World of Warships

World of Warships

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if carriers can keep attacking enemies with their planes after they sink
a battleship should get to keep firing its cannons while it sinks. its only fair. planes whose CVs got sunk usually had to abandon the fight to conserve fuel so they can try to make it to pickup, whereas battleships firing off their cannons as they sank is incredibly common
come on devs, make every battleship turn into an invulnerable fortress after you've killed it! its so much fun for everyone else to play against CVs, lets extend it to all the other classes! lets destroyers lay smokescreen anywhere on the map they want after dying too
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Showing 1-10 of 10 comments
Jackson Dec 5, 2023 @ 2:08am 
Since when did a carrier sinking make the planes fall out of the sky? That's just silly... In fact it happened IRL. Planes had to ditch or make it another carrier.

No battleships ever hit anything as they were sinking. But technically when your ships hit pool is getting low you're already on the way to sinking - it's just rendered because it's... arcade.

And once a CV is dead, the player can't take off again of course.
Banzai Dec 5, 2023 @ 2:12am 
If the planes are airborne when the CV hull is sunk then they get a couple of minutes before they have to return to base due to running low on fuel, so it actually works as you suggest it should. Not unreasonable for a plane with a full load of fuel and weaponry to be able to get a strike in before heading for home.

There is rather less reason for a BB to be able to keep firing its guns or a DD smoking anywhere on the map after being sunk. There is an argument for a battleship that is "sunk" in shallow waters by an island being able to do this, but since the game uses a hitpoint model for damage its probably fair to assume that on zero HP the ship is no longer in any sort of fighting shape and the crew would be jumping in the lifeboats.
R[e]venge®-uk* Dec 5, 2023 @ 3:36am 
Would be cool to have say a Secondary or 3 fire for say 15 seconds so 2-3 shots as the ship sank! (it would not even have to hit just as a visual effect) similar to the Bismark accounts where even as it was listing hard the secondaries continued to fire! (yes the geek in me would think this would look pretty cool)
Some day I'll have to install this game again just so I can feed off more of these delicious tears...
Senor Smoke Dec 5, 2023 @ 8:42am 
Originally posted by Banzai:
If the planes are airborne when the CV hull is sunk then they get a couple of minutes before they have to return to base due to running low on fuel
no. no, no they don't. it's really funny how you can tell which people are CV players bc they genuinely think their planes are B-52's. you don't have to speculate on the range of pre-modern CV planes, wikipedia has got me covered and https://en.wikipedia.org/wiki/Carrier_aircraft_used_during_World_War_II
not a single one of those planes could make it to midway atoll from even a FULL tank of gas -- and CV planes werent getting a full tank of gas for any engagement in which the CV is within enemy engagement range; planes fueling on the deck is the #1 risk to a naval ship in combat.
and even if they were running a CV within range of an airbase (& why would they do that. seriously think about that, why would you route a CV into the range of a land base to make sorties & risk losing your CV when a landbase is a CV that cant be sunk), the pilots didn't know exactly where that base is, they're almost guarenteed to get lost bc they're eyeballing a several hundred mile trip over the ocean to land on an island in a sea with THOUSANDS of identical-looking island with fog and inclement weather possibly covering the base that even if you *did* find it you'd then have to wait to clear up, which means every time you pass an area of inclement weather or fog you have to consider the possibility it's covering your base & need to wait for the fog to clear up only for it to have not been the base to begin with and you think pilots were going "oh i'll just keep fighting until my tank hits E & then go get lost in the pacific ocean"?
?????????????????????????????????? you ACTUALLY think that?????????????????????
thats actually genuinely one of the most insane things ive heard someone suggest about a war
Senor Smoke Dec 5, 2023 @ 8:44am 
Originally posted by Jackson:
Since when did a carrier sinking make the planes fall out of the sky? That's just silly... In fact it happened IRL. Planes had to ditch or make it another carrier.

No battleships ever hit anything as they were sinking. But technically when your ships hit pool is getting low you're already on the way to sinking - it's just rendered because it's... arcade.

And once a CV is dead, the player can't take off again of course.
so battleships cant fire while sinking bc the game is an arcade game but a cv's planes can keep fighting bc itd be unrealistic for sinking a CV to eliminate its planes too
well at least i have to thank you for proving my original point. CV players are special little boys who demand that the base rules of the game (die = out of the match) don't apply to them
R[e]venge®-uk* Dec 5, 2023 @ 8:55am 
Originally posted by Senor Smoke:
Originally posted by Jackson:
Since when did a carrier sinking make the planes fall out of the sky? That's just silly... In fact it happened IRL. Planes had to ditch or make it another carrier.

No battleships ever hit anything as they were sinking. But technically when your ships hit pool is getting low you're already on the way to sinking - it's just rendered because it's... arcade.

And once a CV is dead, the player can't take off again of course.
so battleships cant fire while sinking bc the game is an arcade game but a cv's planes can keep fighting bc itd be unrealistic for sinking a CV to eliminate its planes too
well at least i have to thank you for proving my original point. CV players are special little boys who demand that the base rules of the game (die = out of the match) don't apply to them

So by this logic, any shells in the air or torps in the water should also vanish when the ship which fired or launched them is destroyed???
Banzai Dec 5, 2023 @ 9:01am 
Pretty sure we were discussing game mechanics rather than actual warfare. As mentioned, as soon as the carrier hull is sunk you have a timer that gives any planes you had in the air literally a couple of minutes before they will return to base (despawn).

Considering a carrier could technically keep one squad in the air for the full 20 minute duration of a battle if they wanted to it doesnt seem unreasonable that they can get one strike in with any surviving planes. Its certainly more sensible than suggesting a BB gets to keep on shooting or a DD gets to drop smoke wherever it wants after they are sunk. Those planes are still active units that are within close range of potential targets. Rather different from your destroyed surface ships. Lets not forget we are talking about planes with operational ranges of at least 1000kms (as confirmed by your Wiki link, although was already fully aware of the long ranges of most maritime planes). Dropping ordnance (and weight) on a target 15km away gonna make that much of a difference?

And with that in mind:

Originally posted by Senor Smoke:
thats actually genuinely one of the most insane things ive heard someone suggest about a war

Considering your suggestion, you think that a plane hanging around for 2 minutes in the theatre of battle is the more insane concept? Ironic.

Your whole tone and snarky comments like "CVs being special little boys" suggests you struggle against the class. Maybe you should ask for some tips against CVs rather than complaining about them getting one last strike in with any active planes after their hull is sunk.
Last edited by Banzai; Dec 5, 2023 @ 9:08am
christof Dec 5, 2023 @ 1:54pm 
Originally posted by Senor Smoke:
why would you route a CV into the range of a land base to make sorties & risk losing your CV when a landbase is a CV that cant be sunk
Good question. Why would the USN ever send a CV to Midway?
Kamiyama Dec 5, 2023 @ 3:44pm 
That's how I like to play the Ise. I'll ram an enemy BB and launch the planes right beforehand.
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Date Posted: Dec 5, 2023 @ 2:00am
Posts: 10