World of Warships

World of Warships

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Croissantleader 2021 年 9 月 7 日 上午 11:39
Subs are really cool
But when will they be avaiable in the tech tree?
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fawkee 2021 年 9 月 8 日 上午 7:17 
引用自 Nepgear
引用自 Karmaterrorᵁᴷ
Think of a submerged sub like a DD in smoke
DDs can still be radared, hydroed, proxy spotted, blind fired, or torped in smoke...
:steamthumbsup: exactly
ALL dds have water bombs. Why don t have ALL cruiser thise too and ALL bbs have air strike, whats the problem?
最後修改者:fawkee; 2021 年 9 月 8 日 上午 7:25
--Nico-- 2021 年 9 月 8 日 下午 2:06 
submarine gameplay seems really boring, in my games i just ignore them and go cap point or try to kill what is left of ennemy team.

I dont think i have ever seen a submarine doing something in my games
Madmartigan (已封鎖) 2021 年 9 月 12 日 下午 1:35 
I agree.. So tired of Co-op which really is not fun. If they are forever a bundle item that is just lame. I am waiting to see....
Pathfinder Serza 2021 年 9 月 12 日 下午 2:23 
They have been murdered.

Now the detected drain is over 4x when submerged. It doesn't matter what you do, you WILL lose a quarter of your dive capacity or so if you try to crash dive to maximum depth, even if you use the US consumable and go all ahead flank.

I suspect they did this to make them more vulnerable to carriers (which can already spot you EXTREMELY aggressively - all the way down in operating depth as I recall - and they can cover a large amount of ground very quickly).

You know. Because carriers need to force the sub to surface to be able to harm it.
So they murdered subs instead of doing something historical like, I don't know, adding depth charge squadrons or giving dive bombers the ability to harm submerged submarines by some gameplay ♥♥♥♥♥♥♥.
Joshs1000 2021 年 9 月 12 日 下午 3:14 
I was initially excited about subs because I was hoping they would get battles moving and be less static and actually be a threat to the CVs. However this does not seem to be the case. However the subs are incredibly useless, they have detectability on par with destroyers when surfaced, which is odd considering their small size and low profile, so trying to play them historically by using your surface speed to get into position before diving doesn't really work.

When submerged your dive time is pitiful, barely a few minutes, so good luck trying to dive and sail under an enemy force or use it to get close unless you can time it perfectly. My guess is they put this here so that you wouldn't be able to dive under the enemy ships to sneak up and attack the CV, it's not like that ever happened during the war or anything. (USS Wasp, USS Yorktown, Shinano, Taiho, HMS Ark Royal, HMS Courageous, etc etc).

Then there are the torpedoes, rather weak unless you can get the sonar pings to bypass the armor for a citadel hit, which makes no sense. The torpedoes on the subs should be the most powerful in the game, considering how much effort it takes to get a good firing angle. They don't need to have the insane torpedo speed or the sonar homing, which are more akin to Cold War torpedoes not the homing torpedoes of WW2 which were slow and had limited range.

Really the only thing that subs have introduced that is fun is for DDs, getting a depth charge kill is pretty satisfying.
Madmartigan (已封鎖) 2021 年 9 月 12 日 下午 8:45 
引用自 Karmaterrorᵁᴷ
引用自 Nepgear
DDs can still be radared, hydroed, proxy spotted, blind fired, or torped in smoke...

True, i guess a way to spot subs would be good.

Keep in mind though a DD will have much more DPS than a sub (guns+way more torps) so should suffer in another area, like stealth.

Also there isnt a "press X to kill DD" button up close its still a bit of skill+a bit of luck with a chance to evade. Where subs suffer this.. if a DD gets close its over type gameplay.

I dunno, i dont see them as unbalanced, maybe other ships should get some more skills to counter them, but they need to have a clear advantage in some area and stealth makes sense to me :)

Warships without subs was lame. Like Warships without AC - planes are not ships if you think subs are not. They were u-boats.... But with Subs World of Warships is a much more realistic ocean war game. Can't just not have subs because "its hard". I think the way they made it works is really good. Glass Cannons.
Jackson 2021 年 9 月 12 日 下午 8:48 
引用自 Explorer
引用自 Karmaterrorᵁᴷ

True, i guess a way to spot subs would be good.

Keep in mind though a DD will have much more DPS than a sub (guns+way more torps) so should suffer in another area, like stealth.

Also there isnt a "press X to kill DD" button up close its still a bit of skill+a bit of luck with a chance to evade. Where subs suffer this.. if a DD gets close its over type gameplay.

I dunno, i dont see them as unbalanced, maybe other ships should get some more skills to counter them, but they need to have a clear advantage in some area and stealth makes sense to me :)

Warships without subs was lame. Like Warships without AC - planes are not ships if you think subs are not. They were u-boats.... But with Subs World of Warships is a much more realistic ocean war game. Can't just not have subs because "its hard". I think the way they made it works is really good. Glass Cannons.
CV's (not AC) fought in fleet battles, subs did not. That's where the historical argument comes in. CV's very much belong, but subs don't. That's why they have to go several times their realistic speed whilst most other ships go approx the speed they should. (In comparison to each other).

It's a highly divisive thing. Some people want them, many do not. So far every poll I've seen was overwhelmingly negative on subs being in the game, but WG is insisting anyway. We'll see how it goes!
StormhawkV 2021 年 9 月 12 日 下午 11:08 
Imo subs would be more welcome if the mechanics attached to them were better. Like oxygen/battery power working as players expect instead of what we currently have.

Subs would also be more welcome if the way they work wouldn't worsen already existing gameplay issues even more.
MrWhy 2021 年 9 月 13 日 上午 2:09 
I love getting stuck on nothing with the new underwater aspect.
MrWhy 2021 年 9 月 13 日 上午 2:11 
Honestly if the add subs and there was a game like this without subs. I would switch in a heartbeat.
lowgrav 2021 年 9 月 13 日 上午 5:37 
i think subs should stay as finally there is a ship i can play without having to dodge so many torps as subs can just change depths to dodge em easier just about every ship class apart from battleships atm can deploy torps (which realisticly in ship to ship battles how many torp launches can you do in a open sea battle) i dont mind getting depth charged or even the depth charge bombers at least it seems more earned to get the possition to do that attack then just lob torpedos in direction of enimy and if nobodys watching free kill for the launcher
StormhawkV 2021 年 9 月 13 日 下午 1:50 
引用自 lowgrav
i think subs should stay as finally there is a ship i can play without having to dodge so many torps as subs can just change depths to dodge em easier just about every ship class apart from battleships atm can deploy torps (which realisticly in ship to ship battles how many torp launches can you do in a open sea battle) i dont mind getting depth charged or even the depth charge bombers at least it seems more earned to get the possition to do that attack then just lob torpedos in direction of enimy and if nobodys watching free kill for the launcher

Ignoring the stupid realism argument, do you even understand that torps can be anticipated, evaded and their damage mitigated unless they were launched by a sub? It's the reason they are so broken.
lowgrav 2021 年 9 月 14 日 上午 1:17 
引用自 StormhawkV
引用自 lowgrav
i think subs should stay as finally there is a ship i can play without having to dodge so many torps as subs can just change depths to dodge em easier just about every ship class apart from battleships atm can deploy torps (which realisticly in ship to ship battles how many torp launches can you do in a open sea battle) i dont mind getting depth charged or even the depth charge bombers at least it seems more earned to get the possition to do that attack then just lob torpedos in direction of enimy and if nobodys watching free kill for the launcher

Ignoring the stupid realism argument, do you even understand that torps can be anticipated, evaded and their damage mitigated unless they were launched by a sub? It's the reason they are so broken.
torps can be anticipated so im suppost to expect torps from any ship at any time even if the ship is not in sight as are using other ships to spot so they can stelth torp

and their damage mitigated.... well that didnt help me much as 3 torpedo hits still does whopping damage

but hey i havent played ever ship so mabey there is some anti torpedo ship that is just better than the ships ive used idk but i just hate the fact that so many ships that are not destroyers have the ability to nuke a ship so quickly leaving little to no time to actualy fight back (destroyers get a pass on this argument as torps is their thing so is subs with destroyers being faster and subs more sneeky)
StormhawkV 2021 年 9 月 14 日 上午 6:39 
引用自 lowgrav
torps can be anticipated so im suppost to expect torps from any ship at any time even if the ship is not in sight as are using other ships to spot so they can stelth torp

No, torpedoes have neither unlimited range nor do they reload fast. It's not difficult to keep track on the approximate position of ships especially now that last known position is always active. You have enough tools to do so like the detection warning and Priority Target.

引用自 lowgrav
and their damage mitigated.... well that didnt help me much as 3 torpedo hits still does whopping damage

You don't eat three torpedoes when you anticipated them. You angle before they pop up.

引用自 lowgrav
but hey i havent played ever ship so mabey there is some anti torpedo ship that is just better than the ships ive used idk but i just hate the fact that so many ships that are not destroyers have the ability to nuke a ship so quickly leaving little to no time to actualy fight back (destroyers get a pass on this argument as torps is their thing so is subs with destroyers being faster and subs more sneeky)

Battleships are much better at nuking ships than destroyers. Something that is reflected by their much higher average damage.
Madmartigan (已封鎖) 2021 年 9 月 27 日 下午 4:41 
WoW is the first game I have seen that will not release new content because of old player QQ. Like any old players want any change ever. It is a red flag that they can't just release new content or give us good info on release or not. Bad sign!
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張貼日期: 2021 年 9 月 7 日 上午 11:39
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