World of Warships

World of Warships

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AGT_ZURU 2022 年 8 月 18 日 上午 7:42
ARP Content: Who's responsible for it, and who do I ask...
So, collaborations require two parties to collaborate, obviously.

So, on one side, we have WarGamingNet, and on the other side we have the creators of the Anime Content. So, who owns ARP's Content, thus who do I need to contact to ask for the Collaboration to be brought back.



As far as I know, there are no alternative means of getting the ARP Content, so hence the question.
引用自 Hiei:
The content is brought back when it's brought back
Stupid answer I know
In the streams that's what they say, They only talk about it once the contracts are signed and you'll likely get a vague response that gives you no real answer
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AGT_ZURU 2022 年 8 月 19 日 下午 4:00 
引用自 christof
引用自 AGT_ZURU

World Of Warships Legends apparently (according to a YouTube Video I watched), is getting to see ARP Content, but this is unconfirmed, and for the 'Legends' Version of the Game. Not sure if the two Versions have the same content coming out at similar times or not.
Not really, no. Legends recently, for example, saw a Viva La Dirt League collab. Something we unfortunately never got for WoWs actual. And while both this version and Legends saw an AL collab within the last year or so, the timing was utterly different.

We can take from the Legends collab, that Arpeggio is apparently still considered relevant enough by WG though. So there is a chance for a similar event here some time in the future.

Well, I hope they release the ARP Content soon.
Totally Innocent Chatbot 2022 年 8 月 19 日 下午 5:30 
Do keep in mind that Wargaming caught a LOT of flak for their last ARP collaboration, as due to the ARP Yamato they were essentially doing something they had repeatedly promised they would never do, directly selling a T10 ship for money. So if they know what's good for them (not that they've shown any track record of it so far) they'll probably be laying low on any future ARP collabs for a while now.
AGT_ZURU 2022 年 8 月 19 日 下午 5:43 
Do keep in mind that Wargaming caught a LOT of flak for their last ARP collaboration, as due to the ARP Yamato they were essentially doing something they had repeatedly promised they would never do, directly selling a T10 ship for money. So if they know what's good for them (not that they've shown any track record of it so far) they'll probably be laying low on any future ARP collabs for a while now.

Well, now it's a Regular enough thing, they've done it enough times that I don't think it matters anymore. British Battleships, Tier X Battleship with Torp Tubes, only 75,000 Doubloons from ZERO to HERO.
Jackson 2022 年 8 月 19 日 下午 6:52 
Yea I agree, I don't think it matters. Plus I'm pretty sure they never said they would never sell a T10s. It's one of those things like nerfing premiums. They go long enough not doing it and people decide they "cannot" for some reason.
StormhawkV 2022 年 8 月 19 日 下午 9:52 
引用自 Jack
Yea I agree, I don't think it matters. Plus I'm pretty sure they never said they would never sell a T10s. It's one of those things like nerfing premiums. They go long enough not doing it and people decide they "cannot" for some reason.

No, they actually said it. The nerfing premium ships thingy is also not made up. If you buy a ship that is only available by paying an ingame currency that can be grinded by playing the game the page even says that this ship might be adjusted later on, a note that is missing for ships bought directly from the store or with dubloons.

On the topic of weeb collaborations - I wouldn't get your hopes up for future ones. WG used artwork of one during a collaboration with the other and now both are pissed.
Jackson 2022 年 8 月 19 日 下午 9:59 
引用自 StormhawkV
引用自 Jack
Yea I agree, I don't think it matters. Plus I'm pretty sure they never said they would never sell a T10s. It's one of those things like nerfing premiums. They go long enough not doing it and people decide they "cannot" for some reason.

No, they actually said it.
Show?
When, where?

引用自 StormhawkV
e the page even says that this ship might be adjusted later on, a note that is missing for ships bought directly from the store or with dubloons.
Yeap, that note was added after they considered nerfing Cesare and there was a huge outcry from the community of owners. It has not always been there.
StormhawkV 2022 年 8 月 19 日 下午 10:19 
引用自 Jack
Show?
When, where?

It's a really old statement but I can look it up.

引用自 Jack
Yeap, that note was added after they considered nerfing Cesare and there was a huge outcry from the community of owners. It has not always been there.

No, they never considered nerfing the ship. What they wanted to do was remove the ship from T5 completely and create a reimagined version for T6. They even said adjusting the ship by changing reload, dispersion, penetration and all the other values was completely out of the question.

If it was a sincere attempt at balancing a broken ship a lot more players would have been in favor of the change but all WG wanted was a T6 premium they could resell in celebration of the T6 Ranked Sprint that was about to start back then.

The important part is that the note is not present on every single ship bought with real money.
Jackson 2022 年 8 月 19 日 下午 10:45 
引用自 StormhawkV
引用自 Jack
Show?
When, where?

It's a really old statement but I can look it up.
Ok

引用自 StormhawkV
No, they never considered nerfing the ship. What they wanted to do was remove the ship from T5 completely and create a reimagined version for T6. They even said adjusting the ship by changing reload, dispersion, penetration and all the other values was completely out of the question..
I know. I was there. I tested it. Most of that is not true. They did alter it a bit for T6 but it wasn't going to work. I think all the super testers, me included, all reported a resounding, "No!"

My personal reasons were that even with the buffed armor it still did not hold up against T8 at all. It's speed, which one of it's significant advantages at T5 or 6 was no longer significant. It went from being slightly too strong to rather weak.

They did eventually remake it very similar to the "buffed" version we tested. That's the Novorossiysk. It's got bigger buffs tho, and while it's not amazing, it's not bad.
最後修改者:Jackson; 2022 年 8 月 19 日 下午 10:46
sneakybass 2022 年 8 月 20 日 上午 6:59 
引用自 AGT_ZURU
引用自 Jack
I believe ARP Yamato is/was 34,650 doubloons.

Looking at the MOD Tech Tree Menu, I've summed up a rough Estimate for the Total of ALL Ships from the ARP Content.

Value is Estimated: 110K~ Doubloons
This isn't taking Commanders into account though, only the Ships, and only based on what the MOD Tech Tree says was the Values of each Ship at the time. Obviously, if WarGamingNet made a Full Bundle valued at 110K Doubloons, that would make it most expensive singular Bundle ever to be in the Game (to my knowledge).

Would I pay 110K Doubloons for it... This would have to assume that ALL ARP Content was included. So, all ARP Ships including (though not limited to) the ARP Yamato, all ARP Commanders, and all Flags and insignia's.

That's 11 Ships of various Tiers.



Now, hold up a second, we are forgetting something, and it's a very Important something. The ARP Commanders had a Submarine Commander. Since Submarines are being introduced into the Game, with Japanese Submarines around the corner, it makes sense to see an ARP Submarine too.

WarGamingNet's predicted actions (as a Roadmap even):
> Release of Japanese Submarines
> Integration of Submarines into the Normal Tech-Tree (maybe)
> Release of ARP Content
> ARP I-401 as either a Skin for the I-401, or as a Dedicated Ship ARP I-401

So, assuming that an ARP Bundle included the following:
> ARP I-401 (as a Premium Ship)
> ARP Yamato
> ARP Takao
> ARP Maya
> ARP Ashigara
> ARP Haguro
> ARP Myoko
> ARP Nachi
> ARP Kongo
> ARP Haruna
> ARP Kirishima
> ARP Hiei
> All ARP Commanders
> ARP Flags and Insignia's
Then, in that case, I would personally say that while 110K Doubloons was a little much, I would understand a little as the ARP I-401 would be the first Premium Submarine as apposed to Special Submarine. It would likely be a Tier X Submarine, so 110K Doubloons would be reasonable for 2 Tier X Ships.

If the British Battleships is anything to go by.
OK, so with the British Battleships, Players could actually BUY a Tier X Ship with real Money, and do very little to actually earn the Ship so long as they had enough Money. I did buy it, so I know.

British Battleships:
75,000 Doubloons for all 75 Packages... Now take 25% off for Multi-Buy Discounts.
56,250 Doubloons, now add the 20,000 Doubloons for the Tier X Ship.
76,250 Doubloons in total.
Number of Ships: 7 (Tier IV - Tier X)

OK, so that sounds like a lot, but here's where things get interesting.



OK, so who's done their Research into Japanese Submarines, particularly those of World War II that were set to hit America. The I-401 was one very scary concept of the Imperial Japanese Navy. It was about what every World Of Warships Player either hates or loves. It was a Submarine... As well as an Aircraft Carrier...

Personally, I would say, it's one actually beautiful ship, considering the concepts involved, and the Engineering that went into it. Had it have been successful, World War II would have been very different. Though, if the Japanese of World War II were an Allied Country instead of an Axis Country, who knows what would have happened.

So, how does WarGamingNet Balance the Japanese Identity Crisis of a Ship that is, the Part Submarine, Part Aircraft Carrier, I-401. Simple, do with it as was done with the Kearsarge. Now obviously, there are other things to be done too, so here's my suggestions:
> Submarine (I-401) Must fully Surface and be Surfaced for 5 Seconds before Take Off
> Once Aircraft have launched, Submarine remains at the Surface
> Once the Strike is complete, only then can the Submarine Submerge again
> Cooldown of Aircraft Strike should be 90-120 Seconds (do not exceed 150 Seconds)
> Concealment Range should be 7 Kilometres roughly
I have been wanting this sale for a long time also a lot of ships I would like in port and they look nice..
AGT_ZURU 2022 年 8 月 20 日 上午 11:00 
OK, so now we've come full circle back to On-Topic...

Who'd like to see a Hybrid Ship (that was Real), of the Submarine and Aircraft Carrier?

Obviously, as was mentioned earlier, I'm referring to the I-401 from the Japanese Navy.



OK, so what stats do we think it should have?
Obviously, it would have to be a Tier X Ship, as Submarines follow the same logic of Aircraft Carriers in the regard of there being only Even Tiered Ships (VI, VIII, X).

My proposed Stats (Subject to change):
Weapons: Torps, and Airstrike
Torps:
> should be based on existing Japanese Ships in the Game
> If Reload Speed of a FULL Salvo is fast, then Airstrike Reload should be slow (150)
> If Reload Speed of a FULL Salvo is slow, then Airstrike Reload should be fast (90)
Airstrike:
> should be exactly 3 Aircraft launched from the Submarine
> Aircraft Type/Loadout should be optional, Torps/Bombs (AP)/Rockets (HE)
> Since there will only be 3 Aircraft, they need to be reasonably fast
> Since there will only be 3 Aircraft, they need enough HP to do the job
> Reload Time should be between 90 and 150 Seconds (based on Torp Reload)
> Preparation Time should be 5 Seconds from when the Submarine Surfaces (Balance)
Movement:
> Forward Speed Above Water should be reasonable
> Forward Speed Under Water should be just about reasonable
> Dive Speed from Surface should have a slight reaction delay of 1 second (Balance)
> Diving Plain should be reasonably slow compared to other Submarines of the same Tier
> Rudder Shift should be Moderate, not Speed Boat fast, but not Cruise Ship Slow
Concealment:
> Higher Range than all other Submarines (the Highest), around 6.7-8.5 Kilometres
> Periscope Depth Detection should be Higher too
> Detection from Aircraft should be about 3 Kilometres at Surface
Armour (I saved this to last):
> Highest HP Pool in Class (because it's big and slow)
> Doesn't Burn so easily
> Takes extra Flood Damage (slow to Plug)
> Fuel Leak Duration should be long
> Damage Control Party should have a long Action Time
> Repair Party Consumable should be available (but only 2 Charges)
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張貼日期: 2022 年 8 月 18 日 上午 7:42
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