World of Warships

World of Warships

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Midnyte Dec 3, 2023 @ 11:05am
A questions about submarines
i seem to have a bit of trouble keeping any kind of battery power in my sub... so i took to the internet to see if i could figure out some battery managment mechanics and i came accross this on a WoW website
"It's consumed when you emit sonar pings and sail at speeds higher than 1/4. To restore battery power, ascend to the surface level or reduce your speed to 1/4."

but after trying that... it simply isn't the case... 2 lowsy mins underwater is not at all as realistic as the rest of the ships.... im assuming everyone takes a gasp of air in before submerging and hold their breath while were under cause the sub fills with water... that has to be it..... lol.....

I was wondering if there is something that im not doing right or need to be doing better or hell even have some skill or osmething so that i can better manage the battery.... i should mention im noob and i am learning the game so any helpful advice other then get gud would be appricated...
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Showing 1-15 of 17 comments
Ace42 Dec 3, 2023 @ 12:03pm 
Subs should only be submerged to escape damage from artillery / torps; or to escape detection (typically to shotgun; avoid spotting from planes; or to outspot DDs / subs from periscope depth.)

There's simply no reason to deny yourself and teammates vision and handicap your own speed in other circumstances. You should be spending most of your time surfaced - if you're needing to engage whilst you're submerged, that usually means you're either duelling the enemy sub or both you and team have messed up and you're getting chased down by something after telegraphing your position.

Different subs have different dive capacities and behaviours. U-Boats get a consumable that temporarily pauses consumption of dive capacity; UK submarines have massive dive capacity, but regain it slowly whilst surfaced.
Last edited by Ace42; Dec 3, 2023 @ 12:05pm
RedShirt Dec 3, 2023 @ 12:13pm 
You are just playing american subs. That's their thing.
Try out a different line. They play very different.
Last edited by RedShirt; Dec 3, 2023 @ 12:14pm
Midnyte Dec 3, 2023 @ 1:39pm 
You should be spending most of your time surfaced - if you're needing to engage whilst you're submerged, that usually means you're either duelling the enemy sub or both you and team have messed up and you're getting chased down by something after telegraphing your position.

i mean this could be where im going wrong but that is so not how subs are used in battle in the real world granted i know its a game and all but you'd think itd be more realistic... sub ALWAYS engage submerge in RL but in the game i figured that could be the case as well due to its really shotty hp pool.

You are just playing american subs. That's their thing.
Try out a different line. They play very different
so other countries like say germans are able to stay under longer ??

so does this 1/4 speed thing apply or was that removed from the game long ago because i can't seem to find anything relevant or recent...
Ace42 Dec 3, 2023 @ 2:06pm 
Originally posted by Midnyte:
i mean this could be where im going wrong but that is so not how subs are used in battle in the real world

It was common practice in WW2 (especially earlier on when there were fewer ASW options available to counter them). Optical range-finding was less reliable at periscope depth, and impossible when fully submerged.
Last edited by Ace42; Dec 3, 2023 @ 2:11pm
christof Dec 3, 2023 @ 3:22pm 
Originally posted by Midnyte:
i mean this could be where im going wrong but that is so not how subs are used in battle in the real world granted i know its a game and all but you'd think itd be more realistic...
As Ace correctly mentioned that is actually EXACTLY how submarines of the time (the ones the game boats are based on) were used. Those were more submersible torpedo boats than actual submarines. Those didn't come until decades later.

Originally posted by Midnyte:
so other countries like say germans are able to stay under longer ??
Other countries do indeed have more dive time than the US boats. But what Ace said above still applies all the same. Dive time is for use when necessary only.

Originally posted by Midnyte:
so does this 1/4 speed thing apply or was that removed from the game long ago because i can't seem to find anything relevant or recent...
It never applied and I'm honestly wondering just where you even found that information. Allow me to quote from WGs official submarine guide:
"The amount of time that a submarine can operate at levels other than the surface level is limited by her dive capacity, which gradually depletes when the submarine is submerged. If a submarine's dive capacity is totally depleted, she will automatically surface.

Keep in mind that emitting pings will help the enemy determine your submarine's location—ping movement effects will be displayed on the water, and the effect of using sonar will be displayed above the submarine. With this in mind, you should carefully assess the situation around you before emitting a sonar ping if you want to avoid detection.

Submarines are effective against all ship types, but they are extremely vulnerable if detected. When delivering attacks, you should act cautiously—constantly assess the situation around you and monitor your dive capacity."
Banzai Dec 3, 2023 @ 5:16pm 
Regarding the 1/4 speed thing, its info from when subs were first being released but its no longer the case as far as im aware. Certainly appears in a few articles so I can understand the OPs confusion. I assume it was removed since it would make subs functionally unsinkable due to never running out of battery when dived.

As above, you should be spending quite a lot of time on the surface and dropping to periscope depth when you want to get closer to a target and fully diving if engaging enemy subs (although you are actually better off waiting it out on the surface when they have their submarine radar running).
Last edited by Banzai; Dec 4, 2023 @ 3:15am
christof Dec 3, 2023 @ 5:52pm 
You probably mean tested not released, Banzai? Because even just standing still would use up your air when they were actually released. But then they have gone through a lot of work and been tested, even on the live server, multiple times while they were. So I could imagine this being a thing at some point in the past. We'd be talking years though.
Midnyte Dec 3, 2023 @ 7:33pm 
i mean i have watched a few tuts and you have to get within x range... but im finding i cant be stealthy ...seems everything finds me ... it states that on the surface they can see me 9. something away... but yet im being spotted 16km out half the time unless im just not seeing others that could be close.... when i try to get closer to the ships to get some shots off imout of bloody battery and have to surface and get the ♥♥♥♥ pounded out of me ....

so being this game doesnt treat a sub like a sub....

1) when should i be diving?
2) how far away should i stay?
3) how do i stay undetected when it seems i cant outrun anything... everything seems alot faster then me.....
4) what subs should i be looking to use?

thanks in advance :)
Banzai Dec 3, 2023 @ 9:58pm 
Originally posted by christof:
You probably mean tested not released, Banzai? Because even just standing still would use up your air when they were actually released. But then they have gone through a lot of work and been tested, even on the live server, multiple times while they were. So I could imagine this being a thing at some point in the past. We'd be talking years though.
In early iterations this was how they worked, so no - thats not what I meant.

For example type "WoWs submarine battery" into Google and the 1/4 speed thing appears as the answer on the search results, hence (as mentioned) I can understand the OPs confusion. Yes, this was some years ago when they were just being introduced but doesnt change the fact that this is info in an official WG "How to play subs" article.
Last edited by Banzai; Dec 3, 2023 @ 10:26pm
Banzai Dec 3, 2023 @ 10:10pm 
Originally posted by Midnyte:
i mean i have watched a few tuts and you have to get within x range... but im finding i cant be stealthy ...seems everything finds me ... it states that on the surface they can see me 9. something away... but yet im being spotted 16km out half the time unless im just not seeing others that could be close.... when i try to get closer to the ships to get some shots off imout of bloody battery and have to surface and get the ♥♥♥♥ pounded out of me ....

so being this game doesnt treat a sub like a sub....

thanks in advance :)

At worst your surface stealth wont be much more than 6km in any of the techtree subs. This is still less stealthy than some DDs and also German subs are a little more stealthy than USN and UK ones (after T6). Once you are at periscope then no surface ship will be outspotting you, although be aware that some DDs with low air detection range will see you at about the same time you see them at this depth. Cap circles are still wider than your concealment range so if you see a cap being contested but dont see a target then you know there is something there.

A couple of useful things that you might not be aware of - you can press H during a match to bring up your ships parameters (including stealth ranges) and also when loading into a match you can mouse over other ships (including the opposition) on the team lineups and it will show a comparison of different ship characteristic so you can see who has better stealth than you if you arent sure.

As for the bullet points, the guide linked a couple of posts above covers all that :)
Last edited by Banzai; Dec 3, 2023 @ 10:20pm
christof Dec 4, 2023 @ 2:24pm 
Originally posted by Banzai:
Originally posted by christof:
You probably mean tested not released, Banzai? Because even just standing still would use up your air when they were actually released. But then they have gone through a lot of work and been tested, even on the live server, multiple times while they were. So I could imagine this being a thing at some point in the past. We'd be talking years though.
In early iterations this was how they worked, so no - thats not what I meant.

For example type "WoWs submarine battery" into Google and the 1/4 speed thing appears as the answer on the search results, hence (as mentioned) I can understand the OPs confusion. Yes, this was some years ago when they were just being introduced but doesnt change the fact that this is info in an official WG "How to play subs" article.
That's actually what I meant. The earlier iterations when they were still being tested and only on the live servers temporary. The permanent version of them, the one that we have now and is an actual part of the tech tree, did not have that anymore.
christof Dec 4, 2023 @ 2:35pm 
A few sidenotes:
Originally posted by Midnyte:
so being this game doesnt treat a sub like a sub....
Actually it does in this regard. Subs of that era spent nearly all of their time surfaced. Diving was restricted to hiding away from an enemy that suprised them (mostly that would have been planes) or to sneak past sentries and/or towards a target when coming close. These boats did not yet have anywhere the capabilities or speed of modern submarines and thus could not possibly be used in a similar way.

Originally posted by Midnyte:
3) how do i stay undetected when it seems i cant outrun anything... everything seems alot faster then me.....
Now consider that the vast majority of ingame submarines are actually way too fast in comparison to other ships if we were going for historical accuracy. Particularily when travelling under water.

As was mentioned before: When you talk about subs not being treated like subs, you apparently are thinking about modern submarines. And movies like Hunt for Red Octobre. That is simply the wrong era by decades. It's understandable how you got there. But it's also as if you were reading up on F-4 Phantoms and then complain that the planes in the movie Battle of Britain don't share the same capabilities.
Last edited by christof; Dec 4, 2023 @ 2:35pm
Banzai Dec 4, 2023 @ 4:01pm 
Originally posted by christof:
It never applied and I'm honestly wondering just where you even found that information.

Was explaining where he got the info since as I mentioned if you Google "wows submarine battery" or similar then the 1/4 speed thing shows up as the answer result and links to a "How to play submarines" article which is certainly out of date but still shows as the top result for this sort of web query. Hence his understandable confusion.
christof Dec 4, 2023 @ 4:55pm 
Originally posted by Banzai:
Originally posted by christof:
It never applied and I'm honestly wondering just where you even found that information.

Was explaining where he got the info since as I mentioned if you Google "wows submarine battery" or similar then the 1/4 speed thing shows up as the answer result and links to a "How to play submarines" article which is certainly out of date but still shows as the top result for this sort of web query. Hence his understandable confusion.
Got that, got that. I should have specified that it never applied to the finally released ones, the actual tech tree versions. To be honest, I didn't even think of it possibly having been a thing in one of the very early versions when I wrote that.
Originally posted by Banzai:
Originally posted by christof:
It never applied and I'm honestly wondering just where you even found that information.

Was explaining where he got the info since as I mentioned if you Google "wows submarine battery" or similar then the 1/4 speed thing shows up as the answer result and links to a "How to play submarines" article which is certainly out of date but still shows as the top result for this sort of web query. Hence his understandable confusion.
Don't ya just love SEO...
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Date Posted: Dec 3, 2023 @ 11:05am
Posts: 17