ATOM RPG

ATOM RPG

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Haken Feb 16, 2023 @ 7:43am
Trudograd - import of old save - what is transferred and impacted
Hi. I am currently just about to finish the base game of Atom rpg and hopefully later this year I’ll start Trudograd, importing my save / character.

Can I ask what the impact of it is and what’s transferred / what isn’t, for example:

Character level, stats, skills - including skill increases from books / npcs and stat increases from Serum, gold fish etc. Also I think some of the abilities changed in Trudograd - can I respec?

Companions - do I meet them in Trudograd, can I recruit some of them? Any impact if they die in base game?

NPCs and quest outcomes - for example the Detective from Dead City mentioned that he’s going to Trydograd - do I meet some of the NPCs that survived base game? Is there any impact of how I completed some quests (elections in the first village, outcome of the ending of base game etc)? Who I helped / killed…?

Items - do I keep some of items from original game from inventory / car trunk? Including cash etc.?

Any other things to keep in mind that impact Trudograd?

Thanks for any advice / information :)
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Endless Feb 17, 2023 @ 5:42am 
Only a few things are transferred. When you begin trudograd, you will have a photo of Dzhulbars in your inventory. Second, if you got the vehicle in atom 1, it will be in the parking lot in trudo grad outskirts where you start the game. You can talk to the mechanic there all you want, but that car will never be fixed before you finish. It's just a prop. No other items carry over.

Skills and stats all carry over albeit, some of the perks were revised from atom 1 so you may see some stat differences. My Atom 1 game is heavily modded too just from steam workshop mods, so that probably played a difference. But I do remember some perks were revised regardless.

As far as xp and level, if you're above 15 it'll keep whatever level you were, if you were below 15, it'll level you to 15 after you load in the game.

If companions died in the base game, i dont believe it'll remember that here but i've never lost companions from atom 1 and then carried the file over. You have options at the beginning of trudograd to say that hexogen and fidel died. But without spoiling Fidel's fate, I'll just say they mention him in trudograd near the end through a specific dialogue tree. I would assume if hexogen died in atom 1, that would carry over regardless. But you can still delete him if you tell the narrator he died etc.

There aren't too many companions in trudograd. You can only have 2. Hexogen and either The Lt. or Blaze. No animal companions unfortunately and Dzhulbars doesn't show up other than in that photo.

If you're still here, then i'll just say i did a guide on how to make unlimited money and get the power armour within the first 30 minutes the game. It'll make your life a whole lot easier. The TLDR of the guide is essentially, level pickpocket to 250 and take the "slap on the wrist perk" and you can steal all the rubles you'll ever need. I play trudograd with ironman mode and beaten this at least 4 times, so i'm pretty confidant in my advice .
https://steamcommunity.com/sharedfiles/filedetails/?id=2730991215
Last edited by Endless; Feb 17, 2023 @ 5:58am
Haken Feb 17, 2023 @ 7:18am 
Thanks mate - so it looks like basically nothing transfers, just character level and stats / skills. A bit of a shame, liked all the items I acquired but good to know.

I was around level 30 at the end so at least the stats / skills / abilities will help me from the start :)

I assume Hexogen has some default stats and level - rather than whatever level I got him to in the base game?
Endless Feb 17, 2023 @ 8:00am 
Correct Hexogen will start at 15 as does the other companion available. But he is the only one that will allow you to invest all available perk points and skills right away whereas blaze and Lt. Kurzin don't allow any point investment until their first level up.

This is me going off experience of my character levels. I've never had a character at level 30 from Atom 1. I've just always beaten it earlier. So I'm curious if Hex will be 30 or whatever level he was in your playthrough but theres a high chance I think he defaults to 15 or 16.

You can still change your initial perks and skills even though you're such a high level when you load the atom 1 save. You may want to give the pickpocket strategy a try on your first playthrough but i completely understand wanting to keep your character as it was from atom 1 for roleplay purposes.
Haken Feb 17, 2023 @ 8:25am 
Thanks for all the info - very useful. I actually played with 10 intelligence so have many skills at very high level - including pickpocket around 110 (wanted to get the key for serum in dead city:).

Regarding Hexogen - I’ll let you know here when I get to it (later this year when it arrives on mobile) but if the game transfers next to nothing, it probably won’t transfer Hexogens skills or level. Which is a bit of a shame but it’s understandable.

Level 30 I only achieved in the last location of the game - one of the endings got me from lvl 26 to lvl 30.
Endless Feb 17, 2023 @ 9:17am 
"Level 30 I only achieved in the last location of the game - one of the endings got me from lvl 26 to lvl 30."

For sure. There's a mod on workshop to play after the ending as well, so lvl 30 is easily obtainable. Yeah let me know i'm curious.
Haken Feb 17, 2023 @ 9:36am 
I haven’t tried but thought you might still continue if you don’t take the ‘default’ path but rather go out the way you came.

But I didn’t bother to grind, not much reason to do that.

Only thing I missed was Operation February which I didn’t manage to enable in the mobile version.
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Date Posted: Feb 16, 2023 @ 7:43am
Posts: 6