World of Warships

World of Warships

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Sigmund Mar 21, 2018 @ 4:03am
Premium Account question
It says it gives 50% more XP and credits.

So my question is
let's say i earn 1000 XP without premium, should i have premium would i get 1500 or 2000 XP?

Originally posted by Ryuu:
Originally posted by Sigmund:
hm, i see, 50% for premium seems very VERY low.
It may not be a lot but helps. The credit increase is probably a more important feature it offers:
- Maintenance costs of T10 ships are big, at highest tiers if you want to still earn credits you gotta choose either premium account or permanent camouflage (4-5k doubloons AFAIR). Taking both makes T10 ships into a far better credit mine than premium ships (and there no premium T9-T10 ships for sale, only few special ships exist and you gotta earn them through competitive modes or gaining a ton of FreeXP).
- You can use camouflage that costs 22500 credits as well as improved consumables(also 22500 per battle per each, click on the price to switch it from doubloons to credits) without dampening your earnings a lot. Or if you feel skilled enough - don't use all that and boost your earnings a lot.
- You don't need to worry as much about your performance in a battle unlike when you're using 1-use boosters.

There's a lot of things in the game that directly or indirectly boost your XP/FreeXP/CommanderXP, but only a few that boost credit gains.

Premium time is good for players who play often, or if you buy premium time for a weekend and then play a lot during it. If you play from time to time but want a boost - camouflage and signal packs are a decent alternative, but the bonus is lower - there's signal flag for +20%(instead of +50%) credits and another one for -10% maintenance costs(it's best used on highest tiers, doesn't gain a lot on others and premiums). Camouflages with credit bonus are rare. I don't take doubloon -> credits conversion into consideration, seems like an overkill to me.

Also, what's the point of say having a Tier 8 premium battleship, if i can't use it to train xp for Tier 9 and tier 10 battleships? what's the use of those premiums? making cash only? cause even if the free xp is boosted, free xp is always very small, so....
Premium ships have different purposes:
- Making cash, yeah, since like i said there's not a lot of ways to boost it
- Some people simply enjoy collecting ships, it's especially true about low-tier premiums, they're hardly usable for something else, only for fun.
- Some people really like a particular ship and play it a lot. They may not want to grind tech trees, they want to throw cash and play on high tier ship without researching any modules.
- Premium ships are good for training captains - you can use any captain of the same nation WITHOUT retraining.
- For the same reason they're good when you play with friends of different tiers - you don't need to swap and retrain captains.
- You can convert elite XP from any premium and elite ships to FreeXP using doubloons. I don't personally do that, seems expensive, i prefer boosters(signals and camouflages).

I recommend boosters over premium ships, especially for newer players. When you know the game well - you'll know when you really want to own some specific ship, be it tech tree or premium.
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Showing 1-14 of 14 comments
Ryuu Mar 21, 2018 @ 4:09am 
1500. 2000 would mean it's +100%, which is not the case.

There are other XP boosters as well:
camouflages with bonuses, typically 100%
+50% signal flag
All of those are additive, so with that composition would be 3000 XP
also there's +50% for first victory per day per ship bonus
Sigmund Mar 21, 2018 @ 4:12am 
hm, i see, 50% for premium seems very VERY low. to be honest, i don't feel very motivated to get premium in this case, as i would be paying for a very small increase.

Also, what's the point of say having a Tier 8 premium battleship, if i can't use it to train xp for Tier 9 and tier 10 battleships? what's the use of those premiums? making cash only? cause even if the free xp is boosted, free xp is always very small, so....

(signal flags would be a no-no for me , as i don't believe in paying for consumables, but thanks for informing me anyway, really appreciate your answers).
Last edited by Sigmund; Mar 21, 2018 @ 4:13am
A moderator of this forum has indicated that this post answers the original topic.
Ryuu Mar 21, 2018 @ 4:51am 
Originally posted by Sigmund:
hm, i see, 50% for premium seems very VERY low.
It may not be a lot but helps. The credit increase is probably a more important feature it offers:
- Maintenance costs of T10 ships are big, at highest tiers if you want to still earn credits you gotta choose either premium account or permanent camouflage (4-5k doubloons AFAIR). Taking both makes T10 ships into a far better credit mine than premium ships (and there no premium T9-T10 ships for sale, only few special ships exist and you gotta earn them through competitive modes or gaining a ton of FreeXP).
- You can use camouflage that costs 22500 credits as well as improved consumables(also 22500 per battle per each, click on the price to switch it from doubloons to credits) without dampening your earnings a lot. Or if you feel skilled enough - don't use all that and boost your earnings a lot.
- You don't need to worry as much about your performance in a battle unlike when you're using 1-use boosters.

There's a lot of things in the game that directly or indirectly boost your XP/FreeXP/CommanderXP, but only a few that boost credit gains.

Premium time is good for players who play often, or if you buy premium time for a weekend and then play a lot during it. If you play from time to time but want a boost - camouflage and signal packs are a decent alternative, but the bonus is lower - there's signal flag for +20%(instead of +50%) credits and another one for -10% maintenance costs(it's best used on highest tiers, doesn't gain a lot on others and premiums). Camouflages with credit bonus are rare. I don't take doubloon -> credits conversion into consideration, seems like an overkill to me.

Also, what's the point of say having a Tier 8 premium battleship, if i can't use it to train xp for Tier 9 and tier 10 battleships? what's the use of those premiums? making cash only? cause even if the free xp is boosted, free xp is always very small, so....
Premium ships have different purposes:
- Making cash, yeah, since like i said there's not a lot of ways to boost it
- Some people simply enjoy collecting ships, it's especially true about low-tier premiums, they're hardly usable for something else, only for fun.
- Some people really like a particular ship and play it a lot. They may not want to grind tech trees, they want to throw cash and play on high tier ship without researching any modules.
- Premium ships are good for training captains - you can use any captain of the same nation WITHOUT retraining.
- For the same reason they're good when you play with friends of different tiers - you don't need to swap and retrain captains.
- You can convert elite XP from any premium and elite ships to FreeXP using doubloons. I don't personally do that, seems expensive, i prefer boosters(signals and camouflages).

I recommend boosters over premium ships, especially for newer players. When you know the game well - you'll know when you really want to own some specific ship, be it tech tree or premium.
Sigmund Mar 21, 2018 @ 5:10am 
Thanks Ryuu! i don't think i could expect a more complete answer than that!

Yeah, i'm having a blast playing the game, it's really awesome. I've only played for like a week or so.

I will likely spend money on the game, i'm just assessing what's worth and what's not.

Having come from War Thunder, where i also made some purchases, some of which left me quite bitter, like for ex buying premium vehicles that on paper looked good, but that performed extremely poorly in their Tier (the premium "command" tiger) (or on this case the cursed Battle Rating (JagdTiger playing along Leopard 1 and modern era tanks amongst other "Realistic things").

World of Warships is far more enjoyable. So far i got a Tier V König german battleship, also played around with some DD's and was working my way to a Japanese CV, i just need to see how it plays out at the higher tiers.

You know, as someone who plays a variety of games, it has often happened to me in War Thunder, buying 1-2 months premium (since as usual it's considerably cheaper if you buy longer periods), playing 1 week, get distracted by some other game and/or burnt out for while, and then the majority of premium goes to waste.

Again thanks. :)
Last edited by Sigmund; Mar 21, 2018 @ 5:11am
Sigmund Mar 21, 2018 @ 5:37am 
Update: i just got 1 year premium :)

Ryuu Mar 21, 2018 @ 5:42am 
Originally posted by Sigmund:
I will likely spend money on the game, i'm just assessing what's worth and what's not.
Yeah, it's wise. A good side of this game's F2P model is flexibility:
- Play completely for free. Would take long to grind ships, but if you only care about having fun - low tiers are just as fun.
- Balanced approach: get a little premium time and maybe boosters, to gain specific tier 10 ships quicker and for cheap while having fun.
- Throw tons of money, convert doubloons to ton of credits, get premium ship, convert all eliteXP to FreeXP, research anything. Meh, doesn't sound fun :blech: But at least no way to instabuy any T10 ship, so there's little wallet warriors.

Yeap, don't buy premium ships just yet. I have some, and they mostly collect dust in the port, i can sell them for 1 port slot and credits and already have tons of those, so meh :/
I have tons of battles on Kamikaze though, because of that i have several maxed-out IJN captains :) It's basically a Minekaze with faster torpedoes(after Minekaze was nerfed).
Unfortunately there's no way to test-drive premium ships, except specific few extremely rarely on Public Test Server. So just watch videos and spectate them in battle - in your team or enemy's. They're not truly OP. It's better instead to gain several tech tree ships with max modules, upgrades, maxed captain, that you know well. And i think a permanent camouflage for T10 ship is a better investment than T8 premium ship.

Try out different classes and nations BTW, helps to understand and sink them better ;)

You know, as someone who plays a variety of games, it has often happened to me in War Thunder, buying 1-2 months premium (since as usual it's considerably cheaper if you buy longer periods), playing 1 week, get distracted by some other game and/or burnt out for while, and then the majority of premium goes to waste.
Yeah, it's another possibility - buying long period of premium time with a good discount so you don't care as much about "downtime".

Anyway over time you'll notice what investements would be good for you and what not. It's the same as with choosing daily containers - i usually choose Luck, but because i've burned some battle signals in competitive modes lately - currently i choose Signals. Speaking of competitive - veterans are able to gain some doubloons "back" in those modes.

P.S.: it's unusual to see someone with a userpic from The Last Door here ;) BTW WoWs has a nice official avatar pack - check out pinned thread.

Originally posted by Sigmund:
Update: i just got 1 year premium :)
Have fun:steamhappy: Now credits surely won't be a problem. Signals and camouflages that you gain for free from missions and campaigns should be enough for boosting :)
Last edited by Ryuu; Mar 21, 2018 @ 5:46am
Ryuu Apr 11, 2018 @ 3:59am 
For anyone who finds this thread later, i want to mention another cool but less obvious use for premium ships:
You buy a new tech tree ship and transfer your old captain to it. Now you need to retrain for this ship, most likely you would do that for free or for credits, not for doubloons, so you would need to gain some Commander XP before all skills would be 100% working again. Some skills don't work at all during retraining(like Last Stand and Radio Direction Finder which are pretty critical for my DD builds; and even Priority Target!!), some work at 50% their capacity.
What can you do now if you have a premium ship of the same nation even if different class? Just transfer that captain to that premium ship and you'll be able to use all those skills fully while continuing retraining for that tech tree ship! And that's with premium ship's XP boost!

So there's some benefit in having at least 1 premium ship of some 4+ tier for your preffered nations. At least before you have a 19-point captain and lot of elite commander XP.
Last edited by Ryuu; Apr 11, 2018 @ 4:00am
Ryuu Apr 11, 2018 @ 9:08am 
Originally posted by SMUCKEY / RIP ♥♥♥♥&GO:
I can't sing in on this stuppid game . When writting my username saying user aleready taken . Verry nice ♥♥♥♥♥♥ platform
It's offtopic.

Do you mean this problem? https://steamcommunity.com/app/552990/discussions/1/2860219962081478343/
Ryuu Apr 11, 2018 @ 9:10am 
Originally posted by SMUCKEY / RIP ♥♥♥♥&GO:
I want to use my own username and sayig that ♥♥♥♥ ...
Add something to it, like "captain" or "pirate" for example. Your complaint is not reasonable, it's not the game's fault that someone else took your username.
imrahil2 Apr 11, 2018 @ 9:24am 
I don't think it was mentioned earlier, but another nice thing about premium time is that the boost is applied before other modifiers. That way premium greatly enhancing the xp and credit benefits from things like camos and signal flags. This is how you get amazing buffs when stacking flags and camos especially on weekends or events with other boosts.
Ryuu Apr 11, 2018 @ 9:24am 
Originally posted by SMUCKEY / RIP ♥♥♥♥&GO:
It's my own username . I make that username wtf :| and i'm not a "captain" even "pirate" i just want to use my own username
You're creating an account on another platform, usually nicknames are required to be unique, someone used the same nickname that you like first(registered in 2016), there's nothing we can do about it.
You need to think of an unique nickname. The easiest is to add something to your nickname, i do it myself all the time. But not numbers, adding those are boring, though replacing some characters to numbers is fine too.
Last edited by Ryuu; Apr 11, 2018 @ 9:25am
Ryuu Apr 11, 2018 @ 1:44pm 
Originally posted by imrahil2:
I don't think it was mentioned earlier, but another nice thing about premium time is that the boost is applied before other modifiers. That way premium greatly enhancing the xp and credit benefits from things like camos and signal flags. This is how you get amazing buffs when stacking flags and camos especially on weekends or events with other boosts.
It's not really exclusive to premium time, ALL base XP modifiers work like that - first victory in a day, camouflage bonus, signal bonus. They all combine additively AND AFTER THAT things that are based on them are calculated. So when you increase your ship XP you're also increasing your Commander XP(because basically CXP = ship XP when no extra modifiers) and FreeXP(it's 5% of ship XP) gains as well. And combining that with specific boosters for CXP and FreeXP can get some really lump sums!

Well, credits boost is just additive, because it's not based on something else, so no extra profit.

So what that means is that you'd better mount all those things together, because it would give more effect. When you only need ship XP - then it's fine to use only signal or only camouflage or only premium time separately. But when i mount boosters for CXP and FreeXP - i try to have all other boosters for Ship XP active.
Last edited by Ryuu; Apr 11, 2018 @ 1:47pm
imrahil2 Apr 11, 2018 @ 8:23pm 
Originally posted by Ryuu:
Originally posted by imrahil2:
I don't think it was mentioned earlier, but another nice thing about premium time is that the boost is applied before other modifiers. That way premium greatly enhancing the xp and credit benefits from things like camos and signal flags. This is how you get amazing buffs when stacking flags and camos especially on weekends or events with other boosts.
It's not really exclusive to premium time, ALL base XP modifiers work like that - first victory in a day, camouflage bonus, signal bonus. They all combine additively AND AFTER THAT things that are based on them are calculated. So when you increase your ship XP you're also increasing your Commander XP(because basically CXP = ship XP when no extra modifiers) and FreeXP(it's 5% of ship XP) gains as well. And combining that with specific boosters for CXP and FreeXP can get some really lump sums!

Well, credits boost is just additive, because it's not based on something else, so no extra profit.

So what that means is that you'd better mount all those things together, because it would give more effect. When you only need ship XP - then it's fine to use only signal or only camouflage or only premium time separately. But when i mount boosters for CXP and FreeXP - i try to have all other boosters for Ship XP active.

Aside from winning, only premium time increases the base xp before it is multiplied additively for camo and flags. The others just use the base xp and add off of it. Say for instance a non premium user has total xp = (base xp) + (base xp x camoflage bonus) + (base xp x signal flag) whereas a premium user has total xp = (base xp x 1.5) + (1.5 base xp x camoflage bonus) + (1.5 base xp x signal flag bonus. Or think of it this way a 1000 base xp game with premium time is treated as a 1500 base xp game when compared to a ftp user.
😸Neko Apr 12, 2018 @ 1:00am 
Originally posted by imrahil2:
Originally posted by Ryuu:
It's not really exclusive to premium time, ALL base XP modifiers work like that - first victory in a day, camouflage bonus, signal bonus. They all combine additively AND AFTER THAT things that are based on them are calculated. So when you increase your ship XP you're also increasing your Commander XP(because basically CXP = ship XP when no extra modifiers) and FreeXP(it's 5% of ship XP) gains as well. And combining that with specific boosters for CXP and FreeXP can get some really lump sums!

Well, credits boost is just additive, because it's not based on something else, so no extra profit.

So what that means is that you'd better mount all those things together, because it would give more effect. When you only need ship XP - then it's fine to use only signal or only camouflage or only premium time separately. But when i mount boosters for CXP and FreeXP - i try to have all other boosters for Ship XP active.

Aside from winning, only premium time increases the base xp before it is multiplied additively for camo and flags. The others just use the base xp and add off of it. Say for instance a non premium user has total xp = (base xp) + (base xp x camoflage bonus) + (base xp x signal flag) whereas a premium user has total xp = (base xp x 1.5) + (1.5 base xp x camoflage bonus) + (1.5 base xp x signal flag bonus. Or think of it this way a 1000 base xp game with premium time is treated as a 1500 base xp game when compared to a ftp user.
No, no, no, i'm sure of it, maybe you just didn't pay attention. Post here a screenshot of post-battle results with lots of boosters and expand that parts about ship xp and commander XP. If you look closely - ship XP boosters would also be included in the commander XP. And FreeXP would be 5% of that boosted value(or 15% in case of 300% FreeXP signal flag).

So if you have a camouflage
+75% XP
+75% Commander XP
you should read that as:
+75% XP
+150% Commander XP
+3.75% FreeXP (because 5% - (5% * 1.75))

Check out here if you don't believe me: http://wiki.wargaming.net/en/Ship:Economy#Modifiers
Although it's worded a bit bad, should be:
"ΣME - The sum of the coefficients of the modifiers to SHIP experience
ΣMC - The sum of the coefficients of the modifiers to COMMANDER experience, which include:"


And that's why when you want a lot of Commander XP - you should also boost Ship XP as much as you can even if the current ship is a premium or elite(well, if you have boosters to spare of course, sometimes you should keep some for levelling branches).
Last edited by 😸Neko; Apr 12, 2018 @ 1:02am
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Date Posted: Mar 21, 2018 @ 4:03am
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