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Comunicar un error de traducción
Find a "game_launcher.cfg" file in ~/SteamApps/common/Sumoman/bin directory.
That file saved a launch game options:
<?xml version="1.0" encoding="utf-8"?>
<launcher>
<app>auto</app>
<resolution>1280x720</resolution> <!-- screen resolution -->
<fullscreen>0</fullscreen> <!-- disable fulscreen mode -->
<vsync>0</vsync>
<video_multisample>0</video_multisample> <!-- disable antialiasing -->
<quality>low</quality> <!-- low game quality -->
<lang>eng</lang>
<sound_volume>1</sound_volume>
<effects_volume>1</effects_volume>
<music_volume>1</music_volume>
<show_fps>0</show_fps>
</launcher>
2. You can try add primusrun option for run the game in a ~/SteamApps/common/Sumoman/sumoman_x64.sh by modify it:
line 14: primusrun $MAIN -system_width $SYS_WIDTH -system_height $SYS_HEIGHT
As per my initial post, it seemed that I was already able to set up the options. It was just the game launch that failed. However, I tried replacing my existing options with yours, but it still failed.
Also, on my system, it's not `~/SteamApps/…` but `~/.steam/steam/SteamApps/…` (a symlink to `~/.local/share/Steam/SteamApps/…`)
As per my initial post, I think that even without this modification, launching it from the terminal used bumblebee (primusrun). However, I tried your modification anyway, but it still failed with the same output.
Can you send me a "game_log.html" log file after crash the game?
This file located in a bin directory of game.
You can send a file to my email: info@tequilabyte.com
Perhaps the driver by NVIDIA version of 378.13 that you are using does not work correctly. Try to using the recommended by NVIDIA a driver version 375.39 for your GT 555M video card.
You can download and install driver here:
NVIDIA driver 375.39[www.nvidia.com]
Let me know about result.
First PC is a Elementary OS based on Ubuntu 16.04 with a NVIDIA GeForce GT 710 video card with a 1024 MB video memory and using 3.2.0 NVIDIA 375.39 driver.
The second PC is a debian Steam OS with a NVIDIA GeForce GTX 750Ti with a 2048 MB video memory and using 4.5.0 NVIDIA 367.27 driver.
Both PC works fine and has no problems for run Sumoman game.
Probably for your case not enough 256 MB video memory for correctly work game render and i can't test it because i have not video card with a 256 MB video memory.
I try to find some PC with a mobile NVIDIA video card and will test it soon.
I tried running it at the minimum resolution of 1024 x 576, with ultra low and antialiasing off for good measure. Sumoman still froze. This time, the log got slightly further than before, with the following lines appended.
FWIW I also tried disabling the steam overlay and it made no difference. I waited 4 minutes this time.
If you use something else, it is better to use refund. Sorry for it, but we can't fix it right now. We have only one programmer, and we focused on gameplay bugs at this moment.
Though I do have a white screen in place of graphics.
The work around for the white screen is to add/create .drirc and add the following.
<driconf>
<!-- Please always enable app-specific workarounds for all drivers and
screens. -->
<device>
<!-- mesa commit b0ff18bd3441ce7f28354686934440a92826eaf8 -->
<application name="Sumoman 64-bit" executable="sumoman_x64">
<option name="allow_glsl_extension_directive_midshader" value="true" />
</application>
</device>
</driconf>