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Een vertaalprobleem melden
"if both of these are true (they arent duh) then 84.8% of the time the other team had more people with a meaningless symbol than my team...there is nothing random about that..."
"But it is. That's exactly what "random" means: It could be anything. It's one of the issues people often have with probability calculation: To expect a certain outcome just because that is more likely."
im guessing u really dont understand the word random...cause in a random situation (flipping a coin) the tendancy is for it to approach 50%...not swing towards 85%...so either u are ignorant of what we are talking about (my guess) or u are just reaching and throwing smoke up to hide the truth (i just dont think u have enough of anything to come up with that scenario so im going with ignorant)
Originally posted by Gogopher:
"and said MM is benifiting the more experienced and presumably more game time players over new players...and simply put that is the only conclusion that can be drawn here"
"The only conclusion that can be drawn here is that you are wrong.
There are players with more than 10,000 matches with a 40% winrate and players with just a few hundred matches with a 60% winrate. And players starting over with new accounts and getting the same results as they got with their "main account" prove the same:
The only thing that matters is your skill. There is no skill based MM.
And i'd argue that a MM that is benefitting "more game time players over new players" is very stupid from a business point of view. There is not a single reason why a developer might want that kind of MM.
The only players who are benefitting from the completely random MM are GOOD players because thanks to the lack of skill based MM, most other players in their matches are worse and thus they can often achieve very good results (and also win more often since they have a bigger impact on the game). Game time doesn't matter for that. Players can play thousands of hours and still be worse than someone who just started and has watched quite a lot of videos about how to play the game."
again ignorance and/or smoke...im not talking about w/l when im talking room stacking...in my OP i erroneously included a ranting blurb about w/l...but since then im specifically talking about meaningless (lol) symbol people on one team more than another(you will note i stopped posting w/l as it is irrelevant)...
as to the other two points i just dont care enough to point out that you are wrong...basically you sound good but absolutely have no clue as to what you are talking about...not to mention i have conceded it may not be WoW's fault but erroneous code
and again u seem to feel as if what u are saying is generating a conversation or something...i am simply now trying to provide data and the conclusions that can be drawn from it...i have zero interest in whatever u are saying...1) you are wrong and cant even adequately provide counter arguments except to continue to claim (somehow) the numbers are on ur side...2) what you do provide (as seen above) is just drivel (which is why i quoted and posted it)...3) you clearly are a benificiary of said system so have no reason to be unbiased or prone to an honest discussion..
.i could go on but really you bore me and this is bordering on personal attacks which im trying to avoid...i was going to post more numbers (12/15 in games yesterday...) but honestly i have posted enough for smart people to draw their own conclusions...and for not so smart to defend the indefensible
In which case, time for a lock. As you've said people can draw their own conclusions.