sorta resemble 90s cartoon characters as captains for the amusement of all.

I'm a little embarrassed for you thinking this is supposed to be a realistic and historical naval simulator, TBH!
Good luck finding a game that is supposed to be what you're looking for!

Oh, and to save you some potentially wasted time on your search: TF2 isn't supposed to be a simulation of WW2 or coldwar espionage, so no need to bother their forums either.
Last edited by Ace42; Jan 29 @ 3:10am
Banzai Jan 29 @ 9:11am 
Originally posted by Val Heimershmidt:
You're seriously complaining about a BB with 4 x 5 86 km torps? 38km top speed? I'm here to complain about it too...but for the opposite reasons. This game has become a joke. We just need carriers now with torpedoes and Submarines with 16" guns. I mean why not? We got the NJORD and DD's that launch planes.

Seriously though... what does the OP expect... A ship with 20 86km torps AND accurate guns? I'm surprised it can't launch planes too.

To be fair (and honest) the OP is exactly the type of player they are marketing too... not players looking for a realistic sea contest... just MORE. MORE guns MORE planes, MORE, Torpedoes MORE secondaries...

edit: forgot to mention the torps have a FIFTEEN KILOMETER RANGE.
It gets quite long range torps due to its comparatively weak main battery. The torps dont hit particularly hard (they are much the same as the ones found on Halland) but they are certainly ok. For obvious reasons different ships get different strengths and weaknesses. This one gets quite a mixed bag of armaments with its secs, main guns and torps all being pretty average meaning its never going to hurt enemy ships that hard but its going to be quite consistant. To be fair its gun reload is good, but again this is balanced by the actual guns specs.

Its also funny that a whole lot of people who have actually played Niord have commented on the fact its fairly mediocre, but you are somehow convinced that having 8x380mm guns and 15km torps at T9 is OP? You played it? Bet you havent or wouldnt be so horribly misinformed.

Also quite amused by your "MORE guns MORE planes..." thing above in relation to one of the most undergunned T9 BBs in the game.

Oh well whatever. With relation to the OPs comments, its not a terrible ship but takes a little getting used to. You will get best results by using HE a lot of the time due to the relatively low gun caliber.
Last edited by Banzai; Jan 29 @ 9:24am
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Date Posted: Jan 28 @ 5:40pm
Posts: 41