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https://www.youtube.com/watch?v=qnfLjJ0brXw&list=PLVmXzlhZvJVSo3LA0O0ccjHRxxv-Qzchb&index=8 https://www.youtube.com/watch?v=g71WA4NANDw https://www.youtube.com/watch?v=rUXaRqCcEJs&list=PLVmXzlhZvJVSo3LA0O0ccjHRxxv-Qzchb
You lose sight of enemy because there's no line of sight between you anymore and no ally spotting him for you. While likely there was another enemy who could still see you likely because of your increased visibility after shooting. Maybe it was even invisible for you, for example a destroyer at the flank.
If you want the smoke to completely cover your you need to move below 12.5 knots, it's a bit more than 1/4 speed for most ships, so just drop to 1/4 for simplicity. Then stay in that smoke for 20 seconds if you've been shooting so your concealment drops to the regular value then exit it if you need to retreat, depending on situation.
You need to learn how spotting, concealment and smoke mechanics work...
If you are the only ship and you are in smoke then you wont be able to see out of it. If another friendly ship is nearby and they can see the enemy ships then you will be able to see those ships too when you are in smoke. Also smoke doesnt make you totally invisible to enemies. Once they get to a certain range they will see you. That threshold range is increased if you are firing your guns or if your ship is on fire. Hit H the next time you are in game while in a match.
Every ship in WoWs has a smoke firing penalty which means you have to stay away a certain distance from enemy ships while firing or they will spot you. Then there is hydro and radar which can also spot you in your smoke and finally assured detection will spot you when an enemy ship is closer than 2km (3km with a tier 8 module).
Also if you smoke up while you are the only ship that spots the enemy you will lose vision of them unless they fire their guns and their smoke firing penalty is high enough to reveal them. This is often used against battleships. Provoke them to blindfire in your smoke then return fire while they are spotted.
Edit:
Wow, three answers at once. This community is really active and helpful. ^^
Makes sense depending on smoke generation method, it's not always made by projectiles. Also that's for balancing, to prevent it being magic button.
Actually a couple of years ago it immediately covered your ship at current position, so was quite unbalanced and dumb.
So just because you don't understand — doesn't mean it's dumb, it usually means you're not seeing the whole picture. Yeah, we all want our ship class to be OP, to have insta-smoke at any speed, but there are reasons why that is a bad idea for the game.
Here are real examples BTW that smoke is usually layed behind the vehicle:
https://upload.wikimedia.org/wikipedia/commons/2/20/Smoke_screen.jpg
https://upload.wikimedia.org/wikipedia/commons/f/f9/Olifant_tank.jpg
https://upload.wikimedia.org/wikipedia/commons/e/e7/US_Navy_100204-N-7843A-121_Republic_of_Korea_amphibious_assault_vehicles_release_a_smoke_screen_before_hitting_the_beach_during_a_Cobra_Gold_2010_amphibious_landing_demonstration.jpg
https://en.wikipedia.org/wiki/Smoke_screen#Naval_methods
Modern ships have other means for smoke laying too, but not WW2 AFAIK.
Many cruisers and battleships can launch a spotter plane which will raise the viewpoint which makes firing into a smoke much easier. This is especially dangerous for cruisers of the Royal Navy.
But in any case watching shot tracers is the best for either case.
So if you're a DD inside a smoke and you see enemy having turrets aimed in your direction — don't fire just yet, wait for them to switch the target.
Ah, true, but you also forgot to mention that sometimes it may allow them to see behind the smoke screen if the plane gets on the other side!
- no shooting in smoke penalty, meaning you was only visible at 2 (3) km distance regardless of shooting (!!!)
- instasmoke immediately at any speed
- you could run at full speed while smoking and get visible only for short moments between smoke circles deployment
Oh, BTW if you are ALREADY below 12.5 knots speed — smoke should cover you fully and IMMEDIATELY! Use that when ambushing enemy DDs:
when you know enemy DD is close — drop to 1/2
spot it, drop to 1/4, start shooting
it starts shooting back — activate smoke
now IF you have other allies who see the target — you can shoot yourself freely at that DD until it smokes up (AND it would take some time if he's above 1/4 speed!) or 20 seconds pass.
Especially effective with British or PA DDs to starve enemy DDs of smoke generator charges!!
You just need to throw out enough shells and something will stick. It works great against DDs that are trying to cap. The hardest part of firing into a smoke is getting the range right and the aim assist helps with this a lot.
BTW i remember cool "feature" of old WoWs, back when borders of smokes were not visible:
while smoke was being deployed you could see small trickles of smoke at the moment of each smokecircle deployment. In binoculars i mean, and EVEN when the enemy ship is not spotted. So i knew the direction and last position of enemy during deployment, and sent the torps towards that last trickle
So it was like smoke tracers.
They never mentioned removing those trickles publicly i think, but i noticed they're gone. Ah, good times.