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Rossiya you will experience a bit better accuracy at long range, worse one at short range combined with nearly 10% less health and worse AA. So it might sound like a ship you would (be forced to) play at longer a range than Soyuz. But you do not actually have the range on your guns to actually do so. In the end you find yourself doing the same and just hoping that the slightly higher damage potential on your outmost km of range make up for the smaller healthpool and slightly lower damage potential in brawling distance.
Okay, there's also that your turrets don't break as fast. Which you pay for with a much worse turret traverse. The latter is the only thing here that truly might have a noticeable influence on how you play the ship, really. Seeing as it does force you to think ahead a bit more.
Montpellier to Cleveland, the differences are so little that they honestly play and feel the same.
I think one of the big issues has been the reduction in compensation which we've seen relatively recently. In some cases giving 25k FXP to existing owners of a ship - that's a pretty derisory amount. I get that they have seen what they think are problems with the game economy due to people amassing huge amounts of dubs and premium time but they could give out something a bit more valuable for people. Also the changes to the amount of coal that's given out has really impacted on things.
And credits, and grind in general. And it's because they keep using eco boosters, etc, etc as a boobie prize for their lottery-boxes and as filler for events, etc, etc - so they're constantly pumping stuff into the economy and then they have to punish you for whaling because of all the extra crap they had to give you along the way.
The inflation is of their own devising because they think they're cleverer at monetisation than they really are - when they could just charge fair prices for fair products and let the grind be nice and steady.
you folks who never got her before,
tier 3 AL Avrora (russian Aurora cruiser in a fancy jeweled camo)
is a for-free Steam DLC for a limited time.
Tier 3, but still, free is free.
https://store.steampowered.com/app/2985560/World_of_Warships__Azur_Lane__AL_Avrora_Free_Unlock/
This time around the boxes won't give you duplicate captains so it is not that bad
Ok thanks for the tip :)
Yeah the lootboxes are, as i see it anyway, basically for people collecting captains with the added 1/20 bonus chance of getting a ship. The balance of odds/cost just isn't good enough to think of them as ship containers - just buy one of the damn things instead!
Kinda lame that we're getting the Azur Lane ship,
but the 3-point commander is just some generic guy who's NOT Azur Lane.
They could've just sold this for $5 and included a 3-point version of the correct AL commander.
Well it is free I suppose.
As for the ship itself, Aurora itself is a historically significant vessel due to it's involvement in the Russian revolution, so a nice one to have even just as a modded one and a port queen. The normal version in the store is hardly expensive if someone wants a style which is closest to the real thing, but you can always take the cheap ass option of turning the camo off on the Azur Lane version. :D
I haven't found anything in the shop or news articles mentioning a guarantee of new commanders, so the odds on their own seem pretty grim if this isn't a thing.