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If you actually read the thread, this has already been addressed. WOWS is made by a different studio from WOT, devs have stated they don't use that patent multiple times. Just because a company buys a patent does not mean they actually use that patent. Many corporations including the one I work for buy patents that they never intend to actually use. Most people stay around 50% because this game has a binary outcome of either your team wins or loses, excluding the now rare draws. This is typical for this sort of arena shooter because of the binary outcome and the fact that there are no respawns. Also the team size limits how much influence one player can exert on the outcome. There is no need to use a patent or extensive MM algorithms to cause this. We can already see exceptions to the average player in the 35% players and 70%+ players.
so if they had same tier battles and no harder/easier battles then who knows what the averages would be , so in effect they control the game by mm . be nice if in the future they had same tier battles , they we would all know for sure .
as for the patent it dont really matter since they control the way it works by giving you easier/harder battles that would be more to the point and issue .
There is no proof of the MM giving easier or harder battles based on performance metrics. It's random within the rules of the MM based only on ship type and tier.
Well, they also argue that there is people cheating in a server based game so...
And 40% players should be getting much easier ones, right? Why they don't improve then?
Magic.
An other point i would like to talk,some people said that (yes there some still at 60%+).We don't know if those people are playing MM solo or in division.Having 3 good player in a team can really change the outcome of a fight in MM if they play ship right and mix ship role wich have sinergy between them.That without talking about fact they can focus fire on certain ship to take them out asap.So giving those people as an example is not a good thing.
So far ive alway talk about myseflt as a solo player and not playing in division.
https://ru.wows-numbers.com/player/21141838,Ryuu_kun/?type=solo
Also divisions are only 3 people.
Damage is not everything. If you're good — you do good damage and get top XP spots in a team even if you lose. If you're great — you do damage at the right place and right time before enemy can thin your numbers and able to change the outcome of the battle even if, for example your side loses all destroyers.
It would be rigged if you do well but still get a bottom place in post-battle results.
Yes. It's random. It's not "rigged". That's why it's an issue for many people: Bad players will lose often.
Other games, like League of Legends for example, try to match bad players with other bad players and good players with other good players, so players win and lose about 50% of their games and only have to play against opponents of their skill level (which is the "rigged MM" some people talk about, you could also call it "skill based MM").
But WoWs does not have this.
In WoWs, good players will win more often, bad players will lose more often. Bad players have to play against good players and are basically cannon fodder for them.
One of the issues that comes with that is that new players have to play against experienced players at a certain point and you have to watch video guides to gain knowledge of how things work and how you have to play.
People get defensive about this topic because it's nonsense. The lack of "rigged" or skill based MM is a thing that gets criticized often, but this topic is criticizing that the game uses a skill based MM to keep players around 50%. It doesn't make any sense.
It's like criticizing the turn based combat system of the game and complaining about the thousands of cheaters who don't wait until you've made your turn.
About the reviews, just take a look at the negative ones.
"Great game, just use the normal launcher"
"The game is good, but Steam version isn't."
"install : 22,8 GB update halloween: 17,2 GB ( WTF )"
"Although I enjoy this game, I dont recommend it for one reason - its monetization"
"It's a fun game for what it is, but it uses Mechwarrior Online style business model/grind which is horrible"
"very bad matchmaking. High lvl players going down and just insta kill new players. nothing to prevent them." (this is exactly what i was talking about)
"Nice game, terrible community."
and so on.
Do you think putting a pro soccer player in a high school soccer team won't make the team better just because it's a TEAM based game?
Do you really think an ESL LoL or CS:GO player can't control the outcome of a game with bronze/silver rank players because those are TEAM based games?
Or just imagine a player in WoWs who is rushing into the enemy team just to get killed without doing any damage at all - do you think it would have no impact on the outcome of their games if the enemy team always started with a ship more and a big points lead?
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Yes, we know. WG's statistics API does differentiate between solo matches, 2 player divisions and 3 player divisions. You can exactly tell what's the solo WR and that's the division WR.
For example, my Solo-WR with the cleveland is 68%, playing in a division with a friend increased that to 77%. But since we also played together with a friend who is a pretty bad player, my 3 player division WR with the Cleveland is only 58.33%.
even go you tube and ask the cc .was same in wot nothing has changed , unicums ,good players are good for many reasons and they will allways have high win loss ratios .
i have no complaints i play until iam bored go play something else and come back in time . i was in beta , have come back after some years , when i have enough i move on , you can only play so much before it does get boring .
simply play the game to suit yourself , when you have had enough move on . the game is balanced by mm allways has and allways will be .
No. The devs said you should get as much +2 matches as you get -2 matches. If you are low tier many times in a row, the game makes sure that you are high tier in a few matches as well.
They did not say anything about easier matches when you lose.