World of Warships

World of Warships

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Panzerfanlol Jul 26, 2024 @ 3:29pm
Selling ship with upgrade package?
Hi, playing non steam version, but, if I sell my ship (for example I have a bismarck with an upgrade package from one of the collection chain event things) will I lose that upgrade package too?
By upgrade package I mean the economic one.
I want to restart one of my lines for the research bureau but it'll force me to sell my bismarck and my current battleship on the line (which I know), will I lose the perm camo I got for the other battleship too or will all of these dismount ?
Originally posted by Ace42:
If you mean "Permanent Economic Bonuses" (big orange block to the left of the boosters on the economic page), that stays locked to the tech-tree ship.
So if you sell that ship for credits, you can always rebuy that ship at a later date and it will still be there.

Perma-camos behave exactly the same - they stay associated with the ship and will be there for when you return to it.

Most efficient way to farm RB points is to save up FXP over the course of 3 months while waiting for the 2x reset bonus to recover - then FXP-and-reset the Haragumo line.
The RB points will keep stacking every time you reset the line, so you only have to spend the credits on one occasion in order to "cash out" each ship in the line when they've built up sufficient RB points.

If you're regrinding the line manually, you're losing credits every reset - which is fine if credits are a resource you aren't concerned with and you are happy brute-forcing the grind to benefit from shipXP and just 1x RB multipliers.
But obviously it's not the most efficient way of doing it; and as battleship lines tend to cost more credits than other lines to progress, that will further harm the efficiency of using shipXP to regrind.
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Ace42 Jul 26, 2024 @ 3:38pm 
If you mean "Permanent Economic Bonuses" (big orange block to the left of the boosters on the economic page), that stays locked to the tech-tree ship.
So if you sell that ship for credits, you can always rebuy that ship at a later date and it will still be there.

Perma-camos behave exactly the same - they stay associated with the ship and will be there for when you return to it.

Most efficient way to farm RB points is to save up FXP over the course of 3 months while waiting for the 2x reset bonus to recover - then FXP-and-reset the Haragumo line.
The RB points will keep stacking every time you reset the line, so you only have to spend the credits on one occasion in order to "cash out" each ship in the line when they've built up sufficient RB points.

If you're regrinding the line manually, you're losing credits every reset - which is fine if credits are a resource you aren't concerned with and you are happy brute-forcing the grind to benefit from shipXP and just 1x RB multipliers.
But obviously it's not the most efficient way of doing it; and as battleship lines tend to cost more credits than other lines to progress, that will further harm the efficiency of using shipXP to regrind.
Last edited by Ace42; Jul 26, 2024 @ 3:43pm
Panzerfanlol Jul 26, 2024 @ 4:04pm 
Originally posted by Ace42:
If you mean "Permanent Economic Bonuses" (big orange block to the left of the boosters on the economic page), that stays locked to the tech-tree ship.
So if you sell that ship for credits, you can always rebuy that ship at a later date and it will still be there.

Perma-camos behave exactly the same - they stay associated with the ship and will be there for when you return to it.
Thanks man, appreciate it
christof Jul 26, 2024 @ 5:34pm 
Slight difference between the permanent bonuses and camouflages exists in that the bonus package gets reattached automatically whilst you will have to remount the camo manually. (I've also had it happen that the game showed me the price for the camo as if I was buying it, but equipping it worked just fine without doing so.)
Nepgear Jul 26, 2024 @ 6:21pm 
Originally posted by christof:
I've also had it happen that the game showed me the price for the camo as if I was buying it, but equipping it worked just fine without doing so.
Interesting, I'll give it a try next time. Thought I had to switch to another ship and back.
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Date Posted: Jul 26, 2024 @ 3:29pm
Posts: 4