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Initially they had guns working on subs early in test, but you couldn't control them manually. They were similar to secondaries on surface ships. They ended up disabling them on most subs. I'm not sure of all the reasons, but I saw someone put forward that they could light your ship up to the enemy when they fired while doing negligible damage so it was best not to use them in most cases anyway.
They aren't alone in having none working guns tho. There's a few other ships out there with guns that don't work, they're just not readily obvious. You have to look closely at the models to see them :)
I mean, it works for Cachalot. Edit: And U-69.
Interesting. The one I'm always getting is of a submarine pulling off a successful shotgun attack without receiving retaliatory damage.
You know...
The thing that "is very hard to do and will happen so rarely, it won't be causing any problems in the game".
What next, battleship that has main guns in secondary module? Wait, we already have Schlieffen