Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you're in T5 you're out of protected match-making, so should start seeing more human players - at T6 you should see no bots whatsoever.
There's some limited-time PvE game modes active right now (Asym, and Flagship Ops) that are probably sucking a ton of players out of the Randoms queue (make sure you're queueing for randoms not a PvE game mode if you want humans in your matches, obv - last guy who claimed a ghost-town was queued for co-op), so YMMV.
However as someone starting a new account, your first 200 battles (as long as you play below tier V) will be in protected matchmaking, where you will only meet other new accounts. And even once you're out of that, you will still see a decent amount of bots up to tier V, since most players with the option usually play above that. And only stay in I to IV (and to a limited degree tier V) when they have to because they are grinding out a new (or regrinding a reset) tech tree. Or have some special combat mission sending them that way.
No sorry, didn't play mechwarrior
Thank you
EU used to average between 40-50k players at peak times for the first 3/4 years after beta, now EU rarely makes 20k players at peak times, and that's even with all the players that have moved from CIS, NA and Asia (NA/Asia server are practically dead servers at this point).
By far the largest sustained loss the game has had was subs. Nearly 20% drop. But over a few months that came back up. I forget when it exactly it was, maybe last Christmas, we had a record player number. I haven't heard how successful (or not) this last Christmas was.
But until you have stats to show, you're just blowing smoke. (Don't forget Steam stats don't count by themselves). Most players use the Wargaming Client, but we also have players on Steam, MS Store and Epic.
You ARE correct that the game is haemorrhaging players. However it is going at a far slower rate than is often claimed. And also a completely natural process for an MMO the age of WoWs. In a community forum for WoWs I frequent there's a guy hellbent on proving that the game is quickly dying, so he started collecting average weekly player numbers. By his count, the game has lost a total of just under 6,4% of its players on EU over the full course of 2024. And could afford the same losses in absolute numbers for another six to seven years before reaching the player numbers I've been hearing for NA from players checking there around December.
So yes, it IS dying. But slowly and won't actually be dead for a lot of years to come. What seems to have increased is the turnover rate of players. But in regards to the health of the game, that is not actually a problem as long as you keep getting enough new players in and/or former players back.
We've already covered CIS and I must put heavy doubt on the other two servers losing players to EU, at the very least in any numbers that aren't completely negligible.