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idk how much of a spoiler it is, but searching the map is not exactly how you get all the blueprints. If you want a mild spoiler to kickstart you along the way - I can do that.
On the crafting itself:
Overall, you won't actually need crafting by the time you get all of them most likely
In my opinion there's quite a design problem here but it works for most players, with guides and scamloading.
Myself I would prefer be able find more easily the recipes, and just have a requirement for each, not some random allowing scamloading. With current system I'll never ever bother with the abilities and skill related to crafting, nor will ever try a craft play.
SOoooooo....make some way of geting the recipies in Red fighter.....so you can use the home base to get them
The crafting recipes are not accesible, you can do all quests and finish the game without finding them. I goooooooooot so tired of searching for them.
If you want to spoil yourself and buy a few of the crafted top tier and best gun from it's category just watch this video:)
https://www.youtube.com/watch?v=2uBFFwuGIKM
In my opinion you can play without any savescuming at all, just ignore entirely crafting, pick lock is only try scuming and you won't avoid it, the golden fish is no way a requirement.
Play it permadeath would be a totally different matter, with companions I have doubts, perhaps solo with a iron solid build plan and a great pre knowledge of the game.
Also some benefits should be given to the resulting weapons based on the crafting level smth small along the lines of extra accuracy/crit say 1% for every 20points... which would end up like +10% to hit/crit on smb that maxes out hes crafting skill--> at least this gives u a reason to legitly invest in crafting and not just save scum the entire affair...