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I'd _love_ to be able to practice both sailing and CN in the same sim!
I agree. There are lots of apps and programmes for performing calculations as well as the traditional way. One of the apps even works with a picture from the phone camera. Selecting a celestial body and making an observation of altitude is the bit the sim could do. This, and other enhancements, will make it a really useful tool for practising for advanced qualifications - or just for interest.
This gives me vertigo. I remember before TV, when sending and receiving information was done with a three party line telephone you had to crank. The Pony Express was long before my time, tho. Sending messages by drum has worked out pretty well. Everyone loves a good drum.
As for radio navigation systems, that would be a little too much too ask indeed. And I'm not quite sure why it is expected they are less prone to fail than GPS...
We do have a backup, after all. Chronograph, sextant and the tables. Or the other satellite-based systems. What's wrong with that? If we have to pick radio signals for navigation anyway, better pick them up via an unobscured line of sight, i. e., right from the sky. If you want a real back up, you need to think up something non-radio based...
Having an extremely high precision clock always available to anyone is actually a huge advantage. And even if it can be jammed/disrupted, well... what alternative do you propose?
Well, at least we both agree on the manual navigation part. This is a must. Nobody should be allowed to go offshore if they are not able to manually find their own location.
I'm in absolute agreement with you. I just picked up Sailaway, and not only would celestial navigation be a "nice additional possibility", I consider it a vital option to have, for those who want to learn or keep alive an age old skill.
All the sim needs is a sextant, now. The chronometer we already have, as the game is real time, and the Nautical Almanac is downloadable for free.
Devs! Please include it! :)
Indeed! One additional view required; the sextant view.
As long as the sim also carries accurate time/date, the user does the rest.
The user picks the celestial object, switches to sextant view, and "shoots" the star.
The sextant tool returns degrees/minutes/seconds above the horizon.
The user notes the time, object, and angle.
Shoots as many additional objects, sun, moon, star, etc, as they want, noting time.
Does normal CN "sight reduction" by whatever means they prefer, paper or app.
Note well that the sim does not need to process what star the user is pointing at, only supply the date, time, and render the relevant stars in the sky in such a way that the "sextant view" pointing at any such star would return its exact elevation for that particular date and time.
From a programming standpoint, assuming the stars are already accurately rendered, this is simply an additional view and a bit of trig on the angle of that view when a button is pressed.
For anyone who sails IRL, this method is fail-safe if the sky can be seen and it's done correctly. It could save your bacon if you know how to do it. As for me, I think everyone should be able to do at least rudimentary CN.